hm... i HATE problems. They are the cause of so many...other problems.
anyways, glad it works cuz now you can go make some beast indigo renders!
can anybody answer my questin regarding loading of IGM's? anyone??
Search found 417 matches
- Sat Aug 25, 2007 12:14 am
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 76954
- Sat Aug 25, 2007 12:12 am
- Forum: Indigo General Stuff
- Topic: do you think we'll...
- Replies: 27
- Views: 6522
i cant beleive i wrote the above posts :shock: musta been later at night than i though. yeah, the watermark idea was stupid and whoever said that ono couldnt make a living of a 10 dollar priced indigo: he wont. he is programmer by profession, and i was thinking on just getting him some extra dessert...
- Sat Aug 25, 2007 12:10 am
- Forum: Works in Progress
- Topic: Resistance is Futile (it's not what you think)
- Replies: 17
- Views: 4177
nice setup! looks like some kind of studio setup thing, but if it is and im seeing correctly, the backdrop is too sharp. it should be more of a subtle curve upwards, i can give you a nice blender studio setup file (that uses mesh emmiters) if you want. about blender modeling complex stuff: of course...
namedropping new buzzwords will get you nowhere. the tools at hand are pretty damn powerful already, if used correctly. its not 'namedrdopping new buzzwords'. I have a close friend who wrote a physically-based renderer with MLT/bidirectional/the whole 9 yards, has everything indigo does except for ...
- Sat Aug 25, 2007 12:00 am
- Forum: Off Topic
- Topic: Wacom Cintiq !
- Replies: 5
- Views: 1837
- Fri Aug 24, 2007 10:52 pm
- Forum: Bugs and Requests
- Topic: [BUG REQ] Bidir Bugs
- Replies: 23
- Views: 8124
- Fri Aug 24, 2007 10:49 pm
- Forum: Bugs and Requests
- Topic: File stamp
- Replies: 17
- Views: 3577
- Fri Aug 24, 2007 10:42 pm
- Forum: Indigo General Stuff
- Topic: do you think we'll...
- Replies: 27
- Views: 6522
- Fri Aug 24, 2007 1:15 pm
- Forum: Blender
- Topic: Blender Booleans
- Replies: 12
- Views: 3407
Blender Booleans
Heh, i seem to notice lots of pple groaning and moaning about blender boolean's lately, so here is a litte medicine fix up:
http://blenderartists.org/forum/showthr ... t=MegaBool
http://blenderartists.org/forum/showthr ... t=MegaBool
- Fri Aug 24, 2007 12:46 pm
- Forum: Works in Progress
- Topic: First Interior Scene, good or bad?
- Replies: 10
- Views: 3035
- Fri Aug 24, 2007 12:44 pm
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 76954
- Fri Aug 24, 2007 12:43 pm
- Forum: Indigo General Stuff
- Topic: do you think we'll...
- Replies: 27
- Views: 6522
- Fri Aug 24, 2007 11:10 am
- Forum: Indigo General Stuff
- Topic: do you think we'll...
- Replies: 27
- Views: 6522
actually: it can become shareware that costs like 5-15 USD, i know that about 100 pple would buy it at least, or I would at least. Then after a while, it could become opensource, cuz the reason that pple pirate software is cuz its too expensive, so if its a low price, more pple buy it and ono makes ...
- Fri Aug 24, 2007 11:00 am
- Forum: Blender
- Topic: Blendigo for v0.9
- Replies: 296
- Views: 76954
you gotta select an object, and then mouse over the blendigo window. THEN the material thing will show up, but only if the object you selected in blender has an object assigned. if not, go to materials (F5 i beleive) and assign a new material and then just edit it in the blendigo window. edit: are t...
- Fri Aug 24, 2007 10:58 am
- Forum: Indigo General Stuff
- Topic: do you think we'll...
- Replies: 27
- Views: 6522