thanks for the new version.
Search found 35 matches
- Thu Jan 17, 2008 8:52 pm
- Forum: Blender
- Topic: Wedge's Indigo/Blender Exporter Developement Logbook
- Replies: 12
- Views: 3364
Jeez, BF !? I mean i'm just happy to use the script. I know nothing about python or the internals/formulas/etc. in the exporter. If i find something that looks like an error i post it. I'm sure this applies to a lot of other users here. Maybe you should post the exporter on a python programmers foru...
But why not letting the peoples have fun with your variant? You should give them more time to play with your Blendigo variant. If they see obvious errors they will post them. I think many peoples do not know if there is something wrong or not (myself included :)) As you said you are the hacker so yo...
Hi, @bf Do you changed the calculation for the aperture radius? I get much darker pictures with your t8 exporter so i looked into the exported .igs files to see what's the difference. With the previous t7 exporter i get <aperture_radius> 0.005617 </aperture_radius>. With your new exporter i get <ape...
Big Fan, you should not delete your script so early. Give the peoples more time to download and test it. Don't get discouraged by sparse comments from the peoples. On my own website sometimes i never got any answers from the peoples in our small community. But this do not keep me away from maintaini...
- Wed Sep 26, 2007 8:01 am
- Forum: Indigo General Stuff
- Topic: Artifacts with rendered glass
- Replies: 12
- Views: 2260
@heavy Thanks, i will read your thread and try the edge split modifier. @kram You are correct. It's a extruded, scaled, subdivide ordinary cube. :) Btw. some days ago i imported a glass (.obj format, modelled in MoI) into Blender and the resulting glass in Indigo was worser then the glass i modelled...