Search found 216 matches

Search found 216 matches
by ThatDude33
Tue Aug 15, 2006 11:10 am
Forum: Finished Artwork
Topic: Stylish BathRoom
Replies: 8
Views: 2565

I see that my new upgraded meshlights (well on my last release) are effective though 8) :) (changed some crap, well, much better now :))
by ThatDude33
Tue Aug 15, 2006 11:09 am
Forum: Finished Artwork
Topic: another architecture / reclad job...
Replies: 4
Views: 1969

I'm sorry but that looks really fake to me :(
by ThatDude33
Tue Aug 15, 2006 9:11 am
Forum: Finished Artwork
Topic: Stylish BathRoom
Replies: 8
Views: 2565

looks cool but I think you should let it cook until at least 1500-2000 mutations per pixel ;)
by ThatDude33
Mon Aug 14, 2006 11:28 pm
Forum: Finished Artwork
Topic: Indigo whiskey...lets drink...
Replies: 4
Views: 2155

cool :shock:
by ThatDude33
Mon Aug 14, 2006 11:22 pm
Forum: Finished Artwork
Topic: new dof test
Replies: 2
Views: 1661

thanks and :lol: :mrgreen: :D :lol:

and the watery stuff- I don't know why it's like that... oh its because I set the ior too hight :oops:
by ThatDude33
Mon Aug 14, 2006 1:24 pm
Forum: Finished Artwork
Topic: new dof test
Replies: 2
Views: 1661

new dof test

Image

whatever, I was bored so I did this :)
by ThatDude33
Mon Aug 14, 2006 4:39 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 10707

oh damn, you DO need to split it up, the size of the script exceeds the limit of the script editor!!!!!!!! :shock:

I have room for 6 more letters and that's it :shock:
by ThatDude33
Mon Aug 14, 2006 4:31 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 10707

ok :) lol, we are having the exact same conversation at both forums :P

recoding in speculars :roll:
by ThatDude33
Mon Aug 14, 2006 3:36 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 10707

arne, your version got messed up, splitting it up... now when Indigo runs and etc... either the camera is messed up (even on Z upvector) or I get a constant black or green screen :?



:cry: :oops:
by ThatDude33
Mon Aug 14, 2006 2:27 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 10707

yeah... but the UI is the exact same as it was :?
by ThatDude33
Mon Aug 14, 2006 2:04 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 10707

oh yeah. Coding in speculars now, they will be blinns. Also- I am making the HDR function work, actually using the file used as the HDR. I think though, for it to work you have to place the HDRI into the indigo folder, because Indigo reads stuff in accordance to where it is placed. :) I will post it...
by ThatDude33
Sun Aug 13, 2006 12:06 pm
Forum: 3D Studio MAX
Topic: render to comparison
Replies: 22
Views: 12718

and, on top of what radience and Kosmokrator said, try rendering the scene in indigo with the max_num_consec_rejections at 75 or 100- it will be even closer to Maxwell.
by ThatDude33
Sat Aug 12, 2006 9:48 am
Forum: 3D Studio MAX
Topic: render to comparison
Replies: 22
Views: 12718

that can't be after 4 hours :shock: Anyway- here are the specs on busyray Global Illumination yes Per-pixel accuracy estimation yes Textures yes Specular reflection yes Fresnel reflection yes Glossy reflection yes Texture background yes Bump mapping yes Area shadows yes Self-illumination yes Skyligh...
by ThatDude33
Thu Aug 10, 2006 11:42 pm
Forum: Indigo General Stuff
Topic: Indigo Logo Sphere
Replies: 19
Views: 7325

whoa, cool!!!! :)

I'm really liking the last one :)

ps. Do you know if simply maya is offline or something, i can't get on it at all
by ThatDude33
Tue Aug 08, 2006 10:33 am
Forum: Maya
Topic: Maya to Indigo XML converter
Replies: 27
Views: 10707

UPVECTOR FOR CAMERAS- WORKS :) :) :)


edit- since this script is so damn long, I will wait for arne to host it :P

Anyway I am reading up on how to export .txt's directly from Maya :)
Search found 216 matches