Search found 115 matches
- Tue Nov 13, 2007 7:14 pm
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
Great, also thanks for the wiki/documentation: Before release: I'll try to go through the presentation once this evening, fix what I find, especially with the text I added. I'll add Z/Y-up check to the IES-Locator. And I'll have a look into the Sun-thing, had a sample scene here which rendered black...
- Tue Nov 13, 2007 9:39 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
- Tue Nov 13, 2007 9:31 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
Update x/yres now referencing mayas default.resolution node (or whatever it is called). Improved the GUI. - - - - Sorry guys, I'm a simpleton and a messy as far as indigo work files and locations are concerned: The reason for a save-local switch was that I found writing thousands of tiny .obj files...
- Tue Nov 13, 2007 8:37 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
- Tue Nov 13, 2007 8:23 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
Dougal, I'm working on mti_Main, mti_ScriptNode and a new mti_UserPrefs file: Should I commit, or will something akward happen? I'm cleaning up the UI too, btw.: I've moved many tools to an optional icon bar, and yes, it is looking more clean. I'm going to link the indigo resolution to maya-resoluti...
- Mon Nov 12, 2007 8:59 pm
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
- Mon Nov 12, 2007 7:19 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
- Mon Nov 12, 2007 6:24 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
Maybe we place them into a collapsible row so everybody not comfortable with them can toggle them off. I found them very helpful to have at hand: I come from NURBS modeling, and changing the face-normals frequently is for me a indigo specific thing, related to lights, transparent sss-surfaces and ex...
- Mon Nov 12, 2007 3:59 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
the camera setup is a mess, and since we've moved to a new location for the repository, I can't seem to go through the history. I thought there was a working solution this morning and now, nothing is working anymore. Anyway, I can't find a solution there that works reasonably with a scaled world. Un...
- Sun Nov 11, 2007 11:10 pm
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
- Sun Nov 11, 2007 9:19 pm
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
:shock: I was just commiting my revised version of mti_Main, were I moved everything unrelated to mti_helperScripts..., and now this... :shock: :P I changed some other stuff slightly, will incorporate that into your last update. We could derive mtiInstanceLocators with this, but for the moment I'd p...
- Sun Nov 11, 2007 10:59 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
Added mti_makeInstances to GUI with the Icon, changed the layout slightly to make some space for it. Changed some minor things in mti_ScriptNode. And finally I've understood mti_makeInstances. :D Nice one. Will change the way I use locators. Concerning the documentation:I haven't looked into it, but...
- Sun Nov 11, 2007 6:00 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
... oh, and monday is fine. I think sun and backround can appear at the same time, so we should leave it at the separation, although we could make the wording more clear. @CTZn: please check the instancing code I mentioned earlier in mti_Main (or was it mti_Gen?). Can we three takle the camera/world...
- Sun Nov 11, 2007 5:52 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990
- Sun Nov 11, 2007 4:44 am
- Forum: Maya
- Topic: MtI rev 63 08 nov 2007
- Replies: 93
- Views: 19990