Search found 115 matches

Search found 115 matches
by bkircher
Tue Nov 13, 2007 7:14 pm
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Great, also thanks for the wiki/documentation: Before release: I'll try to go through the presentation once this evening, fix what I find, especially with the text I added. I'll add Z/Y-up check to the IES-Locator. And I'll have a look into the Sun-thing, had a sample scene here which rendered black...
by bkircher
Tue Nov 13, 2007 9:39 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Ups, forget to check if mti_settings existed before calling
mti_UserPrefs.

Sorry for any inconvenience,
Updated.
by bkircher
Tue Nov 13, 2007 9:31 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Update x/yres now referencing mayas default.resolution node (or whatever it is called). Improved the GUI. - - - - Sorry guys, I'm a simpleton and a messy as far as indigo work files and locations are concerned: The reason for a save-local switch was that I found writing thousands of tiny .obj files...
by bkircher
Tue Nov 13, 2007 8:37 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Updated:
Only one row of Icons instantly visible,
removed some icons.

Added mti_UserPrefs.mel file for main presets.
by bkircher
Tue Nov 13, 2007 8:23 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Dougal, I'm working on mti_Main, mti_ScriptNode and a new mti_UserPrefs file: Should I commit, or will something akward happen? I'm cleaning up the UI too, btw.: I've moved many tools to an optional icon bar, and yes, it is looking more clean. I'm going to link the indigo resolution to maya-resoluti...
by bkircher
Mon Nov 12, 2007 8:59 pm
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Great, and thanks a lot !
:D :D :D

(sorry for the lock (which normally I don't use)).

What's up next ?
by bkircher
Mon Nov 12, 2007 7:19 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Your right, and we can have a look how to weed that box out somewhat.
On the other hand, giving new users access to these tools shows that they are related to Indigo: It's not a perception thing, Indigo needs normals, smooth shading instructions: It's the way we implemented it, among other things.
by bkircher
Mon Nov 12, 2007 6:24 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Maybe we place them into a collapsible row so everybody not comfortable with them can toggle them off. I found them very helpful to have at hand: I come from NURBS modeling, and changing the face-normals frequently is for me a indigo specific thing, related to lights, transparent sss-surfaces and ex...
by bkircher
Mon Nov 12, 2007 3:59 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

the camera setup is a mess, and since we've moved to a new location for the repository, I can't seem to go through the history. I thought there was a working solution this morning and now, nothing is working anymore. Anyway, I can't find a solution there that works reasonably with a scaled world. Un...
by bkircher
Sun Nov 11, 2007 11:10 pm
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Great stuff Dougal,
easy to understand and to the point.

Added some infos on normals and phongE, feel free to change the wording, so that we stick to your style.

- - - - - - - - - -
Added Support for different Environment Light Options, though I haven't tested LatLong yet.
by bkircher
Sun Nov 11, 2007 9:19 pm
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

:shock: I was just commiting my revised version of mti_Main, were I moved everything unrelated to mti_helperScripts..., and now this... :shock: :P I changed some other stuff slightly, will incorporate that into your last update. We could derive mtiInstanceLocators with this, but for the moment I'd p...
by bkircher
Sun Nov 11, 2007 10:59 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Added mti_makeInstances to GUI with the Icon, changed the layout slightly to make some space for it. Changed some minor things in mti_ScriptNode. And finally I've understood mti_makeInstances. :D Nice one. Will change the way I use locators. Concerning the documentation:I haven't looked into it, but...
by bkircher
Sun Nov 11, 2007 6:00 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

... oh, and monday is fine. I think sun and backround can appear at the same time, so we should leave it at the separation, although we could make the wording more clear. @CTZn: please check the instancing code I mentioned earlier in mti_Main (or was it mti_Gen?). Can we three takle the camera/world...
by bkircher
Sun Nov 11, 2007 5:52 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

I'll check.

I thought I had the rounding error was fixed using a "version < 0.701"
comparison.

I'll try to write a conviniencefuncition to substitute - o.ooo1 < x < 0.0001
with a clean zero sometimes to clean-up the camera output and the Instance matrices.
by bkircher
Sun Nov 11, 2007 4:44 am
Forum: Maya
Topic: MtI rev 63 08 nov 2007
Replies: 93
Views: 18124

Some screenshots of current features:
Search found 115 matches