Search found 7286 matches

Search found 7286 matches
by CTZn
Tue Dec 19, 2006 11:00 pm
Forum: Finished Artwork
Topic: Venus square
Replies: 17
Views: 4258

Good question, suvakas... I'm almost as ignorant as you are, but the further I know I won't tell you.
by CTZn
Tue Dec 19, 2006 8:23 pm
Forum: Finished Artwork
Topic: Venus square
Replies: 17
Views: 4258

Just a question: would not reverse gamma correction be preferable than adding contrast ? Or has your image already been rgced ?

Beautifull work 8bstudio !
by CTZn
Tue Dec 19, 2006 5:04 am
Forum: Maya
Topic: Error: No object matches name: lightLinker1.incandescence
Replies: 9
Views: 4917

Thank you :!:
by CTZn
Tue Dec 19, 2006 3:30 am
Forum: Blender
Topic: Windows98
Replies: 14
Views: 3941

great one afecelis, thanks !
by CTZn
Tue Dec 19, 2006 3:19 am
Forum: Indigo General Stuff
Topic: External file and materials
Replies: 5
Views: 1699

try looking in the .obj file to see what the materials are called, and try defining materials with those names. Actually that's exactly what I did in my first post, code #3. Code #2 exposes the material as in a mtl file, coz obj files themselves only hang geometries, nothing else. That's my point :...
by CTZn
Tue Dec 19, 2006 1:37 am
Forum: Indigo General Stuff
Topic: External file and materials
Replies: 5
Views: 1699

Okay, I'll have a look OnoSendai, thank you for the precision. However my question excluded the case of a prior material definition embedded in the material. I'm just badly trying to get obj files working... That's a mat pb I'm sure of that because the geometry is correctly built within the tree... ...
by CTZn
Mon Dec 18, 2006 11:13 pm
Forum: Bugs and Requests
Topic: [REQ] OBJ support
Replies: 8
Views: 2354

Nevermind the previous post, this is not an Indigo description scene exposed here. I'm now pretty sure the issue with obj files is a material one :?
by CTZn
Mon Dec 18, 2006 10:50 pm
Forum: Indigo General Stuff
Topic: External file and materials
Replies: 5
Views: 1699

Just to be clear, my question is:

How to assign a material to an external mesh wich has no material in its definition/file structure ?
by CTZn
Mon Dec 18, 2006 8:07 pm
Forum: Indigo General Stuff
Topic: External file and materials
Replies: 5
Views: 1699

External file and materials

Here's an excerpt of a exemple scene shipped with Indigo: <mesh> <name>ajax</name> <external> <path>..\Ajax_Jotero_com\Ajax_Jotero_com.3ds</path> </external> </mesh> <model> <normal_smoothing>true</normal_smoothing> <rotation> <matrix> 1 0 0 0 1 0 0 0 1 </matrix> </rotation> <pos>-1 -0.8 0</pos> <sc...
by CTZn
Mon Dec 18, 2006 6:47 pm
Forum: Works in Progress
Topic: ski, binding, and boot (modeling/rendering practice)
Replies: 9
Views: 2570

Nice modelling ! SubD's ?
by CTZn
Mon Dec 18, 2006 6:43 pm
Forum: Bugs and Requests
Topic: [REQ] Include
Replies: 4
Views: 1196

I second that request, could be just usefull: I can't get working 3ds files out of Blender (my bad for sure), obj files are not supported so I found myself editing xml files thousands of lines big.

Silverman, you may add a [REQ] tag in the title of this thread ;)
by CTZn
Mon Dec 18, 2006 6:43 am
Forum: 3D Studio MAX
Topic: problem whit object
Replies: 9
Views: 2080

Ok, my bad...
by CTZn
Mon Dec 18, 2006 6:42 am
Forum: Works in Progress
Topic: help me..problem with interior
Replies: 3
Views: 1145

Side note: I'm quite anxious with reading a quick explanation for the advanced <renderer_settings>, or a link to a paper or post will do as well. One sentence per tag is enough to get an idea... Mainly: <large_mutation_prob> <max_change> <russian_roulette_live_prob> <max_num_consec_rejections> <stra...
by CTZn
Sun Dec 17, 2006 10:22 am
Forum: 3D Studio MAX
Topic: problem whit object
Replies: 9
Views: 2080

Did you try to reset transforms as well as scale, like afecelis show here ? Seems logical, in case the exporter fails to translate coords at least for 0 0 0 that shouldn't be an issue...

Resetting transforms will place every objects coords to 0 0 0 without moving them.
by CTZn
Sat Dec 16, 2006 6:40 pm
Forum: Maya
Topic: Why i cant see other icons
Replies: 2
Views: 2095

Icons HAVE to be in their own folder within the default icons folder for Maya (\My documents\maya\x.x\prefs\icons\mtiIcons).

I believe setting XBMLANGPATH manually won't help.
Search found 7286 matches