Search found 99 matches

Search found 99 matches
by lego
Sat Oct 21, 2006 11:49 am
Forum: Works in Progress
Topic: a couple of projects
Replies: 16
Views: 3805

mm I'm satisfied, apart from the really really really ugly floor texture :D
Image
by lego
Sat Oct 21, 2006 2:57 am
Forum: Blender
Topic: Indigo_export_0.6test5_beta3
Replies: 4
Views: 2541

what is this 'inverse gamma'? :oops:
by lego
Sat Oct 21, 2006 12:38 am
Forum: Blender
Topic: Indigo_export_0.6test5_beta2
Replies: 17
Views: 5762

wouldn't it be better to have focus set as the distance from the 3d cursor?
by lego
Sat Oct 21, 2006 12:36 am
Forum: Works in Progress
Topic: a couple of projects
Replies: 16
Views: 3805

Ono-Sendai wrote:Hmmm,
well in any case, you should use a phong mat with
specular like (0.05, 0.05, 0.05)
thanks, it seems ok now :)

Image

now I just have to wait some hours for a good render
by lego
Fri Oct 20, 2006 11:16 pm
Forum: Works in Progress
Topic: a couple of projects
Replies: 16
Views: 3805

Ono-Sendai wrote:It looks like white plastic in the first render, but not the second, i think

it's the same material. in the first render I used a sun light, in the second one an hdr map :(
by lego
Fri Oct 20, 2006 10:16 pm
Forum: Works in Progress
Topic: a couple of projects
Replies: 16
Views: 3805

thanks :)

the lamp should be made of white glossy plastic :?

p.s. yes, it's HDRI lighting
by lego
Fri Oct 20, 2006 10:43 am
Forum: Works in Progress
Topic: a couple of projects
Replies: 16
Views: 3805

here is an update of the lamp :)

Image


any suggestions for improvement?
by lego
Fri Oct 20, 2006 3:53 am
Forum: Blender
Topic: Indigo_export_0.6test5_beta1
Replies: 8
Views: 3161

I think that there's a bug while exporting an object with multiple materials, with one of these being an emitter
I lost two hours today with this problem :lol:
I think that the emitter material is exporter as a non emitting one
by lego
Thu Oct 19, 2006 8:09 am
Forum: Works in Progress
Topic: tin toy
Replies: 10
Views: 2357

yeah great textures :o
by lego
Wed Oct 18, 2006 10:07 pm
Forum: Works in Progress
Topic: a couple of projects
Replies: 16
Views: 3805

a couple of projects

this is a scene I'm preparing for a contest titled "fantasy flying objects" the modeling it's almost done, now I just need to do some proper rendering http://img92.imageshack.us/img92/6162/bhuht3.jpg not the best light settings I've achieved, but certainly the cleaner render this is a common lamp he...
by lego
Tue Oct 17, 2006 10:22 pm
Forum: Indigo News and Announcements
Topic: *** !!! URGENT HELP NEEDED - Q&A - faq !!! ***
Replies: 3
Views: 2964

Code: Select all

<qandaentry>
        <question>
          <para>How do I use indigo with Blender?</para>
        </question>
        <answer>
          <para>Read Radiance's tutorial: http://www.indigorenderer.com/blender_tut/</para>
        </answer>
      </qandaentry>

lol :lol: [/code]
by lego
Tue Oct 17, 2006 10:18 pm
Forum: Indigo News and Announcements
Topic: *** !!! URGENT HELP NEEDED - Q&A - faq !!! ***
Replies: 3
Views: 2964

I hope you still need help :) <qandaentry> <question> <para>Why is everything black with linear tonemapping?</para> </question> <answer> <para>Depending on your light sources, you may need to set the scale value up to 1000000 or even more </para> </answer> </qandaentry> <qandaentry> <question> <para...
by lego
Tue Oct 17, 2006 1:44 am
Forum: Bugs and Requests
Topic: why does not work sunlight with light object?
Replies: 16
Views: 4093

Camox wrote:Blackbody lights with physical sky do not function yet. That is in V 0.6t1 - t5 disabled. You must use 0.5 or 0.60, i think .


greetz :wink:
I'm using a blackbody and sky with 0.6t5 actually :?
I had to use high gains for the emitters (like 100000 for a big lamp, 5000000 for a very small one)
by lego
Mon Oct 16, 2006 1:57 am
Forum: Blender
Topic: some rendering problems
Replies: 11
Views: 3928

mm I really can't get mesh emitters to work with sun enabled... the emitter have 2000 temp and gain 1.0 I have tried sky gain values from 1 to 0.000000001, linear tonemapping from 1 to 5000000, reinhard with prescale 0.2 - 2 and post scale 1-3 and variuos sun directions edit: lol it seems that I jus...
by lego
Mon Oct 16, 2006 12:43 am
Forum: Indigo News and Announcements
Topic: Indigo 0.6 test 5
Replies: 17
Views: 8062

tired another scene and it works ok... maybe it was some strange error while exporting :D
Search found 99 matches