Search found 346 matches

Search found 346 matches
by u3dreal
Sat Jan 13, 2007 3:16 pm
Forum: Blender
Topic: Blender2indigo 0.62beta1
Replies: 112
Views: 25899

Unchecking "def" to save the xml file to a specific location is working fine in Linux; it's only in windows that it seems to not work. Ok I have done some rearranging of some code in the buttonEvt function and now it works it seems. Probably has to do with the way python defines true and false.. 8)...
by u3dreal
Sat Jan 13, 2007 3:05 pm
Forum: Blender
Topic: Blender2indigo 0.62beta1
Replies: 112
Views: 25899

Re: Solution for the problem

Hello Hans, Hi, I'm Hans. This exporter is nice, and I know it doesn't work well with " " in the path. So I changed the code... Yup, that's the way to go. One point though, to make it all as OS undependant as possible I've rearranged the launch function as follows: def launchIndigo(filename): # get...
by u3dreal
Sat Jan 13, 2007 11:18 am
Forum: Blender
Topic: Blender2indigo 0.62beta1
Replies: 112
Views: 25899

yes we defnetly have to go with a two OS version exporter..

when i find time

cheers

u3dreal ;)
by u3dreal
Fri Jan 12, 2007 4:52 am
Forum: Indigo News and Announcements
Topic: Indigo 0.7 test 1
Replies: 75
Views: 35488

Great who's gonna update the blender exporter ??? ...

Yes me if anyone has some against.. ;:)

cheers

u3dreal ;)
by u3dreal
Thu Jan 11, 2007 12:28 am
Forum: Blender
Topic: Blender2indigo 0.62beta1
Replies: 112
Views: 25899

;) ;) ;)

well since i don't have and use C4D ...

there is no need for me... ;)

Don't get me wrong but i'm just sharing the tools i create for my use..
i'm not a exorterwriter for free...;)
cheers

u3dreal ;)
by u3dreal
Tue Jan 09, 2007 9:40 pm
Forum: 3D Studio MAX
Topic: still problems with ex3ds undefined
Replies: 4
Views: 1783

i've found some more bugs: <!--object Box01 <box> box --> <mesh> <name>Box01 <box> box</name> - it seems < and > signs in object names go into the xml and produce parsing errors. autocad linked objects always have <> in them... - -- unknown system exception. even when removing EVERYTHING from that ...
by u3dreal
Tue Jan 09, 2007 9:35 pm
Forum: 3D Studio MAX
Topic: suggestion for camera regulations(consiglio camera)
Replies: 3
Views: 1144

fixed..;)

But there will be an update when indigo 0.7 is out..
sorry i have no time atm

cheers

u3dreal ;)
by u3dreal
Tue Jan 09, 2007 9:27 pm
Forum: Indigo General Stuff
Topic: A solid Indigo network rendering system.
Replies: 3
Views: 1819

Hi radiance... yesterday i rendered an animation using DrQueue... www.drqueue.org it was a bit of a hack to find out how to code my own script for it but then it ran fine... so far only animation is possible but it would be an ease to change it to work with distrib... So if you need any advice on ho...
by u3dreal
Tue Jan 09, 2007 11:46 am
Forum: 3D Studio MAX
Topic: still problems with ex3ds undefined
Replies: 4
Views: 1783

Oh oh i don't have that much time at the moment...

So i think all is possible but coding 3 exporters is a bit much right now...

let's see if i can find some time to look into that ..

cheers

u3dreal ;)

PS Since i'm into blender so much i forgot about max. ;)
by u3dreal
Mon Jan 08, 2007 5:09 am
Forum: Blender
Topic: Blender2indigo 0.62beta1
Replies: 112
Views: 25899

Ok well it seems there are differences in the OS ...

I'll have a look at that ..

cheers

u3dreal ;)
by u3dreal
Mon Jan 08, 2007 5:01 am
Forum: 3D Studio MAX
Topic: To scripters - standart mat to Indigo
Replies: 5
Views: 1759

Cool ..

thanks for contributing !!!!!

Thats the way it works...

cheers

u3dreal ;)
by u3dreal
Sun Jan 07, 2007 12:04 pm
Forum: Other Exporters
Topic: Bryce exporter (request)
Replies: 3
Views: 2857

Isn't there an option to export to export geometry...??

cheers

u3dreal ;)
by u3dreal
Sun Jan 07, 2007 12:01 pm
Forum: 3D Studio MAX
Topic: Max2Indigo strange seam
Replies: 7
Views: 1659

Hjm... the only thing i would try right now is to apply all the modifiers ..
ao you get a clean mesh...maybe thats a bug with enabling turbosmooth before render...well if not good luck..

Is was a plesure to read this question ...very good pointing at ...

cheers

u3dreal ;)
by u3dreal
Sun Jan 07, 2007 11:07 am
Forum: 3D Studio MAX
Topic: Max2Indigo strange seam
Replies: 7
Views: 1659

Hi Jakub, welcome to the forum ::: Hm this looks really strange .... even with xml export ... OK make sure all the faces are in the same smoothinggroup...otherwise max will explode the mesh into elements by smoothinggroup.. this is necessary to preserve smoothing groups.. .. oh well but only if we h...
by u3dreal
Sun Jan 07, 2007 10:47 am
Forum: 3D Studio MAX
Topic: To scripters - standart mat to Indigo
Replies: 5
Views: 1759

YES this really sucks.. i have a half backed converter... It converts Standard to indigo ..AND be careful Indigo to KT and vice versa ... so be carefull it will crash when there are indigomaterials in the scene and no KT ( Kerkythea ) plugin installed.. Simple remove all that has to do with KT in th...
Search found 346 matches