May a present to you a early model of the Poseidon!
http://bzfusion.net/blender/cruise/poseidon_jpg.jpg
Search found 172 matches
- Wed Jan 03, 2007 12:01 pm
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Wed Jan 03, 2007 7:36 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Wed Jan 03, 2007 5:40 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Mon Jan 01, 2007 6:11 pm
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Mon Jan 01, 2007 1:58 pm
- Forum: Blender
- Topic: Large Bodies of water
- Replies: 3
- Views: 2061
- Mon Jan 01, 2007 1:47 pm
- Forum: Blender
- Topic: Large Bodies of water
- Replies: 3
- Views: 2061
Large Bodies of water
Hello,
For my ship animation, I need to have the ship cast a wake, as well as have rolling waves in the animation.
Does anyone know of how this can be done in blender? or should I use another application?
-Win
For my ship animation, I need to have the ship cast a wake, as well as have rolling waves in the animation.
Does anyone know of how this can be done in blender? or should I use another application?
-Win
- Mon Jan 01, 2007 10:53 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
How on earth would I add fog? :\ Heres a small update, I havent been modeling as much today as I have been trying to do a accurate water simulation within blender. Just a crappy Internal render, weird materials. http://bzfusion.net/blender/ship/boat.jpg @surreal, I have 49 of my 50 gig of storage on...
- Sun Dec 31, 2006 10:48 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Sat Dec 30, 2006 1:47 pm
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
Very Early Material Test.
I think ill do the fluid simulation in Realflow
http://bzfusion.net/blender/ship/im1167437836.png
I think ill do the fluid simulation in Realflow
http://bzfusion.net/blender/ship/im1167437836.png
- Sat Dec 30, 2006 10:40 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
30 Seconds!!! good luck! haha that's what.. on average movie fps 24fps = 720 frames for 30 seconds.. And if you let each render for 10 hours.. that's 7200 hours or 300 days.. haha so just leave one frame rendering each night for 10 hours, and in a year you'll have it!! Other then that, good luck, l...
- Sat Dec 30, 2006 10:00 am
- Forum: Works in Progress
- Topic: my first indigo animation
- Replies: 12
- Views: 4081
- Sat Dec 30, 2006 9:23 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Sat Dec 30, 2006 5:49 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
- Sat Dec 30, 2006 4:37 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11027
Cruise Ship (well, now it is.. :P )
Yay! Free time! :p My new project is going to be a container ship flyover, ill try to render about a 30 second animation with Indigo :E (if all else fails, yafray) The model isn't going to be terribly detailed, because you won't see each part of the ship for a long time. Prototype Models done: http:...
- Mon Dec 11, 2006 5:56 am
- Forum: Blender
- Topic: Sphere map...
- Replies: 4
- Views: 2507