Search found 129 matches

Search found 129 matches
by solarray
Tue Sep 18, 2012 8:53 am
Forum: Works in Progress
Topic: power pole/isolator
Replies: 33
Views: 14599

Re: power pole/isolator

Here the first success for a painted power pole metal:
PoleMetalPainted.jpg
by solarray
Tue Sep 18, 2012 8:37 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 864822

Re: Simple Renderings Thread

@ ENSLAVER: Both of your images are great, also this kind of glow effect in the sunset image where the ground hits the horizont. I also have to agree with dcm and his saturation carping ;) the material of the buddha comes a lot better with less saturation.
by solarray
Mon Sep 03, 2012 1:28 am
Forum: Off Topic
Topic: Photo thread
Replies: 32
Views: 15338

Re: Photo thread

Hey, nice photos in here! Two weeks ago I bought a camera. Nothing really professional like you guys have. But since this year there excists quite a good compact digi cam from fujifilm, the x10 finepix, which gives you a good start in photografing for a budget of around 500 euro. Maybe someone heard...
by solarray
Mon Sep 03, 2012 12:33 am
Forum: Works in Progress
Topic: Vlado's renders
Replies: 20
Views: 12112

Re: Vlado's renders

Try to put it into a studio setup, to tweeak the materials. In your scene its hard to see if they are right. The image also looks a bit oversaturated.
by solarray
Fri Aug 31, 2012 9:40 am
Forum: Works in Progress
Topic: power pole/isolator
Replies: 33
Views: 14599

Re: power pole/isolator

Thanks, guys. Next step was that I decided not to use the standard wood pole, which is actually quite common for telephone/telegraph poles. I tried one with a good texture, but somehow it didn't come very well in various camera settings. So I decided to use a metal pole, like it is used for contact ...
by solarray
Wed Aug 29, 2012 11:37 pm
Forum: Blender
Topic: Blendigo (for Blender 2.63) 3.2.14.2
Replies: 8
Views: 3765

Re: Blendigo (for Blender 2.63) 3.2.14.2

I still have some problems with environment map. Since I have to use a hemi for setting a environment map, I cant find any mapping type like "lat-long" or "spherical". The problem is that when Im using the "preview_map.float" environment map from material editor in my own scene, the position of the...
by solarray
Tue Aug 28, 2012 2:57 am
Forum: Blender
Topic: Blendigo (for Blender 2.63) 3.2.14.1
Replies: 10
Views: 4297

Re: Blendigo (for Blender 2.63) 3.2.14.1

Ah ok, totally missed that post.

Dougal2: All the best to you, thanks for your hard work! :)
by solarray
Tue Aug 28, 2012 1:38 am
Forum: Blender
Topic: Blendigo (for Blender 2.63) 3.2.14.1
Replies: 10
Views: 4297

Re: Blendigo (for Blender 2.63) 3.2.14.1

By the way, whats up with dougal2? Was he fired?
by solarray
Sat Aug 25, 2012 9:56 am
Forum: Works in Progress
Topic: power pole/isolator
Replies: 33
Views: 14599

Re: power pole/isolator

LithiumDesign wrote: whoa whoa whoa :O That weld is insane :O the rust is very impressive indeed, maybe add some large rust patches, damage
confirmed
LithiumDesign wrote: bird poo? :)
Yeah, thats a good idea, thanks :)
by solarray
Sat Aug 25, 2012 8:26 am
Forum: Works in Progress
Topic: power pole/isolator
Replies: 33
Views: 14599

Re: power pole/isolator

A little update to the metal mounting for the isolator. Not much, but something to stay updated: powerpole22.jpg Unfortunately you cant really notice the weld part of the mounting (left image), maybe its also due to the monotonous rusted metal material over the whole model. I will change this in the...
by solarray
Fri Aug 24, 2012 10:59 pm
Forum: Blender
Topic: Blendigo (for Blender 2.63) 3.2.14.1
Replies: 10
Views: 4297

Re: Blendigo (for Blender 2.63) 3.2.14.1

I still have some problems with environment map. Since I have to use a hemi for setting a environment map, I cant find any mapping type like "lat-long" or "spherical". The problem is that when Im using the "preview_map.float" environment map from material editor in my own scene, the position of the ...
by solarray
Sat Aug 11, 2012 8:07 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 3.4.4
Replies: 58
Views: 20523

Re: Indigo Renderer 3.4.4

suvakas wrote:If I put sun and sky to separate layers, then sky renders black on final image.
Anyone else has this issue?
Here it works.
by solarray
Mon Jul 30, 2012 7:45 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 864822

Re: Simple Renderings Thread

Awesome image and character!
by solarray
Thu Jul 12, 2012 9:55 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 864822

Re: Simple Renderings Thread

Thank you, nice to know that Im not the only one :)

Here another object:
fitting90.jpg
Fitting 90 degree
by solarray
Wed Jul 11, 2012 6:31 pm
Forum: Blender
Topic: Blendigo (for Blender 2.63) 3.2.14.0
Replies: 66
Views: 19240

Re: Blendigo (for Blender 2.63) 3.2.14.0

Ah ok thanks
Search found 129 matches