Search found 142 matches

Search found 142 matches
by fenerolina
Tue Mar 25, 2014 8:02 pm
Forum: Indigo General Stuff
Topic: Déplacement de texture [Sketchup - Skindigo] (french)
Replies: 4
Views: 2890

Re: Déplacement de texture [Sketchup - Skindigo] (french)

Désolé pour le retard mais je suis un peu a la bourre. Jette un coup d'oeil au fichier adjoint. J'ai pris ta texture de deplacement comme base pour modeler le carrelage. Je te conseille tout de même de le bisauter un peu car un angle de 90º ça coupe! Tu me diras si ça marche ou pas.
by fenerolina
Mon Mar 24, 2014 7:13 pm
Forum: Indigo General Stuff
Topic: Déplacement de texture [Sketchup - Skindigo] (french)
Replies: 4
Views: 2890

Re: Déplacement de texture [Sketchup - Skindigo] (french)

Ouis c'est possible, mais ça bouffe trop de ram. Je crois qu'ici le mieux serait de modeler le carrelage dans skp en l'ajustant a la texture.
by fenerolina
Mon Mar 24, 2014 7:07 pm
Forum: Works in Progress
Topic: A natural situation
Replies: 353
Views: 129273

Re: A natural situation

Pues aqui hay uno que se ha quedado con las ganas! :D
I want to know more!
by fenerolina
Mon Mar 24, 2014 7:03 pm
Forum: Works in Progress
Topic: kklors render stuff
Replies: 342
Views: 144061

Re: kklors render stuff

:shock: You did it again!
by fenerolina
Mon Mar 24, 2014 7:00 pm
Forum: Works in Progress
Topic: Oscar's rendering thread
Replies: 851
Views: 369332

Re: Oscar's rendering thread

Last 2 renders are very good!
Good job.
by fenerolina
Fri Mar 14, 2014 9:57 pm
Forum: Finished Artwork
Topic: furniture
Replies: 54
Views: 23089

Re: furniture

Check the skp viewport shot few lines above: the tip is to hand make more geometry where the camera is located before subdividing the whole terrain..
by fenerolina
Fri Mar 14, 2014 2:35 pm
Forum: Finished Artwork
Topic: furniture
Replies: 54
Views: 23089

Re: furniture

BAM! Fuck da police, the 1_modul_boira.jpg one is so gooood! :lol: Thank you kokolores! removable or ... with hinges They were planed to be removable. With hinges it's possible too but more expensive. Here's a sample texture of the snow I took from the sketchup file. Settings of the material have p...
by fenerolina
Fri Mar 14, 2014 2:07 pm
Forum: Finished Artwork
Topic: Some new work
Replies: 230
Views: 103434

Re: Some new work

You're right! I think at the moment it's obligatory to learn other 3d apps for correct working linked meshes in skp, so congrats for choosing blender.
by fenerolina
Thu Mar 13, 2014 12:08 am
Forum: Finished Artwork
Topic: furniture
Replies: 54
Views: 23089

Re: furniture

Thank you. No, it's a displaced texture. Will try to make a sample of it for share later.
by fenerolina
Wed Mar 12, 2014 11:41 pm
Forum: Works in Progress
Topic: A natural situation
Replies: 353
Views: 129273

Re: A natural situation

Nice 3 de 9 amb folre i manilles :)
A bit late too but wau! those isl canyons and zenit 91.1 clouds leaved me bouche bée.
congrats.
by fenerolina
Wed Mar 12, 2014 11:33 pm
Forum: Finished Artwork
Topic: furniture
Replies: 54
Views: 23089

Re: furniture

Thank you!

Snow is melting here so: This is a project I made 2 years ago for a friend. It was supposed to be a hotel made of several cabins. No luck, the project didn' t come true. The design is very inspired on the Juvet landscape hotel in Norway.
Enjoy!
by fenerolina
Wed Mar 12, 2014 1:46 pm
Forum: Works in Progress
Topic: Interior of business building
Replies: 19
Views: 10422

Re: Interior of business building

any tips for combining env map + interior light? It depends on the exr. you're using, some give more light than others; but if you have ligh layers, it's better to have your int. lights over powered in your 3d app and reduce it after in indigo. I think that adding those parameters, in an advanced p...
by fenerolina
Wed Mar 12, 2014 1:20 pm
Forum: SketchUp
Topic: Layers Panel
Replies: 4
Views: 2437

Re: Layers Panel

Will certainly have a look, very welcome plugin! thank you billy bob.
by fenerolina
Wed Mar 12, 2014 1:12 pm
Forum: Finished Artwork
Topic: Some new work
Replies: 230
Views: 103434

Re: Some new work

I agree with pibuz, that wall plaster looks good. I also like the shader you use in your glases, but maybe too strong on salk image. First render looks distorted to me, don't know if it's scale related or the field of view you choosed in skp. I also like 3rd image for the light and composition. The ...
by fenerolina
Thu Feb 20, 2014 4:52 am
Forum: Finished Artwork
Topic: furniture
Replies: 54
Views: 23089

Re: furniture

thank you CTZn!

I'll be posting some of my old renders here before they get too much dust. Probably not related to furniture but I thought they would be nice to share. :D
organic:
Search found 142 matches