Search found 2174 matches

Search found 2174 matches
by Borgleader
Thu Aug 04, 2011 11:12 pm
Forum: Works in Progress
Topic: Borgleader's Learning Progress Thread
Replies: 12
Views: 3768

Re: Borgleader's Learning Progress Thread

Here's a wireframe comparison of the low and high poly meshes (note: the high poly mesh is in 2 parts, the rings aren't in the same object as the "barrel" itself):
Image
by Borgleader
Thu Aug 04, 2011 2:09 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer and Indigo RT 3.0.12
Replies: 51
Views: 15539

Re: Indigo Renderer and Indigo RT 3.0.12

Ah, thanks for the info, ctzn! I will try that! There's one more thing.. Not very major, but I noticed some aliasing (or jaggies I guess) artifacts in the early stage of a render. Bug by some small chance? I doubt it's a bug, aliasing is usually an artifact found in games due to how the sampling is...
by Borgleader
Thu Aug 04, 2011 1:03 pm
Forum: Off Topic
Topic: What's playing?
Replies: 155
Views: 58018

Re: What's playing?

Daniel Desnoyers Summer Session 11 - 5 O'Clock
http://www.youtube.com/watch?v=ex7eCm_dVEo
by Borgleader
Thu Aug 04, 2011 12:52 pm
Forum: Works in Progress
Topic: Borgleader's Learning Progress Thread
Replies: 12
Views: 3768

Borgleader's Learning Progress Thread

So as to not clutter the simple rendering's thread with my stuff as I'll probably start quite a few smaller projects (game props most likely), I'll start this thread. First up, Plaststeel Cylinder (from the KotoR games yes). Reference (taken from http://starwars.wikia.com/wiki/Plasteel): http://img....
by Borgleader
Thu Aug 04, 2011 12:33 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 848898

Re: Simple Renderings Thread

From the reference I got the top cylinder is supposed to be sharp edged :) But I did bevel the top ring!

Hopefully making a decent texture won't be too hard :(
by Borgleader
Thu Aug 04, 2011 11:31 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 848898

Re: Simple Renderings Thread

High poly mesh for baking normals, nothing fancy :)
by Borgleader
Wed Aug 03, 2011 9:33 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer and Indigo RT 3.0.14
Replies: 54
Views: 18628

Re: Indigo Renderer and Indigo RT 3.0.14

The nVidia update application tells me my drivers are up to date. Yet my GTX 550 Ti is not recognized even though it's a more recent model than the 9800 GT I used to have, which Indigo did recognize back then. Thoughts? That's very strange :? Do other CUDA applications work? The experimental builds...
by Borgleader
Tue Aug 02, 2011 9:29 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 848898

Re: Simple Renderings Thread

Stromberg wrote:Just a simple render, of a highpoly I am doing for a game object :)
Highpoly_Indigo.jpg
O.o can i see the high-poly/low-poly wireframe when you have them? I'm trying to learn to make low poly models as well.
by Borgleader
Thu Jul 28, 2011 11:10 pm
Forum: Materials
Topic: ISL Questions
Replies: 11
Views: 2330

Re: ISL Questions

Thanks I'll try that :)
by Borgleader
Thu Jul 28, 2011 2:53 pm
Forum: Materials
Topic: ISL Questions
Replies: 11
Views: 2330

Re: ISL Questions

If I may add a question to this thread, is it possible to emulate normal map functionnality through ISL?
by Borgleader
Thu Jul 28, 2011 2:42 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 848898

Re: Simple Renderings Thread

Actually I forgot to ask...

@Godzilla: in how many "chunks" did you model the gun? and how many polys are in there?
by Borgleader
Thu Jul 28, 2011 11:56 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer and Indigo RT 3.0.14
Replies: 54
Views: 18628

Re: Indigo Renderer and Indigo RT 3.0.14

The nVidia update application tells me my drivers are up to date. Yet my GTX 550 Ti is not recognized even though it's a more recent model than the 9800 GT I used to have, which Indigo did recognize back then. Thoughts?
by Borgleader
Thu Jul 28, 2011 11:50 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4417
Views: 848898

Re: Simple Renderings Thread

I cried tears of jealousy...again :wink: One day I'll be epic at modeling too :lol:
by Borgleader
Thu Jul 28, 2011 11:49 am
Forum: Off Topic
Topic: Ranch renderfarm down.
Replies: 9
Views: 3665

Re: Ranch renderfarm down.

It's up for me too...also @PureSpider: that site is totally awesome! I just bookmarked it :)
by Borgleader
Thu Jul 21, 2011 1:46 pm
Forum: Finished Artwork
Topic: Some recent work
Replies: 17
Views: 7878

Re: Some recent work

*Activating raging jealousy*
:wink:
*Switching to immense praise*
Those are some really REALLY great shots! I'm especially fond of the first one and the architectural design of the building in the second one.
Search found 2174 matches