Search found 2324 matches

Search found 2324 matches
by pixie
Tue Feb 12, 2008 5:41 am
Forum: Tutorials
Topic: Tutorial Collection: Indigo/Cindigo (German + English)
Replies: 12
Views: 8939

Re: Tutorial: First steps with Indigo/Cindigo (German + Engl

Here is a pretty good beginner tutorial for Indigo and Cindigo 1.0.6. Thanks to Azrael Crusader for the german tutorial and the translation to english! The zip contains the tutorial and some test scenes. enjoy! :) EDIT: I almost forgot! You can find the german tutorial here: http://www.der-webdesig...
by pixie
Tue Feb 12, 2008 12:07 am
Forum: Finished Artwork
Topic: Open Heart
Replies: 18
Views: 3091

Too much love will kill you... ;-)
by pixie
Sun Feb 10, 2008 1:00 am
Forum: Cinema 4D
Topic: Cindigo 1.0.6 (updated 8th Feb 2008)
Replies: 82
Views: 25690

Well it seems it don't tile after all... I do some scenes with a tilable texture and althought it had appeared fine in c4d in indigo it appeared with the full texture size. Does anyone knows of some program that can export a tilable texture so that I can set its lenght without having to copy paste i...
by pixie
Sat Feb 09, 2008 10:12 am
Forum: Indigo General Stuff
Topic: What about fresnel?
Replies: 1
Views: 956

What about fresnel?

Before you're asking me what about it, I'll just ask:

-What about it? :-D

It's that I want to do some ceramic, and I happen to know it has a fresnel (don't ask by who). I also know that Indigo sometime in the past used to have it. My question would be just how it handles it now.
by pixie
Sat Feb 09, 2008 12:16 am
Forum: Cinema 4D
Topic: Cindigo 1.0.6 (updated 8th Feb 2008)
Replies: 82
Views: 25690

only UVW-mapping supported (no tiling)
No tililing? It tiles fine here... :?

Just look at floor it's heavily tiled...
by pixie
Fri Feb 08, 2008 12:10 pm
Forum: Off Topic
Topic: "Shift" flash game
Replies: 3
Views: 1241

Way cool... It makes me remember the games I used to play on Amiga.! :D
by pixie
Wed Feb 06, 2008 12:54 pm
Forum: Cinema 4D
Topic: Instances of Instances
Replies: 13
Views: 3300

Cindigo can use plain instances, without parenting nor self instantiation.
by pixie
Wed Feb 06, 2008 12:48 pm
Forum: Cinema 4D
Topic: Instances of Instances
Replies: 13
Views: 3300

Instance is useful when you have multiple copies of the same object, this way you only have to modify one and all instances will be updated, faster then speed of light! :-D
by pixie
Wed Feb 06, 2008 8:59 am
Forum: Cinema 4D
Topic: Instances: Too much personality
Replies: 5
Views: 2505

I have only one object and multiple instances of it... just check the c4d I had attached.

They are all under a null object and refer all to the same object
by pixie
Wed Feb 06, 2008 7:27 am
Forum: Cinema 4D
Topic: Instances: Too much personality
Replies: 5
Views: 2505

Instances: Too much personality

Well I though out of making a grass floor using the blender tutorial approach and the recent instances of instances thread, yet it fails to render what shows on cinema...

Anyone knows what the problem might be? Lack of memory? Indigo isn't using much though, 40Mb roughly
by pixie
Sat Feb 02, 2008 6:03 am
Forum: Cinema 4D
Topic: Instances of Instances
Replies: 13
Views: 3300

You're right, ZomB... thank you for the good suggestion! i will surely use it!! mmmhh, are you sure it gets exported right? in your example Wuerfel.0.0 is an instance of an instance! pixie, i had a similar project to render, a couple of years ago.. i started with modellling all the glass elements, ...
by pixie
Sat Feb 02, 2008 4:50 am
Forum: Cinema 4D
Topic: Instances of Instances
Replies: 13
Views: 3300

no, metapixel, this is the cinema4d subforum :wink: You can also take the base object, >duplicate it 3 times (with 'generate instances' unckecked), so you have the first lower row of objects. Then put the base obj and the copies in a group, select the group >duplicate ('generate instances' marked)....
by pixie
Sat Feb 02, 2008 3:01 am
Forum: Cinema 4D
Topic: Instances of Instances
Replies: 13
Views: 3300

Instances of Instances

I've done a [(1x4)x8] array, but due to it some are instances of instances so, as you can see, anything beside the original one do not render.

What should I do? A 4x8 array, or is there any way to do this kind of array?
by pixie
Fri Feb 01, 2008 12:43 pm
Forum: Finished Artwork
Topic: Couple of exterior renders
Replies: 6
Views: 1641

Neat stuff! :)
by pixie
Fri Feb 01, 2008 12:07 am
Forum: Finished Artwork
Topic: Invasion of the ´'`\_(ò_Ó)_/´'`
Replies: 19
Views: 7309

You're tha men! :-D
Search found 2324 matches