Search found 111 matches

Search found 111 matches
by palawat
Fri Aug 01, 2008 7:37 pm
Forum: Blender
Topic: Subdivision Smoothing in Blendigo
Replies: 7
Views: 2460

About instancing, you have to Alt+D instead of Shift+D. Duplicate Link(Alt+D) will be translated as instance via Blendigo script. About others, I've never used Indigo's Subdivide before. My guess is that it exists to help people who use software that doesn't directly support Subdivide (ie. SketchUp)...
by palawat
Fri Aug 01, 2008 6:53 am
Forum: Blender
Topic: Multiple Windows
Replies: 7
Views: 1882

I'm using an old GeForce FX 5200 that has very useful buttons, like max/min windows but instead it works for dual monitors. So I set my default Blender as shown below. Once I launch Blender, with one click on that magic button, it's automatically spanned across the monitors. Not sure though if it's ...
by palawat
Wed Jul 30, 2008 12:34 am
Forum: SketchUp
Topic: network rendering and bat files
Replies: 11
Views: 2038

Actually, the <-h master:7777> is optional. If I remember what Ono told us long ago correctly, slaves will automatically look for master's port and connect to that port. And that won't interfere or effect the rendering process on slave. But then again, I always define master's port on slaves because...
by palawat
Thu Jul 24, 2008 5:29 pm
Forum: Blender
Topic: Getting alpha materials from blendigo, driving me crackers!
Replies: 10
Views: 3280

After BbB's zillions of trees/leaves "test rendering", I think he (BbB) is the right one for this (and basically for a lot more to come). :wink:
by palawat
Thu Jul 24, 2008 5:17 pm
Forum: Blender
Topic: Need instructions on how to get an .IGM material rendered!!
Replies: 13
Views: 4595

If you want to rename the uv set (of the external mat) to match yours (from Blender), open the .igm file with NotePad (I use Crimson Editor) and find this; <uv_set>default</uv_set> and replace "default" with the name you want. About another error. Loading the texture (that came with .pigm) in UV/Ima...
by palawat
Tue Jul 22, 2008 4:04 pm
Forum: Blender
Topic: How do I calculate the lens shift ?
Replies: 16
Views: 3591

FakeShamus
Thank you for sharing. This is really helpful information :D
by palawat
Tue Jul 22, 2008 3:50 pm
Forum: Blender
Topic: Half-sphere and specular material problem
Replies: 18
Views: 3819

Look at page 81 in the manual (Indigo_Manual_v1_0_x_2.pdf). I think it's a good start.

:wink:
by palawat
Sat Jul 19, 2008 6:44 pm
Forum: SketchUp
Topic: How to resume a render as a rendefarm
Replies: 3
Views: 1410

it goes like this,

on master box;
indigo.exe c:\render\original.igs -r c:\render\resumefile.igi -n wm

on slaves;
indigo.exe -n s

you can also define master's port when running slaves. ie,
indigo.exe -n s -h mastername:7777

Or you can always look at the manual :wink:
by palawat
Wed Jul 16, 2008 6:23 pm
Forum: Blender
Topic: Blendigo Error
Replies: 7
Views: 2076

I looked at it since I haven't used the preview for a long time. Seems like it has something to do with albedo paths in .igs( in "previews" folder) So I changed all the albedo paths that start with <..\textures>, ie <albedo_texture> <path>..\textures\preview_logo.jpg</path> into <albedo_texture> <pa...
by palawat
Wed Jul 16, 2008 3:58 pm
Forum: Blender
Topic: Blendigo Error
Replies: 7
Views: 2076

Try this Blendigo:
http://www.indigorenderer.com/joomla/fo ... 48&start=0

Both .exe and .zip has ths files you want.
by palawat
Tue Jul 15, 2008 5:35 pm
Forum: Blender
Topic: Blendigo for v1.1.5
Replies: 203
Views: 35789

<edited2> Here is a 4sec., 400x300, 25fps test. The 7.z file is 17 MB. http://www.tonedev.com/indigotest/clothTest.7z <edited> SmartDen, the cloth sim. does work. I found out that in order to make it work, the Subsurf modifier need to be "Apply" first. BTW. It'd be great to generate sequential file'...
by palawat
Mon Jul 14, 2008 10:55 pm
Forum: Blender
Topic: Set Smooth for Curves?
Replies: 4
Views: 1338

As far as I know, "Set Smooth" is not fully supported even to a mesh. Usually,I have to use Subsurf.

Then again, I could be wrong.
by palawat
Mon Jul 14, 2008 10:50 pm
Forum: Blender
Topic: Blendigo for v1.1.5
Replies: 203
Views: 35789

Thank you, SmartDen.

Testing it now with a 100 frames, simple cloth scene (Halt time set to 600).

Will report back tomorrow.
by palawat
Mon Jul 14, 2008 8:09 pm
Forum: Blender
Topic: [Req] proxy rendering via Blendigo GUI
Replies: 16
Views: 4544

Thank you for sharing, Big Fan. Hope this idea will become true someday :)
by palawat
Wed Jul 09, 2008 2:58 am
Forum: Blender
Topic: [Req] proxy rendering via Blendigo GUI
Replies: 16
Views: 4544

Knowing you're thinking about it is good enough, thank you, SmartDen :D

I'm now thinking about the material problem that might occur if the two files (or more) have the same material's name and such.
Search found 111 matches