Search found 68 matches

Search found 68 matches
by Silverwing
Wed Sep 09, 2015 12:41 am
Forum: Cinema 4D
Topic: Mysterious happenings
Replies: 24
Views: 7420

Re: Mysterious happenings

Hi contegufo: I think its not a problem of the calling. Its a sampling artifact that will vanish over time. Just a general thing. It would be really nice if you would provide more information to your renders. The more information you provide the better users like Zom-B can help you :-) What would be...
by Silverwing
Wed Sep 09, 2015 12:26 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

And especially made for Zom-B:
A lot of dispersion ;-)
Diamonds_01.jpg
Diamonds on Cloth.
Render Method: Pathtracing BiDir
Resolution: 4096x2160 px
Rendertime: Left it rendering over night ca. 9h
Cheers,
Raphael
by Silverwing
Wed Sep 02, 2015 7:56 pm
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

Nice one - the subtle CA sells it perfectly. :) Thanks. I really appreciate it! Nice one Raphael! If you want to push your hardware to the limit and also create some interesting look for the glass try using cauchy b for the glass material (value of lets say 0.001 to 0.003). This will add the color ...
by Silverwing
Wed Sep 02, 2015 11:33 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

I still find is fascinating how great simple objects (especially glass) can look with indigo.
Really sexy :-)
As always small color and contrast corrections in AfterEffects.

Cheers,
Raphael
by Silverwing
Tue Sep 01, 2015 5:38 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

@ Oscar J: "For a guy with a portfolio like yours, you come across as incredibly down to earth and humble." Just because I have a couple of good rendering on my site does not make me king ;-) Thanks I am quite happy that I come across this way. As for your render. Hmmm that is really sexy. I like yo...
by Silverwing
Sat Aug 29, 2015 5:39 am
Forum: Off Topic
Topic: Intel with Thunderbolt 3 video cards and external USB-C.
Replies: 13
Views: 5694

Re: Intel with Thunderbolt 3 video cards and external USB-C.

I really like the Idea that something like this would allow me to travel with my laptop and still have a reasonable amount of render power that I can take with me. This development is very interesting especially regarding the full GPU support that Indigo 4 will have. I really see potential there (an...
by Silverwing
Sat Aug 29, 2015 5:33 am
Forum: Bugs and Requests
Topic: Raphael Request Thread
Replies: 11
Views: 4869

Re: Raphael Request Thread

some of this got me thinking - I've been doing a lot of texture-based ISL materials lately myself and so I played around with the idea of adding and multiplying textures. this would obviously be better if implemented with a more user-friendly ui set up with actual layers, but it is possible to achi...
by Silverwing
Sat Aug 29, 2015 5:28 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

Please forgive all my questions: What application do you use to do your tone mapping in 32 bit mode? Photoshop seems very limited in that area. I've trying to get into 32 bit post pro for a while now, but Photoshop does a terrible job with tone mapping (unless I'm missing something). Are you using ...
by Silverwing
Fri Aug 28, 2015 2:26 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

Sorry I should have been more specific. I saved a untonemapped EXR. With any renderer I use I use it linear. If I need tone mapping I do this later in post. So for all my renders I have done in Indigo this far I have set the tone mapping to linear and the (Pre)Scale to 1. Getting linear results out ...
by Silverwing
Fri Aug 28, 2015 1:51 am
Forum: Indigo Help
Topic: Some Shader Questions as Falloff Shader, Mix two textures ..
Replies: 32
Views: 7368

Re: Some Shader Questions as Falloff Shader, Mix two texture

Hi there. I´m glad this thread had not caused a fight. I can very well understand thesquirell´s position here. If we had unlimited resources rendering on atomic level of detail would definitely the thing to do. It would give the most realistic results and it would be awesome. Indigo seems to be real...
by Silverwing
Fri Aug 28, 2015 1:30 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

@ OnoSendai: Thanks for the tipp! I will keep that in mind! I just used an RGB spectrum to get that nice tint of SSS where the shady parts get more orange colored :-) @ Oscar J: That looks much better! Thanks. I still kind of like both :-) There's some jpeg compression hurting my eyes though. Do you...
by Silverwing
Wed Aug 26, 2015 7:03 am
Forum: Indigo Help
Topic: Some Shader Questions as Falloff Shader, Mix two textures ..
Replies: 32
Views: 7368

Re: Some Shader Questions as Falloff Shader, Mix two texture

Hi thesquirell and thanks for your really nice reply. I hope you do not get angry with me of I post screenshots of different render engine here: This is a screenshot from Thea. This feature manages how the materials "exponent" behaves at the grazing angles. Micro_Roughness_01.jpg Not with Indigo! Ev...
by Silverwing
Wed Aug 26, 2015 6:30 am
Forum: Bugs and Requests
Topic: Raphael Request Thread
Replies: 11
Views: 4869

Raphael Request Thread

Hi there everybody. I was told by some nice users that I also should post my wishes in the request thread. Before I post a new thread for every request I have I think its better to gather all of them here :-) If you think its better if every feature has its own request thread please tell me so! For ...
by Silverwing
Tue Aug 25, 2015 7:02 pm
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

@ Oscar J: Thanks a lot. And yes you are right about the ice. Seems like I got carried away with the cool SSS effect I was achieving ha ha. @ OnoSendai: Also thank you! One tip - for the fastest SSS rendering, you want to use a uniform scattering coefficient spectrum. Thanks for the tip. I have used...
by Silverwing
Tue Aug 25, 2015 10:02 am
Forum: Finished Artwork
Topic: Silverwings Render Corner
Replies: 65
Views: 21446

Re: Silverwings Render Corner

Cheers girls and guys. I just rendered myselv a cold drink. Took a while to get the settings right :-) Around 1 day of trial and error to be exact. Ice and orange juice both have SSS. Glass VS Juice VS Ice is handled with the Precedence setting (So for example no juice is rendered inside the ice cub...
Search found 68 matches