Search found 137 matches

Search found 137 matches
by Jay-ko
Sun Jun 19, 2016 1:54 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.38 Beta Release
Replies: 50
Views: 19080

Re: Indigo Renderer 4.0.38 Beta Release

@pixie> anyway, this very interresting. thank you!


I found a new feature from my side :p, afer a resume:
Then I opened the same igi file with 3.8.23 and I can save png and jpg without surprises.
by Jay-ko
Sat Jun 18, 2016 8:49 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.38 Beta Release
Replies: 50
Views: 19080

Re: Indigo Renderer 4.0.38 Beta Release

Could we have the "math" under clamp contribution?

My goal is to understand how far is an unbiased image with that parameter.
by Jay-ko
Fri Jun 17, 2016 10:40 am
Forum: Materials
Topic: [ISL] I board failed to do polka dots
Replies: 5
Views: 4495

Re: [ISL] I board failed to do polka dots

OK thank you!

Next step, understand why I cannot use this piece of code directly in the bump channel, or why the "b" value seems have no effect.
by Jay-ko
Fri Jun 17, 2016 8:26 am
Forum: 3D Studio MAX
Topic: Announcing IndigoMax
Replies: 36
Views: 32018

Re: Announcing IndigoMax

I need an update to be able to export with 3ds Max 2017!
by Jay-ko
Tue Jun 14, 2016 11:26 am
Forum: Materials
Topic: [ISL] I board failed to do polka dots
Replies: 5
Views: 4495

[ISL] I board failed to do polka dots

Hello there, I really would like to do something more "ISL-ist" with this material. http://www.indigorenderer.com/materials/materials/1513 But this way of "think" at the contrary of that I know, and my poor knowledge in the ISL basics cause me a lot of waste of time and frustrations. Because I under...
by Jay-ko
Mon Jun 13, 2016 8:43 am
Forum: Works in Progress
Topic: Landscapes
Replies: 179
Views: 48978

Re: Landscapes

Is it possible to explain what is your method?
by Jay-ko
Sat Jun 11, 2016 5:44 am
Forum: Works in Progress
Topic: Old masters of Murano-Venice
Replies: 26
Views: 9374

Re: Old masters of Murano-Venice

Here 2 images, the second one is into true specular, totally pure, and an absobtion map.
The first one is the same but with a medium with a measured green spectrum
by Jay-ko
Sat Jun 11, 2016 5:34 am
Forum: Works in Progress
Topic: Old masters of Murano-Venice
Replies: 26
Views: 9374

Re: Old masters of Murano-Venice

Ha ok, so it is "before" the medium, at the specular definition level.

So... I think that work like a kind of vanish.

It could be awesome to have that whit a gradient of real spectrum!
by Jay-ko
Sat Jun 11, 2016 1:49 am
Forum: Works in Progress
Topic: Old masters of Murano-Venice
Replies: 26
Views: 9374

Re: Old masters of Murano-Venice

Ho very interesting!
Could you share the material in xml/.igm?

Because I did not know you could settle an absorption map as a shader ISL directly with C4D .
by Jay-ko
Fri Jun 10, 2016 10:29 pm
Forum: Works in Progress
Topic: Old masters of Murano-Venice
Replies: 26
Views: 9374

Re: Old masters of Murano-Venice

There is lot of dark/black aera on this picture.

In my mind this is always more bright and transparent.
This shader is a specular with a medium filtered by a bitmap?
by Jay-ko
Fri Jun 10, 2016 5:28 pm
Forum: Indigo General Stuff
Topic: [Delta materials] Specular, Null and Blend
Replies: 0
Views: 4517

[Delta materials] Specular, Null and Blend

Hello, I try to work on 2 differents sujects, but it is on the same kind of materials: blend 2 speculars with different medium place 2 objects at the same position, one in Null, one in Specular REF: http://www.indigorenderer.com/documentation/manual/indigo-scenes/materials/material-types/blend So if...
by Jay-ko
Wed May 25, 2016 12:55 am
Forum: Indigo Help
Topic: Emission Scale
Replies: 6
Views: 4990

Re: Emission Scale

Hey, so much time are passed since this original question but it is always still open for me. About white point it seems that it's done on the color (LAB?) share in the IGI before any tone mapping. and placed on the X and Z of the picture. In that such a case it is clever because it is a method that...
by Jay-ko
Wed May 25, 2016 12:51 am
Forum: Materials
Topic: Transparent materiality
Replies: 8
Views: 8739

Re: Transparent materiality

Hello, I answer my self for give some clues to an other users with the same kinf of problem: I do a misunderstanding between, double sided thin materail an diffuse transmitter. The correct material that I need to use to do that is the Double sided thin material. be carefull to the exponent when you ...
by Jay-ko
Tue May 24, 2016 8:38 pm
Forum: Bugs and Requests
Topic: Grass
Replies: 27
Views: 10272

Re: Grass

Hello Guys,

Just a tiny stuff in python to change the materials uid in a range to create "almost-random-variation" for that kind of scattering.

Says me if that help!
by Jay-ko
Tue May 24, 2016 4:11 am
Forum: Off Topic
Topic: [Indigo Sun&sky] Tatooine 2 suns preset, atmosperic data
Replies: 0
Views: 3750

[Indigo Sun&sky] Tatooine 2 suns preset, atmosperic data

Just because this is so fun, a preset of Tatooine indigo suns&sky could be awesome. Also a tool like sunearthtools, could be interesting but it is not so fun. http://www.sunearthtools.com/dp/tools/pos_sun.php Well.... anyway if someone could eventually share his experience on the using of atmospheri...
Search found 137 matches