Search found 2199 matches

Search found 2199 matches
by Oscar J
Sat Mar 31, 2018 2:30 am
Forum: Blender
Topic: Blendigo 4.0.15
Replies: 1
Views: 414

Re: Blendigo 4.0.15

Excellent, thanks.
by Oscar J
Fri Mar 23, 2018 10:24 am
Forum: Blender
Topic: Blendigo 4.0.14
Replies: 3
Views: 5030

Re: Blendigo 4.0.14

Great work!
by Oscar J
Sat Mar 10, 2018 9:01 am
Forum: Bugs and Requests
Topic: Problems with OpenCL rendering on Mac
Replies: 4
Views: 746

Re: Problems with OpenCL rendering on Mac

That's right, spherical primitives aren't supported in OpenCL at the moment.
by Oscar J
Fri Mar 09, 2018 3:46 am
Forum: Tutorials
Topic: Make my render Glossy
Replies: 7
Views: 1815

Re: Make my render Glossy

What about HDRIs and meshlights?
by Oscar J
Thu Mar 08, 2018 11:51 am
Forum: Bugs and Requests
Topic: Problems with OpenCL rendering on Mac
Replies: 4
Views: 746

Re: Problems with OpenCL rendering on Mac

Are you getting a picture with CPU? Is this with a particular scene, or are you unable to render the material preview scene too, for example?
by Oscar J
Thu Mar 08, 2018 4:57 am
Forum: Tutorials
Topic: Make my render Glossy
Replies: 7
Views: 1815

Re: Make my render Glossy

You can mess with the glossiness and material parameters all you want, if you don't get the lighting right, it will still look completely dead. You need to create light sources for the plastic to reflect. What lighting are you currently using?
by Oscar J
Mon Mar 05, 2018 12:32 am
Forum: Bugs and Requests
Topic: The GPU does not work in large scenes
Replies: 23
Views: 2420

Re: The GPU does not work in large scenes

^ Hi oleg. Sounds like a RAM problem, how much do you have?
by Oscar J
Sun Mar 04, 2018 11:09 pm
Forum: Indigo General Stuff
Topic: UI feedback
Replies: 26
Views: 4653

Re: UI feedback

There is nothing like Indigo at the moment. All the great, high quality options are all very expensive. I have been putting out work for 100% free that has caught the eye of several companies. This, to me, is incredible. Many early-stage startups have an idea for a product that they think can chang...
by Oscar J
Sun Mar 04, 2018 8:02 am
Forum: Indigo General Stuff
Topic: UI feedback
Replies: 26
Views: 4653

Re: UI feedback

Thanks for that lesson about how the creative industry works, I guess. It doesn't really answer why Indigo needs a better UI (or even a UI at all), when the entire rendering industry has been moving in the exact opposite direction for the past five years.
by Oscar J
Sat Mar 03, 2018 11:30 pm
Forum: Indigo General Stuff
Topic: UI feedback
Replies: 26
Views: 4653

Re: UI feedback

I would say that the reason why Indigo has't achieved widespread usage in the industry is it's UI. I wouldn't. It's a much more multifaceted problem than you make it out to be. It's everything from plugin support and feature set to marketing, documentation and training. And the UI question itself i...
by Oscar J
Thu Feb 22, 2018 8:53 am
Forum: Bugs and Requests
Topic: The GPU does not work in large scenes
Replies: 23
Views: 2420

Re: The GPU does not work in large scenes

Hmm, looks like those 2 GB tree models could be a problem for GPU rendering, yes. Maybe you can reduce those in polycount or something - I think 3ds Max should have some good tools for that. I think you should send the scene to support@indigorenderer.com, so that they can test it and maybe optimise ...
by Oscar J
Thu Feb 22, 2018 4:51 am
Forum: Bugs and Requests
Topic: The GPU does not work in large scenes
Replies: 23
Views: 2420

Re: The GPU does not work in large scenes

Hi!

Can you provide some more info about your scene? Are you using heavy geometry, multiple large textures/HDRIs, instances?
by Oscar J
Thu Feb 22, 2018 4:50 am
Forum: Indigo Help
Topic: Indigobench select gpu via command line
Replies: 7
Views: 1717

Re: Indigobench select gpu via command line

No, it's not. :D
by Oscar J
Tue Feb 20, 2018 6:03 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.65
Replies: 14
Views: 6512

Re: Indigo Renderer 4.0.65

120 k triangles is nothing, you should comfortably be able to have 100x more. There's something else that's wrong, have you checked the render log?
Search found 2199 matches