Search found 137 matches

Search found 137 matches
by Mor4us
Wed May 15, 2013 11:52 pm
Forum: Bugs and Requests
Topic: [REQ] Blended box mapping
Replies: 14
Views: 4391

Re: [REQ] Blended box mapping

+1
could imagine integration in host apps gets kind of difficult :/
by Mor4us
Sat May 11, 2013 7:44 pm
Forum: Cinema 4D
Topic: ClayRender
Replies: 4
Views: 3812

ClayRender

Hi Yves, you think it's possible to create a possibility to disable "clay render" function for single materials? fe example if I'm doing an interiour I'd like to keep the glass as it is but all other materials overwritten with clay function. Maybe a checkbox in "extra options" called "overridable" t...
by Mor4us
Thu Apr 11, 2013 11:00 pm
Forum: Bugs and Requests
Topic: Live Preview in Cinema 4D
Replies: 3
Views: 2807

Re: Live Preview in Cinema 4D

You can also use the C4D Renderregion in combination with indigo to get sth like a live preview.
the only drawback is, you have to wait for cindigo's intern export.
by Mor4us
Thu Apr 11, 2013 6:27 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 873368

Re: Simple Renderings Thread

@pibuz good start, but I think I don't feel comfortable with the extreme wide angle (guess it's below 20-18mm) maybe portrait orientation would lower that effect a little further DOF feels little too much, maybe due to focal lenght also try to add a nice exp map to floor material to get rid of the p...
by Mor4us
Wed Apr 10, 2013 10:11 am
Forum: Cinema 4D
Topic: need help with Cinema4D fresnel
Replies: 33
Views: 11123

Re: need help with Cinema4D fresnel

def eval(vec3 pos) vec3 : lerp( vec3(0, 0, 0), vec3(1.0, 1.0, 1.0), maxCosTheta() ) filled in an ISL Shader should do the trick the both vec3() are the fresnel colors as rgb (1.0=255) you can now blend your ISL Shader via "ISL Blend Shader" with the desired map or shader of your choice ;) best rega...
by Mor4us
Sun Apr 07, 2013 1:16 am
Forum: Bugs and Requests
Topic: [REQ] MatID improvements
Replies: 5
Views: 2286

Re: [REQ] MatID improvements

+10
by Mor4us
Mon Apr 01, 2013 10:07 pm
Forum: Works in Progress
Topic: YALR (Yet Another Living Room)
Replies: 14
Views: 5245

Re: YALR (Yet Another Living Room)

ok. where's your sun pointing at? referring to your first example image, the sun should mainly come from the left window.
looking at your rendering now, I think your sun is pointing same direction as your camera => this will cause your windows only to receive sky light, no sun.
by Mor4us
Mon Apr 01, 2013 11:05 am
Forum: Works in Progress
Topic: YALR (Yet Another Living Room)
Replies: 14
Views: 5245

Re: YALR (Yet Another Living Room)

Lighting was done this way (saw it on a tutorial') maybe you can show this tutorial, so we can tell what's wrong or right ;) I still don't get how you can make simple indigo sun/sky look like this. This is not meant to offend you, it simply looks wrong. maybe you adopted sth wrong from the tutorial...
by Mor4us
Mon Apr 01, 2013 12:06 am
Forum: Works in Progress
Topic: YALR (Yet Another Living Room)
Replies: 14
Views: 5245

Re: YALR (Yet Another Living Room)

yay... think there's lot of things to work on besides the carpet, but I'm sure we'll get you on the right track! ;) your lighting looks really... cg like. what is your main lightsource now? maybe you try to get right lighting/mood just with lights and without shutters first before filling the room w...
by Mor4us
Mon Mar 25, 2013 9:27 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 873368

Re: Simple Renderings Thread

good start vl_dm, I think you could give this one more "thrill" with a different camera angle/position.


Found some time to fool around with indigo on animation and go my first steps with after effects.
Let me know what you think about it!

http://vimeo.com/62540696


best regards
by Mor4us
Mon Mar 25, 2013 12:24 am
Forum: Cinema 4D
Topic: Aperture Diffraction help
Replies: 3
Views: 3048

Re: Aperture Diffraction help

Maybe this is due to most users using Indigo in their host 3D app and not Indigo standalone.
So maybe the development of the Indigo GUI is not that up to date as all the exporters are.
by Mor4us
Mon Mar 25, 2013 12:18 am
Forum: Works in Progress
Topic: kklors render stuff
Replies: 342
Views: 131997

Re: kklors render stuff

great work, though it kinda reminds me of a snowy scifi mordor :D
by Mor4us
Fri Mar 22, 2013 11:59 am
Forum: Off Topic
Topic: Octane Render Cloud Version Announced
Replies: 4
Views: 7263

Re: Octane Render Cloud Version Announced

This feature would be great to have for indigo renderer too - cloud based render farm displayed in the integrated plugin of indigo.... I still don't think this will be usable for real production workflow. If you take a closer look to the shown scene it's perfectly optimized and already transferred ...
by Mor4us
Mon Mar 11, 2013 8:24 am
Forum: Works in Progress
Topic: ISL XPeriments
Replies: 75
Views: 24374

Re: ISL XPeriments

looks really good so far!
maybe you could also do some tests with a simple interior to show some nice glossy reflections caused by backlight
by Mor4us
Sat Mar 09, 2013 12:58 pm
Forum: Works in Progress
Topic: Bedroom
Replies: 10
Views: 4139

Re: Bedroom

great start m-pixel and welcome to indigo (cindigo) ;)
Search found 137 matches