Search found 112 matches

Search found 112 matches
by burnin
Thu Nov 30, 2017 8:31 am
Forum: Blender
Topic: Indigo not appearing in Blender 2.79.
Replies: 7
Views: 1744

Re: Indigo not appearing in Blender 2.79.

Sorry, i forgot if i mentioned it already: Just a heads up about incoming addons breakages and api changes and new rules! 2.79 release is fairly safe from these changes. A new change restricts the use of duplicate class names. Put simple, if you use a duplicated class name your addon will fail activ...
by burnin
Fri Nov 03, 2017 10:41 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 5012

Re: Indigo Renderer 4.0.60 Beta Release

Oscar J wrote: Could you elaborate on the culling problem please?
It's about Section Plane Culling option. Images & description to reproduce attached up above.
Now that i know, hopefully i'll post my findings in the proper thread once i get time to...

cheers
by burnin
Fri Nov 03, 2017 5:59 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 5012

Re: Indigo Renderer 4.0.60 Beta Release

Ah, so the Environmental problems are issued with the plugin. Also Culling problem is caused by it, doesn't export mesh emitters... Interesting. Basically, if there was an option to import some standardized file formats (ie. obj, fbx, abc...) into Indigo Renderer, Blender plugin would be mostly usel...
by burnin
Fri Nov 03, 2017 3:47 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 5012

Re: Indigo Renderer 4.0.60 Beta Release

Congrats on your work! Feels quite snappier & faster :) Tho some issues appear (unsure about the cause - plugin or engine). SW: Blender 2.79 + Indigo 4.0.60 HW: 2x intel x5650 CPU + Quadro M5000 + GTX 1060 Scene file: Section Planes Tutorial (Blender) 1. Section planes (Cull geometry "On" VS "Off"):...
by burnin
Thu Oct 19, 2017 5:53 am
Forum: Blender
Topic: Updated Blender Plugin
Replies: 19
Views: 3314

a note [2¢]

Blender viewport rendering using 3rd party commercial engines is available with:
- Thea For Blender (@ Forums),
- B-Maxwell (FIRE viewport) but works only with Blender 2.78/2.78a & M~R 3.2.15,
- Octane also.

would be nice, especially with Indigo RT
8)
stay well
by burnin
Tue Sep 26, 2017 4:52 am
Forum: Indigo General Stuff
Topic: Interior white walls and light rebounds
Replies: 10
Views: 2908

Re: Interior white walls and light rebounds

Oscar J wrote:What about some simple curves/levels?
Would advise same, since you got HDR image at hand all you need to do is tonne mapping it to your heart's desire (properly). :wink:
by burnin
Wed Sep 13, 2017 7:24 am
Forum: Indigo Help
Topic: Licence offline
Replies: 4
Views: 1616

Re: Licence offline

dakiru: Thank you I manualy disabled ethernet card and indigo work as demo..ok It is not same as common offline mode. I already understand that network card must be enabled and indigo work as full version. I disconnected the network card because the indigo in the cinema4d started to make trouble. W...
by burnin
Tue Aug 29, 2017 3:18 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.55 Beta Release
Replies: 53
Views: 12350

Re: Indigo Renderer 4.0.55 Beta Release

Oscar J wrote:^

* Sphere primitives are known not to work on GPU (see Indigo 4 Beta release thread).

* Setting the HDRI to gain 10^7 in Blendigo works fine for me.
TYVM :D
by burnin
Fri Aug 25, 2017 11:37 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.55 Beta Release
Replies: 53
Views: 12350

Re: Indigo Renderer 4.0.55 Beta Release

hm... works fine here. Exported from blender. Sphere on a plane lit using HDRI. Rotating Environment HDRI in all engines, also changing material types... PT, BDPT, MLT... CPU, single GPU, twin GPU... all OK - didn't crash once (even previously found bug/crash didn't appear in this case). Any specifi...
by burnin
Fri Aug 18, 2017 4:11 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.55 Beta Release
Replies: 53
Views: 12350

Re: Indigo Renderer 4.0.55 Beta Release

- no crash @ default settings, using 2 GPUs (w7, Q M5000 + GTX 1060 /// driver v. 378.49)
- 2 GPUs: crashes as soon as i change Glass to Specular (or anything else), in RTP & even when rendering is paused
- 1 GPU: changing material types using one GPU (any) it works

dump file
indigo.exe.8568.dmp.7z
(4.02 MiB) Downloaded 46 times
by burnin
Tue Aug 01, 2017 10:40 am
Forum: Bugs and Requests
Topic: [REQ] MDL compatibility
Replies: 8
Views: 3075

Re: [REQ] MDL compatibility

i can think of two
- the use of substance designer mats directly (MDL export), no scripting needed
- even if material is not real (doesn't exist) it respects the rules of physics

oh & third... it should result in same rendition across different apps/engines - collaboration

or materialX
or AxF
by burnin
Fri Jun 23, 2017 11:20 am
Forum: Indigo Competition
Topic: May 2017 Competition Results
Replies: 15
Views: 14352

Re: May 2017 Competition Results

:D bravo, all great works...
keep feeling good doing things you like, really shows it's worth the effort

and thank you all for an opportunity
by burnin
Fri Jun 16, 2017 7:27 pm
Forum: Indigo General Stuff
Topic: aperture diffraction
Replies: 7
Views: 2704

Re: aperture diffraction

i thought it was mentioned somewhere that it doesn't work in 4.0.54... oh, i think this is it:
... because in the last one the obstacle map is broken...
post by yonosoy
by burnin
Fri Jun 02, 2017 7:56 am
Forum: Cinema 4D
Topic: Realtime preview doesn't work anymore
Replies: 6
Views: 2399

Re: Realtime preview doesn't work anymore

IIRC - It could be (& most likely is) a missing texture problem (path changed, either moved or removed) since Indigo doesn't communicate with Cinema's Texture Manager you will get no errors, but simply no action, no response. In such case, only manual check & fix works.
by burnin
Thu Jun 01, 2017 9:04 am
Forum: Indigo Competition
Topic: May 2017 Competition
Replies: 56
Views: 60238

Re: May 2017 Competition

Since better, faster machines are on the horizon I wanted to go full bananas on a simple scene with most adored materials (shaders). But it's either Blender exporter or my lack of experience with it. Is on display, or it should be :) Volumetric (fog) and rays (had to limit it, because of the firefli...
Search found 112 matches