Search found 253 matches

Search found 253 matches
by hcpiter
Tue Aug 07, 2012 3:03 am
Forum: 3D Studio MAX
Topic: Public alpha release of IndigoMax
Replies: 171
Views: 203355

Re: Public alpha release of IndigoMax

dcm- Thanks for explaine, after some tests defintly better is use with MLT
Pibuz- thanks you, yes, fireflies are quite paintfull but next use more SS
by hcpiter
Tue Jul 31, 2012 12:59 am
Forum: 3D Studio MAX
Topic: Public alpha release of IndigoMax
Replies: 171
Views: 203355

Re: Public alpha release of IndigoMax

lol I completely forgot about MLT. Yes next time I render with MLT but what you prefer more PT with MLT or Bidirectional with MLT ?
by hcpiter
Tue Jul 31, 2012 12:42 am
Forum: 3D Studio MAX
Topic: Public alpha release of IndigoMax
Replies: 171
Views: 203355

Re: Public alpha release of IndigoMax

Thanks guys !
Stromberg sure! :)
dcm it was I think 3 or 4 but still is. Next time I must add more than 4. Also render time is just 2h ;)
by hcpiter
Mon Jul 30, 2012 11:16 am
Forum: 3D Studio MAX
Topic: Public alpha release of IndigoMax
Replies: 171
Views: 203355

Re: Public alpha release of IndigoMax

Use the indigo environment map and click the sun node object and select a light object. Add the map to the environment map slot in max (press 8 or go to rendering>environment). Blending with an EXR is a bit more tricky given the sun is usually about 10000000 times more powerful than the average EXR...
by hcpiter
Fri Jul 27, 2012 12:47 am
Forum: 3D Studio MAX
Topic: Public alpha release of IndigoMax
Replies: 171
Views: 203355

Re: Public alpha release of IndigoMax

nice!
how did you use sky and sun in IndigoMax ? Where add sky as environment ?
by hcpiter
Sat Jan 07, 2012 10:13 pm
Forum: 3D Studio MAX
Topic: IndigoMax first tests
Replies: 7
Views: 10423

Re: IndigoMax first tests

Today I made a few test with textures and found one thing, If in scene is no emitters texture looks bad with some "lines" but with emitters all is ok. Under a few renders.
btw. I wait for new update with works spot or direct light like sun and envirmoment :)

cheers!
by hcpiter
Sat Jan 07, 2012 10:47 am
Forum: Materials
Topic: My material testing scene
Replies: 17
Views: 15010

Re: My material testing scene

thanks for good stuff !
by hcpiter
Sat Jan 07, 2012 10:20 am
Forum: 3D Studio MAX
Topic: IndigoMax first tests
Replies: 7
Views: 10423

Re: IndigoMax first tests

Hello ! Thanks all for for detailed explanation, now it loos so interesting and I`m less worry about this plugin, plus I have new version and problem with models gone, so is good :) Under new test no bugs(maybe just one near workstation), in next version I`ll try make more with this scene. thanks ! ...
by hcpiter
Thu Jan 05, 2012 10:07 am
Forum: 3D Studio MAX
Topic: IndigoMax first tests
Replies: 7
Views: 10423

Re: IndigoMax first tests

Of course this plugin is new and in alpha version so I understand all things I`m happy to see new plugin but I`d like to show Subpixel what really need and how max users see Indigo in max. I think in newer version will be less bugs and more features but why squander the good work Suv`s he`s made suc...
by hcpiter
Thu Jan 05, 2012 7:30 am
Forum: 3D Studio MAX
Topic: IndigoMax first tests
Replies: 7
Views: 10423

IndigoMax first tests

Hello ! I made a simple scene for test plugin IndigoMax. One test is from IndigoMax and anotherone from Maxigo First of all we need system like old maxigo when indigo renderer is open and there render is in progress with all features because this is power of unbiased renderers like Maxwell or Fryren...
by hcpiter
Tue Jan 03, 2012 10:37 pm
Forum: Works in Progress
Topic: power pole/isolator
Replies: 33
Views: 23013

Re: power pole/isolator

good renders looks so real :)
by hcpiter
Tue Jan 03, 2012 10:35 pm
Forum: 3D Studio MAX
Topic: Announcing IndigoMax
Replies: 36
Views: 51934

Re: Announcing IndigoMax

"An initial beta is planned in early december 2011."
:mrgreen:
by hcpiter
Wed Dec 14, 2011 11:42 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1634933

Re: Simple Renderings Thread

Thanks Godzilla and Michal ! :) Good to see you here guys and I have hope to see something new from you boys :)
by hcpiter
Sun Dec 11, 2011 11:28 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1634933

Re: Simple Renderings Thread

Some tests of SSS.
by hcpiter
Fri Dec 02, 2011 1:49 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1634933

Re: Simple Renderings Thread

ENSLAVER wrote:Thanks, I was going to render an animation but I keep playing with SSS on gpu (my old gpu/cpu isn't fast enough to do an sss animation... yet)
Green bubbles are interesting with dots inside ! I think in animation will be so good.

Next test SSS- Tomatoes
Search found 253 matches