I need to model a little pool (filled with water) and render it in Indigo. I've modelled the structure starting from a plane, and extruding the faces - no problem for that. How I should model the water? Here are alternatives i think about: 1) Starting from a cube, subdividing a face and applying a d...
Actually I've tried Meshlab yet, but it is too much complicate for the job I should do; I just want a simple program that quickly can show me a lot of obj files (doesn't matter the quality) to import later in Blender. I've tried Poseray, and it seems good, but if you know a simplier program you're w...
Do you know a free, simple to use, Wavefront Obj viewer? I have a lot of .obj files and it would require a lot of time opening them with Blender. I don't need a lot of quality, only see what type of object is.
You have used bump-mapping, right? No, it's pure geometry. Modeled in Blender with array modificator, because i hoped it would be exported as instanced meshes, but it don't :( Maybe i will try it with bump mapping later, The xml file is about 8 mb now For instancing you should use Alt+D instead of ...
Excuse me guys, I can't understand a thing. When I have the "save_igi" parameter set to "false" into the inifile.txt, and I push the "Save IGI" button into Blendigo, then Indigo doesn't save an IGI file. When, on the contrary, I have the "save_igi" parameter set to "true" into the inifile.txt, it do...
Thank you very much, I only would ask to you to adjust the tutorial when there is a version of Blendigo with new stuff, or a new version of Indigo, since I will be very busy studying at the University in the future months.
Hello guys, I've just finished to write the "stub" of the tutorial in the Indigo Wiki, it is located here . I have obviously based my work on the Radiance's tutorial that everyone here certainly knows, but I need your help now to refine it: all kind of help is welcome, even the simple opinion, but r...