Search found 157 matches

Search found 157 matches
by enricocerica
Wed Jan 27, 2010 5:51 pm
Forum: Blender
Topic: Blendigo 2.3.x test releases
Replies: 127
Views: 36867

Re: Blendigo 2.3.x test releases

Nice update, Thanks a ton! Too bad about the 'Group' stuff but that's alright, it just means I have to set up a few particle systems with different objects. I had to face the same situation whith group particules, assuming you randomly pick objects in the group, you could always create several plane...
by enricocerica
Sat Jan 23, 2010 11:16 pm
Forum: Works in Progress
Topic: Diet food
Replies: 7
Views: 3892

Re: Diet food

I really like the idea, maybe some edge split on the kinife and the fork and someway bigger to well identify the pill.
by enricocerica
Thu Jan 14, 2010 5:56 pm
Forum: Blender
Topic: Blendigo 2.2.11-d
Replies: 7
Views: 3557

Re: Blendigo 2.2.11-d

Hi Dougal2,

Did you already included something regarding the lens shift ?
Could you say more about 'Fix incorrect CRF path string' ?

Thanks
by enricocerica
Sun Jan 10, 2010 11:11 pm
Forum: Blender
Topic: Blendigo 2.2.11-c
Replies: 21
Views: 8898

Re: Blendigo 2.2.11-c

Hi Dougal2, I related a problem with nk materials on indigo node under Ubuntu when master started on Windows, I finally found the solution, I had to remove os.sep and replace it to force the "/" in the path instead of the "\" when windows is used to start the master, in that case Ubuntu does not rec...
by enricocerica
Thu Dec 31, 2009 10:23 pm
Forum: Indigo News and Announcements
Topic: Indigo 2.2.11
Replies: 28
Views: 18378

Re: Indigo 2.2.11

I updated my two Ubuntu 64 nodes with the 2.2.11 version, it works fine until I use nk data, it doesn't find the Al.nk (in this case) file anymore, I checked in the nkdata folder and it is there. Where do the nk files should be when using a node ?
by enricocerica
Mon Dec 28, 2009 10:46 pm
Forum: Works in Progress
Topic: Green living
Replies: 72
Views: 25593

Re: Green living

Great image Pibuz and nice atmosphere, I would do the books a bit smaller and some more indirect light in the kitchen would be nice imo.
by enricocerica
Mon Dec 28, 2009 10:41 pm
Forum: Finished Artwork
Topic: Some jewellery
Replies: 10
Views: 5423

Re: Some jewellery

Thanks for comments, Very nice ones Enrico. What were the jeweller's C&C's if that's ok to ask ? At start he thought they were photos. He was very surprised by the result and didn't believe all that stuf was fake. As he also makes works on demand, he is thinking of some simulation to present to cust...
by enricocerica
Mon Dec 28, 2009 10:34 pm
Forum: Indigo News and Announcements
Topic: Merry Christmas and a happy New Year!
Replies: 21
Views: 14125

Re: Merry Christmas and a happy New Year!

Yep, all the best to all of you.
by enricocerica
Tue Dec 22, 2009 7:11 am
Forum: Finished Artwork
Topic: Some jewellery
Replies: 10
Views: 5423

Some jewellery

Hi, I made some jewellery as a "proof of concept" for a jeweller who wanted to see what could be done with 3D rendering. Well, no creativity here, just some material tests and kitch stuff rendering. http://www.myline.be/myline/3D/562.jpg http://www.myline.be/myline/3D/560.jpg http://www.myline.be/my...
by enricocerica
Mon Dec 21, 2009 10:43 pm
Forum: Blender
Topic: Blendigo 2.2.11-b
Replies: 52
Views: 20398

Re: Blendigo 2.2.11-b

Thanks dougal2 for the clarifications, I made some confusion between mesh and object and indeed the subdivision appears on the mesh properties. Great to hear that shift lens will be automatically set based on the Blender values, that will be very useful. Another nice addition to Blendigo would be th...
by enricocerica
Mon Dec 21, 2009 3:48 am
Forum: Blender
Topic: Blendigo 2.2.11-b
Replies: 52
Views: 20398

Re: Blendigo 2.2.11-b

Hi Dougal2, First thanks for that update Second I agree with BigFan, it's a pain to manage light layers during render time. I made some additional tests and here are some remarks : The subdivision values are still stored in the scene properties, don't know why but imo this is not consistent as they ...
by enricocerica
Mon Dec 21, 2009 3:37 am
Forum: Finished Artwork
Topic: Rest
Replies: 14
Views: 7401

Re: Rest

Thanks for viewing and comments, @Pibuz: Yep, each image I do with this poor bot tend to be sad and it is intentional as it looks like a poor lost child :( @Doug Armand: Yes, animation with Blender internal renderer was the first intention, I made some tests and I'm a bit disappointed with the rende...
by enricocerica
Fri Dec 18, 2009 6:17 am
Forum: Finished Artwork
Topic: Rest
Replies: 14
Views: 7401

Rest

Hi,

Here is a night shot of my scifi city with a old friend.

Image
by enricocerica
Wed Dec 16, 2009 5:58 am
Forum: Finished Artwork
Topic: Some new interiors
Replies: 10
Views: 140261

Re: Some new interiors

Thanks for comments, @Pibuz: Indeed I'm not very happy with that dark foreground plant but too lazy to recal ;) @StompinTom: I'm not very satisfied with the displacement for grass and the particules hair or strand produce huge scene files so I finally opted for bilboards with a grass and alpha mask ...
by enricocerica
Wed Dec 16, 2009 5:49 am
Forum: Finished Artwork
Topic: Cartoonish vikings
Replies: 20
Views: 7766

Re: Cartoonish vikings

Hehe, really nice characters and very smooth walkcycle.The shots with the "back scenary" decorum are very natural, nice use of DOF and lighting. Congrats
Search found 157 matches