Search found 4731 matches

Search found 4731 matches
by Zom-B
Thu Dec 06, 2018 4:49 am
Forum: Finished Artwork
Topic: Want to ask?
Replies: 2
Views: 140

Re: Want to ask?

Awesome piece of compression art :D
by Zom-B
Thu Dec 06, 2018 4:42 am
Forum: Bugs and Requests
Topic: Indigo and C4D Bugs
Replies: 17
Views: 791

Re: Indigo and C4D Bugs

hey pavoda, well spotted!
Thanks for reporting, I add this to the Bugtracker.
by Zom-B
Mon Dec 03, 2018 10:32 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 10
Views: 865

Re: Indigo Renderer 4.2.23 Stable Release Candidate

simply open up the igs file you export with your 3D app in a texteditor, add this line and save, then open in latest Indigo build.
igs.JPG
Also doublecheck your system RAM usage during the start of rendering, does it mayes out?
Can you provide info about your GPU and System Memory amount?
by Zom-B
Sat Dec 01, 2018 8:31 pm
Forum: Indigo General Stuff
Topic: Round Corners
Replies: 6
Views: 396

Re: Round Corners

+1
I would also love to see this "hack" possible in Indigo. It is a mayor pain to bevel meshes from CAD import and can take a lot of time.
by Zom-B
Sat Dec 01, 2018 6:36 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 10
Views: 865

Re: Indigo Renderer 4.2.23 Stable Release Candidate

Hey noelyone, since some time there is a option called allow high quality BVH that is on by default. In C4D you can disable it, other exporters hopefully have that option too. <allow_high_quality_bvh>true</allow_high_quality_bvh> Having this enabled instances aren't used for the scene and GPU render...
by Zom-B
Tue Nov 27, 2018 11:04 am
Forum: Bugs and Requests
Topic: Skindigo Crashes with pipes
Replies: 4
Views: 164

Re: Skindigo Crashes with pipes

Feel free to use this code for dropbox registration, so we both get some extra space for free: https://db.tt/5ZkFltiM Trial should not be limited in functionality here besides render resolution. Try opening the exported scene manualy, not out of sketchup, by that Indigo needs an extra click to start...
by Zom-B
Tue Nov 27, 2018 8:19 am
Forum: Bugs and Requests
Topic: Skindigo Crashes with pipes
Replies: 4
Views: 164

Re: Skindigo Crashes with pipes

hey bconverse, feel free to upload to dropbox and link here or use other external filehoster. I can take a look at the PIGS that you can save out of indigo. Just open Indigo and inside that open the last scene that crashed. Now after loading the scene, and before hitting render, do save the file as ...
by Zom-B
Tue Nov 27, 2018 1:38 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.2.21
Replies: 9
Views: 750

Re: Indigo for Cinema 4D 4.2.21

Hey Raphael, thanks a lot for your detailed feedback, that very appreciated... but somehow got lost here in plain sight :shock: I'll add your points into the bugtracker and since fused finally overcome the R20 adoption for the exporter in 4.2.22 , further tweaks, fixes and features can now be addres...
by Zom-B
Sun Nov 25, 2018 4:12 am
Forum: Indigo General Stuff
Topic: Need a new mat structure to make indigo popular
Replies: 10
Views: 420

Re: Need a new mat structure to make indigo popular

after answering the same beginner questions over and over again because people nowadays tend rather to ask then try or search for a answer I lost my motivation to do so further...
by Zom-B
Thu Nov 22, 2018 2:21 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.21 Beta Release
Replies: 11
Views: 985

Re: Indigo Renderer 4.2.21 Beta Release

sounds like you open a multichannel EXR in PS that doesn't support it.
Doublecheck to save as single channel EXR (disable the combined checkbox in Indigo GUI settings).
Also for older PS versions try this plugin, for full multi Layer EXR usabilty: https://www.exr-io.com/
by Zom-B
Tue Nov 20, 2018 5:59 pm
Forum: Indigo General Stuff
Topic: EXR or not EXR?
Replies: 10
Views: 217

Re: EXR or not EXR?

You even can save multilayered EXRs in Indigo, and it seems that is what you do without a propper PS PlugIn to load it. Try this one: https://www.exr-io.com/ I'm getting more and more let down by Adobe and the devlopment of PS and AE during the last years, the focusis shifting away from beeing state...
by Zom-B
Fri Nov 16, 2018 8:39 am
Forum: Bugs and Requests
Topic: Indigo and C4D Bugs
Replies: 17
Views: 791

Re: Indigo and C4D Bugs

Hey pavoda,

tested & confirmed.
Did a Ticket on the Bugtracker for the devs to fix it.

Thanks again for reporting!
by Zom-B
Fri Nov 16, 2018 6:19 am
Forum: Bugs and Requests
Topic: Indigo and C4D Bugs
Replies: 17
Views: 791

Re: Indigo and C4D Bugs

Hi, i noticed following problem If use sphere with HDR map to illuminate scene result looks different for CPU and GPU render. Look to the images. Hey pavoda, did you put a HDRI on a sphere object here?! GPU atm doesn't render any sphere primitives, you need to uncheck the "perfrect sphere" checkbox...
by Zom-B
Tue Oct 30, 2018 9:40 pm
Forum: Works in Progress
Topic: Landscapes
Replies: 103
Views: 24459

Re: Landscapes

hey yonosoy,

I found this keynote about planet ecosystem generation in the Star Citizen game:
https://www.youtube.com/watch?v=JNj986LBYD4

Maybe interesting for you (and others) :)
by Zom-B
Fri Oct 26, 2018 11:09 am
Forum: Works in Progress
Topic: Landscapes
Replies: 103
Views: 24459

Re: Landscapes

yonosoy wrote:
Fri Oct 26, 2018 1:19 am
Still v3.8. Waiting for a window in v4 (atmosphere seems that don´t work right actually, the samplecount decrease constantly).
Can you maybe provide a super simply scene that shows this issue as pigs?
Search found 4731 matches