Here we always use the Y plane as the heigh.
When we got a calculation in two planes we always use X and Y for width and heigh. Think is something like metric vs. british measures
"Everybody got his style to cook potatoes"
Search found 7 matches
- Tue Mar 13, 2007 4:13 am
- Forum: Cinema 4D
- Topic: Indigo Exporter for 0.7t5 - beta release
- Replies: 234
- Views: 69101
- Tue Mar 13, 2007 4:02 am
- Forum: Cinema 4D
- Topic: Indigo Exporter for 0.7t5 - beta release
- Replies: 234
- Views: 69101
- Tue Mar 13, 2007 1:28 am
- Forum: Cinema 4D
- Topic: Indigo Exporter for 0.7t5 - beta release
- Replies: 234
- Views: 69101
@fabrice
Put this two lines at the end of the tmyrendersettingsexp.str
Cheers.
Put this two lines at the end of the tmyrendersettingsexp.str
Code: Select all
TYPE_LATLONG "Lat/Long";
TYPE_SPHERICAL "Spherical";
- Sat Mar 10, 2007 3:39 pm
- Forum: Cinema 4D
- Topic: Indigo Exporter for 0.7t5 - beta release
- Replies: 234
- Views: 69101
- Thu Nov 09, 2006 12:47 am
- Forum: Cinema 4D
- Topic: www.c4dbrasil.com
- Replies: 0
- Views: 6306
- Fri Oct 20, 2006 8:50 am
- Forum: Cinema 4D
- Topic: www.c4dtextures.com
- Replies: 2
- Views: 3156
www.c4dtextures.com
Hi, here is a link I think will be useful for many.
http://www.c4dtextures.com
Is a site where you can download textures, materials and shaders for Cinema 4D and BodyPaint 3D.
Cheers.
http://www.c4dtextures.com
Is a site where you can download textures, materials and shaders for Cinema 4D and BodyPaint 3D.
Cheers.
- Mon Jul 03, 2006 6:36 am
- Forum: Off Topic
- Topic: At Last!!!
- Replies: 0
- Views: 13168
At Last!!!
Yes!!!, at last our own forum.
Congrats for all the people who make this possible.
Cheers.
Congrats for all the people who make this possible.
Cheers.