Search found 14 matches

Search found 14 matches • Page 1 of 1
by scyguo
Thu Jun 19, 2008 10:34 pm
Forum: Blender
Topic: Blendigo for v1.1.5
Replies: 203
Views: 50993

Hi!
SmartDen - I've got some sugestion about selecting material to mix (in blend type). Everything goes nice when we have few material, but with a lot of it selecting material has limited becouse list are displayed in single column.

http://img364.imageshack.us/img364/4650/blendigolm6.jpg
by scyguo
Fri Jun 13, 2008 3:41 am
Forum: Blender
Topic: Blendigo for v1.1.5
Replies: 203
Views: 50993

Thanks SmartDen! Now works fine :)
by scyguo
Fri Jun 13, 2008 2:41 am
Forum: Blender
Topic: Blendigo for v1.1.5
Replies: 203
Views: 50993

Hi! First - guys You rocks! I got some trouble with blend material when try render with blend material (phong+sss) indigo gives me error: http://img126.imageshack.us/img126/7328/erroryv8.jpg I've try with different scenes, all UV checked (means working), displaced mesh on blend material (not childre...
by scyguo
Wed May 28, 2008 9:49 pm
Forum: Blender
Topic: Immediate problem!
Replies: 22
Views: 6585

hi
maybe help: try to select any mesh in scene and start blendigo
by scyguo
Wed Jan 23, 2008 10:32 pm
Forum: Indigo News and Announcements
Topic: Indigo 1.0.6
Replies: 73
Views: 42958

alpha from indigo :shock: :shock:

BIG THANKS !!!

:) You make my day
by scyguo
Sat Jun 02, 2007 6:53 am
Forum: Bugs and Requests
Topic: [BUG] Indigo 0.8 stable null material shadows
Replies: 14
Views: 3830

:) thanks!
It's working - renders are clear with bdir off - needs more time but it is no difference between nools alpha and background
thanks again!
by scyguo
Thu May 31, 2007 10:25 am
Forum: Bugs and Requests
Topic: [BUG] Indigo 0.8 stable null material shadows
Replies: 14
Views: 3830

yes, official stable 0.8 - winxp64pro, latest blendigo mod from Bigfan and blender244 In 0.8 test3 there is another problem with nools alpha - object with blend nool behind another blend nool was invisible. In new official 0.8 this is solved - there is only that strange nools alpha or maybe somethin...
by scyguo
Wed May 30, 2007 10:53 pm
Forum: Bugs and Requests
Topic: [BUG] Indigo 0.8 stable null material shadows
Replies: 14
Views: 3830

hi
I've noticed same problem - looks like nools alpha bug
set: mlt+bdir+hybrid
env: sunsky
Image
Image
by scyguo
Wed May 16, 2007 11:36 pm
Forum: Blender
Topic: DEV-thread - Blendigo v0.8 - material-editor-exporter
Replies: 97
Views: 29913

try with small film size - 8mm and F-stop 1.4
and don't forget about focus distance
by scyguo
Mon May 07, 2007 8:53 pm
Forum: Indigo General Stuff
Topic: is maxwell a better renderer?
Replies: 78
Views: 23687

:) IMHO most user friendly unbiased engine is fprime but is only for LW - almost realtime preview (best feature) and pretty good speed but lack off options/controll. Maybe with new Blender handles will be possibility to build some kind off fprime's window with power off Indigo :roll:
by scyguo
Tue Apr 03, 2007 8:39 pm
Forum: Blender
Topic: DEV-thread - Blendigo v0.7 - material-editor-exporter
Replies: 521
Views: 113085

hi
at first - thanks for hard working

and about converting blender materials: nice feature, but not for all :) Please, leave blendigo's material editor as is (default grey diffuse for all blender materials). Maybe button "get basic materials settings from blender" will be good solution for all?
by scyguo
Fri Dec 29, 2006 10:47 am
Forum: Blender
Topic: Indigo_export_0.6test6_beta1
Replies: 18
Views: 10307

Don't sorry leope :)
I'll try to find someone to help with this problem.
by scyguo
Tue Dec 19, 2006 9:11 pm
Forum: Blender
Topic: Indigo_export_0.6test6_beta1
Replies: 18
Views: 10307

Hi!
Are You going to add autosmooth option or some kind of smoothin group (ex. based on creases or something) to future exporter version? Or maybe paste this part of code from other exporters? I have read older post and this option will be very welcomed :)
Search found 14 matches • Page 1 of 1