Search found 6072 matches

Search found 6072 matches
by OnoSendai
Tue Jun 30, 2020 4:00 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.9 Beta
Replies: 19
Views: 1396

Re: Indigo Renderer 4.4.9 Beta

Screen Shot 2020-06-27 at 20.45.31.png Hello Indigo team, This issue has raised before. Noise reduction does not work most of the time. It's not a scene issue. It's not an Intel issue as it does not happen to other renderers who use the same algorithm, it has something to do with implementation. I ...
by OnoSendai
Thu Jun 25, 2020 3:14 am
Forum: 3D Studio MAX
Topic: Final version of usable exporter for 3ds max?
Replies: 5
Views: 648

Re: Final version of usable exporter for 3ds max?

Hi Zed,
We will focus more on the exporters soon.

Currently I'm finishing up some GPU SSS stuff, and we are working on our online licensing system also (which is mostly done).

Scatter support in our exporters is something that should definitely be in there.
by OnoSendai
Wed Jun 24, 2020 3:00 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.9 Beta
Replies: 19
Views: 1396

Re: Indigo Renderer 4.4.9 Beta

Hi,
That .igm file renders fine for me.
by OnoSendai
Wed Jun 24, 2020 1:10 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.9 Beta
Replies: 19
Views: 1396

Re: Indigo Renderer 4.4.9 Beta

wob: can you email us the scene please?
support@indigorenderer.com
by OnoSendai
Tue Jun 23, 2020 11:47 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.9 Beta
Replies: 19
Views: 1396

Indigo Renderer 4.4.9 Beta

This is a Beta release. If you spot any bugs or problems, please make a post about them in this thread. Thanks! Indigo for Windows 64-bit: IndigoRenderer_4.4.9_Setup.exe Indigo for Linux 64-bit: IndigoRenderer_v4.4.9.tar.gz Indigo for Mac OS X (10.9 - ): IndigoRenderer4.4.9.dmg Indigo RT for Windows...
by OnoSendai
Mon Jun 22, 2020 4:16 am
Forum: Off Topic
Topic: h
Replies: 134
Views: 68082

Re: h

wob: this is using Indigo scattering, which creates the instances in Indigo itself.

This tends to be a lot faster and use less memory, since it avoids the export process, doesn't try and render previews in C4d, etc..
by OnoSendai
Mon Jun 22, 2020 12:18 am
Forum: Off Topic
Topic: h
Replies: 134
Views: 68082

Re: h

Ok, adding,
This is a test with the following shader:

Code: Select all

def evalCreate(int index, vec3 p) bool :
  normalWS(env).z > 0.8
p.s. excuse me for posting such an ugly image in your thread of beautiful images :) (feel free to remove)
by OnoSendai
Wed Jun 17, 2020 3:09 am
Forum: Off Topic
Topic: h
Replies: 134
Views: 68082

Re: h

Looks good, is that with the updated sky model? (e.g. with latest Indigo release)
by OnoSendai
Thu Jun 04, 2020 3:09 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.8 Beta
Replies: 28
Views: 2590

Re: Indigo Renderer 4.4.8 Beta

Upon further investigation, the problem is with running out of total GPU memory, not with the size of any particular allocation.

I have improved the behaviour of Indigo to show an error dialog when we get such a GPU error, instead of just printing to the render log.
by OnoSendai
Sat May 30, 2020 3:49 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.8 Beta
Replies: 28
Views: 2590

Re: Indigo Renderer 4.4.8 Beta

I replied to your email, but i'll answer here as well for others: What the problem is, is a memory allocation failure. If you look in the Indigo render log (under render settings on the right side of Indigo), you will probably see something like Exception while advancing OpenCL PT on device 'GeForce...
by OnoSendai
Sat May 30, 2020 12:27 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.8 Beta
Replies: 28
Views: 2590

Re: Indigo Renderer 4.4.8 Beta

Since Beta 4.4.5, GPU rendering via SketchUp with >300 M Polygons is problematic. If GPU rendering and/or denoising is enabled, rendering process starts but with 0.00 samples per pixel and 0 M samples. It doesn't get any higher than 0 and this problem occurs more than 70% in scences with this much ...
by OnoSendai
Fri May 15, 2020 12:35 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.7 Beta
Replies: 11
Views: 1072

Re: Indigo Renderer 4.4.7 Beta

Released 4.4.8 with a fix for the colours on GPU: https://www.indigorenderer.com/forum/vi ... =1&t=15466
by OnoSendai
Fri May 15, 2020 12:33 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.8 Beta
Replies: 28
Views: 2590

Indigo Renderer 4.4.8 Beta

This is a Beta release. If you spot any bugs or problems, please make a post about them in this thread. Thanks! Indigo for Windows 64-bit: IndigoRenderer_4.4.8_Setup.exe Indigo for Linux 64-bit: IndigoRenderer_v4.4.8.tar.gz Indigo for Mac OS X (10.9 - ): IndigoRenderer4.4.8.dmg Indigo RT for Windows...
by OnoSendai
Thu May 14, 2020 4:05 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.7 Beta
Replies: 11
Views: 1072

Re: Indigo Renderer 4.4.7 Beta

Currently I'm testing with an AMD GPU and a Nvidia GPU. Scaling works almost perfectly when using both GPUs, GPU usage is > 95% using both at once. Maybe it's an issue with multiple Nvidia GPUs at once, will try that out soon.
by OnoSendai
Thu May 14, 2020 4:26 am
Forum: SketchUp
Topic: SkIndigo 4.2.25.2
Replies: 4
Views: 1305

Re: SkIndigo 4.2.25.2

soon :)
Search found 6072 matches