Search found 271 matches

Search found 271 matches
by oodmb
Wed Jul 29, 2009 8:18 am
Forum: Off Topic
Topic: I was bored: Here is something to play with.
Replies: 0
Views: 3307

I was bored: Here is something to play with.

http://www.bandafu.com/squigly.html


I made this in javascript before finals. the downloadable version on my current webpage, http://www.andrew.cmu.edu/user/mmirman/ is in c# and includes ability to have them mate.
by oodmb
Sun Apr 26, 2009 8:41 am
Forum: Indigo General Stuff
Topic: What going to happen to us?
Replies: 153
Views: 62672

Re: What going to happen to us?

I fully support Ono's right to make money off of his hard work. I do not necessarily think that this is the optimal way to do it, but not really my decision to make. Every person should have the right to make money doing what they enjoy/are best at. If you do what you enjoy, the amount of money earn...
by oodmb
Tue Dec 16, 2008 8:23 am
Forum: Off Topic
Topic: Unbiased Caustic Forecasting
Replies: 2
Views: 1746

wooo! I love it.

perfect timing too. Just after i refactored the core of my renderer.
by oodmb
Sat May 03, 2008 5:31 pm
Forum: Off Topic
Topic: Crazy math
Replies: 13
Views: 3959

how'd you make squared stuff into postscript ?
by oodmb
Sat May 03, 2008 2:07 am
Forum: Off Topic
Topic: Crazy math
Replies: 13
Views: 3959

well, how are you representing your complex numbers? (a+bi)^c ? if that's how your doing it, comparing two complex numbers, or a complex number to a regular number is sort of meaningless, because these complex numbers are basically vectors on the complex plane, and you can't really compare two vecto...
by oodmb
Sat Apr 26, 2008 1:56 am
Forum: Off Topic
Topic: Interactive Raytracing
Replies: 1
Views: 1587

thats a really interesting paper, i like it. I've been thinking about a system thats a mix between unbiased progressive bidirectional (like in the paper instant GI), radiance caching, and this, which would be compatible with MLT, i still have to figure out if my system would end up being unbiased, o...
by oodmb
Sat Jan 19, 2008 2:09 pm
Forum: Off Topic
Topic: Any Java programmers here?
Replies: 27
Views: 7583

thats certainly odd... i see, it just seems to apply to the == operator though, the others work (the == operator seems to work that way for every primitive Object type) <= and >= still seem to work as expected though. this goes against everything my teacher just taught us about java.
by oodmb
Fri Jan 18, 2008 10:18 am
Forum: Off Topic
Topic: Any Java programmers here?
Replies: 27
Views: 7583

that should also work.
by oodmb
Fri Jan 18, 2008 8:16 am
Forum: Off Topic
Topic: Any Java programmers here?
Replies: 27
Views: 7583

try plugging this in, it gives you the correct result every time (== is case and space sensitive) String str="flap"; String stra="flip"; String flo="flap"; System.out.println(str==stra); System.out.println(str==flo); System.out.println(str=="flip"); System.out.println(str=="flap"); System.out.printl...
by oodmb
Thu Jan 17, 2008 10:10 am
Forum: Off Topic
Topic: Any Java programmers here?
Replies: 27
Views: 7583

the only ones of those i disagree with is 4 and 5 String, Double, Integer, Character, Short, Long, and Float are "special" java classes that do not behave like other java classes. a primitive type and its Object type are almost synonymous. it is true that there is no primitive type for String, but t...
by oodmb
Wed Jan 16, 2008 4:32 am
Forum: Off Topic
Topic: Any Java programmers here?
Replies: 27
Views: 7583

first of all, try using eclipse instead of netbeans, you get a lot more useful features, even if the interface is slightly more complicated for a beginner. -easier compile -easier package view -easier to create new classes and such -code auto complete -realtime error checking (i don't know if netbea...
by oodmb
Wed Jan 16, 2008 2:37 am
Forum: Off Topic
Topic: Any Java programmers here?
Replies: 27
Views: 7583

i can't say how "here" i really am, but i am a Java programmer. i started learning Java in a class, and we really weren't learning Java, we were learning logic flow and ultra basics. assuming you know how memory works in c++, you might want to go ahead and learn the basics of formating in Java, then...
by oodmb
Sun Oct 28, 2007 5:29 am
Forum: Off Topic
Topic: random hemisphere (tlrcam related
Replies: 84
Views: 19214

i'm pretty sure its also fixed.
by oodmb
Sun Oct 28, 2007 5:25 am
Forum: Off Topic
Topic: random hemisphere (tlrcam related
Replies: 84
Views: 19214

i fixed the radiosity issue by adding tonemapping. i changed the traversal code to handle more complex things much faster and changed the build code a bit. it now renders things about 6 times as fast. i added/fixed bidirectional. in order to get it working much faster though i need to add ray catchi...
by oodmb
Wed Oct 24, 2007 3:54 am
Forum: Bugs and Requests
Topic: [REQ] Aereo noise
Replies: 5
Views: 1939

if indigo's mlt works like the ones i've seen, lightsources arent realy rendered in as indirect light and only as part of the direct light, which is far quicker anyway.
Search found 271 matches