Thanks ZomB, very kind as always!!!
Now i must study...
Search found 38 matches
- Sun Dec 14, 2008 4:57 am
- Forum: Indigo General Stuff
- Topic: Indigo Shader Language
- Replies: 2
- Views: 2090
- Sat Dec 13, 2008 8:08 am
- Forum: Indigo General Stuff
- Topic: Indigo Shader Language
- Replies: 2
- Views: 2090
Indigo Shader Language
Just a little question: where i can get something about basis of ISL?':roll:'
Thanks in advance
Mario
Thanks in advance
Mario
- Fri Nov 14, 2008 5:28 am
- Forum: Works in Progress
- Topic: Tropical village
- Replies: 18
- Views: 10261
Just a question...
Ehi guys, what's the best way to get this sky ? Only post or another?
Thanks in advance!!!!!
Mario
Thanks in advance!!!!!
Mario
- Tue Nov 04, 2008 7:54 am
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 59633
- Sun Jun 15, 2008 11:04 pm
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 50961
A bit of patience...
Every time he same story: when a new version of software come out...PANIC!!!! But, after a few time, the use become normal. Example, in Blender the UV face select is missed, but SmartDen is guilty for this? I think no!!! He made a BIG WORK for all the Blender-Indigo people, don't forget. I think the...
- Fri Apr 18, 2008 7:44 am
- Forum: Blender
- Topic: Sun Position Calculator
- Replies: 16
- Views: 7692
- Tue Apr 01, 2008 4:11 am
- Forum: Indigo News and Announcements
- Topic: Indigo 1.0.9 (1.0 stable)
- Replies: 72
- Views: 42223
SSE1
Now it work with SSE 1.
Thanks!!!!!!!!!!!!!
Mario
Thanks!!!!!!!!!!!!!
Mario
- Fri Mar 28, 2008 7:28 am
- Forum: Indigo News and Announcements
- Topic: Indigo 1.0.9 (1.0 stable)
- Replies: 72
- Views: 42223
SSE1?
Don't work with SSE1?
- Fri Feb 01, 2008 12:01 am
- Forum: Finished Artwork
- Topic: Room (up date 1/02/08)
- Replies: 14
- Views: 4107
- Sat Oct 13, 2007 1:17 am
- Forum: Works in Progress
- Topic: Toyota Dealership WIP
- Replies: 13
- Views: 4448
- Sat May 26, 2007 2:17 am
- Forum: Off Topic
- Topic: Focal lenght and Blender camera units
- Replies: 4
- Views: 2370
Focal lenght and Blender camera units
What's the relationship between digital camera's focal lenght and Blender camera units? (example: 5 mm in camera focal lenght in Blender is......?)
Thanks to all
Thanks to all
- Sun Apr 29, 2007 10:06 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 0.8 test 1
- Replies: 68
- Views: 34914
Thnx a lot!!!!! RQMC is Radiosity Quasi Montecarlo method? http://www2.indigorenderer.com/joomla/f ... on_eek.gif
Shocked
( I hope, so the render time decrease!)
Now i'll try to use 0.8!!! Great Ono!!!
Shocked
( I hope, so the render time decrease!)
Now i'll try to use 0.8!!! Great Ono!!!
- Sun Mar 11, 2007 5:39 am
- Forum: Works in Progress
- Topic: Suggestions?
- Replies: 0
- Views: 5658
Suggestions?
http://img408.imageshack.us/my.php?image=im1173544220tj3.png This is rendered with 0.6. The lenses are differents only for the color, but the same ior. The lens in the upper right corner don't "change" the knife border... What do you think? Suggestion for this scene? ( light, objects, etc) Thanks Ma...
- Tue Mar 06, 2007 7:13 am
- Forum: Indigo General Stuff
- Topic: Caustics...How to2
- Replies: 0
- Views: 5666
Caustics...How to2
This is my attempt with 0.6. As you can see, there is a caustic from the little lens, but with 0.7... no caustics...Sigh...
Have you some suggestions?
[img=http://img407.imageshack.us/img407/32/i ... sz3.th.png]
Have you some suggestions?
[img=http://img407.imageshack.us/img407/32/i ... sz3.th.png]
- Sun Mar 04, 2007 2:14 am
- Forum: Indigo General Stuff
- Topic: Caustics...How to?
- Replies: 14
- Views: 5948