Search found 216 matches

Search found 216 matches
by madcoo
Wed Jun 16, 2010 6:34 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer GPU acceleration
Replies: 99
Views: 41182

Re: Indigo Renderer GPU acceleration

Thanks, I'll do!
by madcoo
Wed Jun 16, 2010 12:03 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer GPU acceleration
Replies: 99
Views: 41182

Re: Indigo Renderer GPU acceleration

(Sorry for the dumb question...)
Where can you download Indigo's GPU-supported version???
Cheers!
:)
by madcoo
Sat Jun 05, 2010 4:51 am
Forum: Works in Progress
Topic: Living and reading room
Replies: 13
Views: 5483

Re: Living and reading room

Hey Mily !!!

I've eventually installed the Bevel plugin - I have to say it's absolutely FANTASTIIIIIC !
Many many thanks for that, I'm really glad you gave me this tip !!!

Cheers!
:D
by madcoo
Tue Apr 27, 2010 6:40 pm
Forum: SketchUp
Topic: SkIndigo 2.0.12c (Updated 26 Aug 09)
Replies: 63
Views: 23201

Re: SkIndigo 2.0.12c (Updated 26 Aug 09)

Got it!!!

I tried it with a quick modelling test and it looks ok...

Thaaaaaaanks !!!
:mrgreen:
by madcoo
Tue Apr 27, 2010 2:32 am
Forum: SketchUp
Topic: SkIndigo 2.0.12c (Updated 26 Aug 09)
Replies: 63
Views: 23201

Re: SkIndigo 2.0.12c (Updated 26 Aug 09)

Indigo will tell the difference by the name :wink: "tree-dummy" will be substituted by "tree", "bench_dummy" by "bench" and so on 8) :shock: AMAZING !!! I guess Indigo looks for the original component, referring to the name before "_dummy", then? :roll: Sounds great anyway!!! Many thanks Pibuz! :D
by madcoo
Tue Apr 27, 2010 1:11 am
Forum: SketchUp
Topic: SkIndigo 2.0.12c (Updated 26 Aug 09)
Replies: 63
Views: 23201

Re: SkIndigo 2.0.12c (Updated 26 Aug 09)

That's good news! But how does Indigo recognise which dummy belongs to which original? Let's say I have numerous trees and benches, for example. 1) I model an original tree, instance it and replace it with "tree_dummies". 2) I model an original bench, instance it and replace it with "bench_dummies"....
by madcoo
Mon Apr 26, 2010 8:58 pm
Forum: SketchUp
Topic: SkIndigo 2.0.12c (Updated 26 Aug 09)
Replies: 63
Views: 23201

Re: SkIndigo 2.0.12c (Updated 26 Aug 09)

Hi! I tried the "tree_dummy" technique and it works perfectly! 1) Right-click on the original model 2) Select "enable instancing" 3) Model a basic shape and enable instancing on it too 4) Spread around your basic shapes 5) Replace the basic shapes' instances with the original model 6) Render! One mo...
by madcoo
Thu Apr 22, 2010 9:30 pm
Forum: SketchUp
Topic: SkIndigo 2.0.12c (Updated 26 Aug 09)
Replies: 63
Views: 23201

Re: SkIndigo 2.0.12c (Updated 26 Aug 09)

FANTASTIC !!!

I'll try it tonight, when I'm back from work.

Thaaaaanks!
:D
by madcoo
Thu Apr 22, 2010 7:13 pm
Forum: SketchUp
Topic: SkIndigo 2.0.12c (Updated 26 Aug 09)
Replies: 63
Views: 23201

Re: SkIndigo 2.0.12c (Updated 26 Aug 09)

Hi! I'm totally new to "instancing" and I was looking for some tips, until I found this interesting post... So, if I try Pibuz's second method, this means that the "tree_dummies" will be replaced with the original "tree" in the final render, while in the SU view I will only have basic shapes for eve...
by madcoo
Tue Apr 20, 2010 1:43 am
Forum: Works in Progress
Topic: First use of an Environment Map
Replies: 16
Views: 9626

Re: First use of an Environment Map

Sounds absolutely great!
:D

I'm back from holidays :mrgreen: , I'll try this as soon as possible, many thanks djeego!
:wink:
by madcoo
Sun Apr 11, 2010 6:34 am
Forum: Works in Progress
Topic: First use of an Environment Map
Replies: 16
Views: 9626

Re: First use of an Environment Map

:shock: :shock: :shock:

SOUNDS GREAAAAAAAAAAT !!!!!!!!!

Will try it !!!!

Sounds great for trees, plants, etc !!!!

I'll have a look at the tutorial !!!

Many thanks Djeego!
:D
by madcoo
Sat Apr 10, 2010 9:48 pm
Forum: Works in Progress
Topic: First use of an Environment Map
Replies: 16
Views: 9626

Re: First use of an Environment Map

:D

Many thanks Djeego, I'll try it and let you know about it !!!

I'll have to have a look on the internet to see what "instancing" is.
I know components and groups, but nothing about "instances"...

Thanks!
:wink:
by madcoo
Sat Apr 10, 2010 9:46 pm
Forum: Works in Progress
Topic: Glass
Replies: 224
Views: 253965

Re: Glass

I second everyone on this - BEAUTIFUL !!

Well done !
:D
by madcoo
Sat Apr 10, 2010 7:19 am
Forum: Works in Progress
Topic: First use of an Environment Map
Replies: 16
Views: 9626

Re: First use of an Environment Map

As asked Pibuz, here are the lights and floor settings: LIGHTS: - Phong - IOR 1.2 - Exponent 250 - Emission 1.0 Emitting attributes: - assign preset => 34W Fluorescent Tube (cool) (default settings, i.e Temperature = 6000, Power = 34, Efficacy = 50) [*][/b] FLOOR: - Phong - IOR 1.3 - Exponent 10000 ...
by madcoo
Sat Apr 10, 2010 1:47 am
Forum: Works in Progress
Topic: First use of an Environment Map
Replies: 16
Views: 9626

Re: First use of an Environment Map

Thanks Djeego!

Indeed, finding the right settings for light is a hell of a challenge!!!
I think I'll make myself a basic scene with the same polygon repeated several times, but with different values, so I can visually see (so to speak) the effects of the settings.
Search found 216 matches