Search found 418 matches
- Mon Feb 10, 2014 11:56 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.8.0 Beta Release
- Replies: 53
- Views: 41633
Re: Indigo Renderer 3.8.0 Beta Release
On linux (ubuntu 13.10 x64), the interface is lacking all the icons, witch this message error in the console : libpng warning: Incompatible libpng version in application and library libpng warning: Application was compiled with png.h from libpng-1.2.42 libpng warning: Application is running with png...
- Sat Jul 23, 2011 4:02 am
- Forum: Blender
- Topic: IMPORTANT POLL: Continuing support for Blender 2.49
- Replies: 24
- Views: 10008
Re: IMPORTANT POLL: Continuing support for Blender 2.49
No sir !
2.49 is history for me.
2.49 is history for me.
- Fri Jul 22, 2011 8:42 pm
- Forum: Finished Artwork
- Topic: Some recent work
- Replies: 17
- Views: 13373
Re: Some recent work
Stunning work !
- Sat Jul 09, 2011 11:03 pm
- Forum: Language Forum
- Topic: problème matériaux indigo !!
- Replies: 2
- Views: 9888
Re: problème matériaux indigo !!
Salut, Effectivement, pour obtenir ce relief il faut utiliser une displacement map -> faire comme indiqué par Ctzn. Autre truc important, il faut s'assurer que le mesh ait des dimensions réalistes. Pour un canapé, si le matériau indique un déplacement de 3cm, et que ton mesh fait 100m de long, et bi...
- Sat Jul 02, 2011 2:46 am
- Forum: Blender
- Topic: problème "external material" !!
- Replies: 3
- Views: 3080
Re: problème "external material" !!
Pour le moment, les matériaux externes ne fonctionnent pas avec blendigo (3.0.10.1 pour blender 2.58).
Mais ça devrait être le cas prochainement.
Mais ça devrait être le cas prochainement.
- Fri Jul 01, 2011 4:44 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.58) 3.0.10.1
- Replies: 98
- Views: 36574
Re: Blendigo (for Blender 2.58) 3.0.10.1
Here's a quick question for blendigo masters regarding UV sets : I have a mesh with two UV sets, say UVTex-A and UVTex-B. I want use a material wich is a blend of 2 materials, with a blend map. Now that blend map must use the second UV set, UVTex-B. Is it possible, and how ? I tried to set the "UV T...
- Thu Jun 30, 2011 10:34 pm
- Forum: Blender
- Topic: Blendigo (for Blender 2.58) 3.0.10.1
- Replies: 98
- Views: 36574
Re: Blendigo (for Blender 2.5x) 3.0.10.1
I think I found the source of my problem, the solution was simple, yet not that obvious : in order for particle + dupligroup to work, the original group must be on a visible layer (not necessarily visible by the camera, but present somewhere on the scene).
Now I'm a happy camper !
Now I'm a happy camper !
- Thu Jun 30, 2011 8:13 pm
- Forum: Blender
- Topic: Blendigo (for Blender 2.58) 3.0.10.1
- Replies: 98
- Views: 36574
Re: Blendigo (for Blender 2.5x) 3.0.10.1
Hmmm... make sure you're at frame 1? If you don't mind, post a simple .blend file and I can take a look, if you want! So I erased everything in the scene except the plane with particles, and now it's working... There's something fishy... I'm at frame 1 by the way. I guess I'll have to invetigate fu...
- Thu Jun 30, 2011 5:12 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.58) 3.0.10.1
- Replies: 98
- Views: 36574
Re: Blendigo (for Blender 2.5x) 3.0.10.1
@StompinTom : Superb example !... And you call that "simple" ?
Well, there's something I must be doing wrong, no matter what I do, my particles simply abort the export.
I'm using the same technique as you describe though : dupligroups with particles.
Well, there's something I must be doing wrong, no matter what I do, my particles simply abort the export.
I'm using the same technique as you describe though : dupligroups with particles.
- Thu Jun 30, 2011 12:58 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.58) 3.0.10.1
- Replies: 98
- Views: 36574
Re: Blendigo (for Blender 2.5x) 3.0.10.1
That strange bug due to longer version number is indeed fixed (how a longer version number can screw up the export process is a total mystery to me, btw...) I found an issue regarding particles : the "disable from rendering" option in the modifier panel seems to be ignored (the little camera icon, n...
- Wed Jun 29, 2011 8:06 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.58) 3.0.10.1
- Replies: 98
- Views: 36574
Re: Blendigo (for Blender 2.5x) 3.0.10.1
Hi Dougal, thanks for the update. I have the same error message than Sernick. I'm using a scene that worked fine with the previous iteration of blendigo, but now I have this error message : [Indigo 2011-Jun-28 21:56:33] INFO: Export render settings [Indigo 2011-Jun-28 21:58:33] ERROR: not all argume...
- Wed Jun 29, 2011 3:26 am
- Forum: Indigo Help
- Topic: besoin d'aide svp !
- Replies: 11
- Views: 5435
Re: besoin d'aide svp !
Je suppose que tu es sous windows, apparement il n'est pas nécessaire de spécifier le chemin. Par contre pour afficher la console, je ne peux pas t'aider, je n'utilise plus windows. De mémoire, tu dois pouvoir la lancer dans le menu "accessoires", puis ensuite lancer blender depuis la console... enf...
- Wed Jun 29, 2011 2:52 am
- Forum: Indigo Help
- Topic: besoin d'aide svp !
- Replies: 11
- Views: 5435
Re: besoin d'aide svp !
ps : pour les messages en français je crois qu'il vaut mieux poster ici : http://www.indigorenderer.com/forum/viewforum.php?f=15
- Wed Jun 29, 2011 2:51 am
- Forum: Indigo Help
- Topic: besoin d'aide svp !
- Replies: 11
- Views: 5435
Re: besoin d'aide svp !
Ca peut venir de plusieurs choses : texture manquante, éclairage trop faible, mesh qui pose problème, ou tout simplement le chemin vers l'exécutable d'indigo mal indiqué. La seule façon de savoir d'ou vient le problème, c'est de lancer blender à partir d'une console, et d'y regarder les messages d'e...
- Sat Jun 25, 2011 3:10 am
- Forum: Blender
- Topic: Blendigo (for Blender 2.5x) 3.0.10
- Replies: 86
- Views: 28300
Re: Blendigo (for Blender 2.5x) 3.0.10
Playing with the camera settings, I found this bug : camera settings -> aperture checked -> AD type set to 'image' -> error :
Code: Select all
Error: Scene parsing error: Failed to find child for element 'aperture_shape' - Child should be one of 'circular', 'generated', 'image'.