I export from MOI and use it with Blender and Indigo / LUX renderer / Kerkythea / Sunflow and Radium with no issues. Export as LWO or OBJ and import into Blender. It's an easy export from there.
It would be nice to have a native NURBS renderer though.
Search found 87 matches
- Sat Mar 15, 2008 6:34 am
- Forum: Other Exporters
- Topic: Rhino RDK
- Replies: 5
- Views: 14711
- Fri Feb 15, 2008 8:56 am
- Forum: Blender
- Topic: memory errors of death
- Replies: 22
- Views: 5632
- Wed Nov 07, 2007 12:30 am
- Forum: Off Topic
- Topic: Crysis is the best looking videogame I have ever played.
- Replies: 17
- Views: 6187
Actually, very high is available in XP as well. You just need to hack the config files to allow the high setting to use the very high values. In XP, you cannot choose Very High as it is DirectX 10 only. By editing the config files, you get all the Direct X10 eye candy in XP but at higher frame rates...
- Tue Nov 06, 2007 12:33 am
- Forum: Off Topic
- Topic: Crysis is the best looking videogame I have ever played.
- Replies: 17
- Views: 6187
- Wed Oct 17, 2007 12:30 pm
- Forum: Indigo News and Announcements
- Topic: 0.9 test 8 Linux build (32 and 64 bit)
- Replies: 57
- Views: 35390
- Mon Oct 08, 2007 11:28 am
- Forum: Indigo General Stuff
- Topic: Why not open source ?
- Replies: 3
- Views: 1686
- Sun Oct 07, 2007 2:12 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 0.9 test 8
- Replies: 89
- Views: 37111
I like the new logo watermark. Is there any way to add just one more piece of information? I like the new feature of Yaf(a)ray that adds the render time and render parameters as well. That way, if you are posting WIP and other images, it is easy for others to see what your settings were. What do you...
- Thu Oct 04, 2007 4:01 am
- Forum: Indigo General Stuff
- Topic: Lighting and light setup resources
- Replies: 4
- Views: 2350
- Tue Oct 02, 2007 6:19 am
- Forum: Indigo General Stuff
- Topic: nested precedence doesn't displace?
- Replies: 11
- Views: 5498
ARGHHHHHHH!!!!!!! You stole my thunder! I've been working on a Galileo thermometer and was thinking...."You know what I have never seen anyone do, is a Galileo thermometer." My Blender renders never looked good enough and my Yafray renders always had issues as well. My Indigo work has been decent bu...
- Fri Sep 28, 2007 1:23 pm
- Forum: Works in Progress
- Topic: Evil Pumpkin
- Replies: 8
- Views: 2258
- Fri Sep 28, 2007 1:19 pm
- Forum: Off Topic
- Topic: CrazyBump Software....Incredible
- Replies: 4
- Views: 2014
CrazyBump Software....Incredible
Found this on the Blender forums but thought that Indigo users everywhere could find it useful.
http://www.crazybump.com/
EDIT:
It appears that the Gimp Normal Map plugin works pretty cool as well.
http://www.crazybump.com/
EDIT:
It appears that the Gimp Normal Map plugin works pretty cool as well.
- Mon Sep 24, 2007 9:39 am
- Forum: Off Topic
- Topic: linux 64 bit renderers
- Replies: 18
- Views: 6538
Indigo is faster under wine under linux, than on windows, on the same machine. 32 or 64 bit Linux? I have benched a bunch of the test scenes in XP, Fedora 7 64 bit and Vista. XP was first in speed with Fedora in a close second. Vista was just panting back there trying to keep up. This was with an A...
- Wed Sep 19, 2007 1:44 am
- Forum: Blender
- Topic: how do i use nkdata files?
- Replies: 2
- Views: 1838
I'd use the new tutorial in the Documentation Wiki. It has all the information that you need to use Blendigo and nk data. http://www.indigorenderer.com/joomla/index.php?option=com_openwiki&Itemid=69&id=blendigo Also, someone started to determine which NK files actually worked in Indigo. Very helpful...
- Tue Sep 18, 2007 10:19 pm
- Forum: Indigo General Stuff
- Topic: Materials/Textures Library..?
- Replies: 4
- Views: 2061
- Wed Sep 05, 2007 8:39 am
- Forum: Finished Artwork
- Topic: glass ubuntu logo wallpaper thing
- Replies: 38
- Views: 9721