Beautiful.
And funny - while today your approach is a beautiful and probably the most comlicated method to emulate analog results, it may one day be the only way.
Pretty cool!
Search found 656 matches
- Thu Oct 12, 2023 4:05 am
- Forum: Finished Artwork
- Topic: Protoestudios
- Replies: 67
- Views: 402664
- Fri Sep 29, 2023 7:29 pm
- Forum: Finished Artwork
- Topic: Protoestudios
- Replies: 67
- Views: 402664
Re: Protoestudios
Thanks man, that's fantastic.
It touches me in two dimensions - as a "simple" photograph as well as on a technical level with a truly virtual camera.
It touches me in two dimensions - as a "simple" photograph as well as on a technical level with a truly virtual camera.
- Thu Sep 28, 2023 9:51 pm
- Forum: Finished Artwork
- Topic: Protoestudios
- Replies: 67
- Views: 402664
Re: Protoestudios
Wow, these vertical lines in the first picture... It really has an analog feel to it, does not look at all like the output of a render engine.
Beautiful composition. True digital photography, thanks for sharing!
Beautiful composition. True digital photography, thanks for sharing!
- Thu Sep 21, 2023 7:43 pm
- Forum: Off Topic
- Topic: Did Epic games buy Path Tracer from Glare?!
- Replies: 7
- Views: 74790
Re: Did Epic games buy Path Tracer from Glare?!
Always nice to still see some action here ;-) To me, the render does not look at all like Indigo - notice the interior of the cars, it seems like through the glass just the outlines of the 3D objects inside the cars become visible. That does not look like physics-based materials, or physics-based re...
- Tue Feb 22, 2022 8:46 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.6.0 Beta Release
- Replies: 65
- Views: 303650
Re: Indigo Renderer 4.6.0 Beta Release
It is really quite sad. Perhaps we should contact the developer(s?) via their new project (https://substrata.info/)? Indigo is such a great piece of software, and can compete even with its slow or completely lacking development. I might give Cycles another look soon... Cheers to everyone, it is alwa...
- Sun Apr 18, 2021 9:26 am
- Forum: Indigo Help
- Topic: Indigo Lifetime licence
- Replies: 7
- Views: 33165
Re: Indigo Lifetime licence
... and don't forget to ask for your "Indigo 100"-batch!
- Tue Mar 02, 2021 9:31 am
- Forum: Finished Artwork
- Topic: Pavoda Rendering Thread
- Replies: 64
- Views: 219351
Re: Pavoda Rendering Thread
Awesome!!
And crazy that this kind of "simulation" is possible with a fairly normal computer nowadays...
And crazy that this kind of "simulation" is possible with a fairly normal computer nowadays...
- Mon Feb 08, 2021 9:29 am
- Forum: Works in Progress
- Topic: Alameldin corner (WIP)
- Replies: 2
- Views: 20878
Re: Alameldin corner (WIP)
Hey Alameldin,
welcome to this forum and thanks for sharing!
Nice WIP. I really like the wall on the right side of the picture - are the details modeled or driven by a texture?
Cheers
Ollum
welcome to this forum and thanks for sharing!
Nice WIP. I really like the wall on the right side of the picture - are the details modeled or driven by a texture?
Cheers
Ollum
- Mon Feb 08, 2021 9:27 am
- Forum: Finished Artwork
- Topic: Just a random doodle render
- Replies: 6
- Views: 43161
Re: Just a random doodle render
Hey Headroom,
what an awesome doodle.
Also thanks for sharing a little bit of its creation - never heard of the software, will check it out!
Cheers!
Ollum
what an awesome doodle.
Also thanks for sharing a little bit of its creation - never heard of the software, will check it out!
Cheers!
Ollum
Re: h
Mind = blown.
For real.
I'm pretty sure these are the most beautiful "photos" of the moon I have ever seen. Masterful!!
For real.
I'm pretty sure these are the most beautiful "photos" of the moon I have ever seen. Masterful!!
- Tue Dec 17, 2019 9:21 am
- Forum: SketchUp
- Topic: Caustics on pool
- Replies: 6
- Views: 21958
Re: Caustics on pool
... just found an old render from 2012 which followed pretty much the tutorial, it seems to work
- Tue Dec 17, 2019 9:15 am
- Forum: SketchUp
- Topic: Caustics on pool
- Replies: 6
- Views: 21958
Re: Caustics on pool
Hi rivera-b, I am no caustics expert either. BUT I would expect that in real life, there would probably be no caustics in your night scene, as caustics happen when a strong light source (=sun) hits the pool from above, causing caustics on the pool walls and floor by interacting with the ripples of t...
- Mon Dec 16, 2019 8:04 am
- Forum: SketchUp
- Topic: Caustics on pool
- Replies: 6
- Views: 21958
Re: Caustics on pool
Hi rivera-b,
please share more infos about your scene, and if possible an example. Are you rendering with MLT?
And yes, caustics are a bitch considering render times...
please share more infos about your scene, and if possible an example. Are you rendering with MLT?
And yes, caustics are a bitch considering render times...
- Mon Dec 16, 2019 7:59 am
- Forum: SketchUp
- Topic: Grass render with Skindigo
- Replies: 1
- Views: 13460
Re: Grass render with Skindigo
Hi Alejandro, just guessing here as I have no time to try it myself: Try setting up multiple planes for each grass patch, each one "standing" on the ground (=a green plane). In Blender, there is an Array modifier to do this easily or a particle system, surely Skindigo does have sth comparable... Goo...
- Mon Dec 16, 2019 7:48 am
- Forum: Indigo Help
- Topic: Default Scene Location
- Replies: 2
- Views: 14937
Re: Default Scene Location
Hi rivera-b,
are you using Windows?
In that case the path ist: C:/User/[your name]/AppData/Roaming/Indigo Renderer/renders
Good luck
are you using Windows?
In that case the path ist: C:/User/[your name]/AppData/Roaming/Indigo Renderer/renders
Good luck