Search found 367 matches

Search found 367 matches
by snorky
Sun Aug 15, 2021 5:50 pm
Forum: Indigo Help
Topic: losing materials on external mesh
Replies: 3
Views: 13132

Re: losing materials on external mesh

please share an example scene and tell us what version you use
by snorky
Sun Mar 21, 2021 7:42 pm
Forum: SketchUp
Topic: High Poly models
Replies: 3
Views: 7660

Re: High Poly models

would you like a dummy generator inside skindigo?
the glare team could ask Whaat (the author of the SKIMP plugin) for help and integrate it (a simplified version of...) into the exporter...
maybe it could
perhaps :wink:
by snorky
Fri Mar 05, 2021 8:19 am
Forum: SketchUp
Topic: Lighting issue in sketchup
Replies: 2
Views: 6358

Re: Lighting issue in sketchup

take a look...
viewtopic.php?f=17&t=14550
viewtopic.php?f=17&t=11240&start=30
"the lonely vertices issue" :lol:
by snorky
Sat Nov 28, 2020 7:45 am
Forum: Other Exporters
Topic: Can not open exported igs file in viewers
Replies: 3
Views: 12706

Re: Can not open exported igs file in viewers

Hi battila!
what do you exactly mean with "our cad application" ?
Are you a user of ArchlineXP or rather a programmer?
I opened your file and I read this:
<mesh>
<uid>8</uid>
<name>ArchLINE Mesh</name>
...

bye
by snorky
Fri May 29, 2020 7:06 am
Forum: Off Topic
Topic: Hello from Whaat :)
Replies: 10
Views: 34290

Re: Hello from Whaat :)

whaat whaaaaaaaaaaaat?
:D
nice to read you!!

can you advise a better skindigo ui to indigo guys? :lol: :wink:
by snorky
Thu Oct 17, 2019 7:10 pm
Forum: Indigo Help
Topic: primitives & points
Replies: 2
Views: 8115

Re: primitives & points

:D ok ok
I try to write a "ply to igs" converter
I start a test with a little 55k point cloud hahhhaahahah
Thanks
by snorky
Thu Oct 17, 2019 7:35 am
Forum: Indigo Help
Topic: primitives & points
Replies: 2
Views: 8115

primitives & points

hi everybody!
first of all... I don't remember how to use the indigo's primitives. Is there someone who can help me?
I would like to try to make a render of a point cloud using sphere primitives instead of the points
Can it work?
thanks
:D
by snorky
Mon Jun 03, 2019 2:13 am
Forum: SketchUp
Topic: SkIndigo 4.2.21.3
Replies: 14
Views: 34092

Re: SkIndigo 4.2.21.3

:arrow:
snorky wrote:
Thu Apr 25, 2019 4:57 am
great work Ono! thanks

a question...

Is it possible to add a function to use a relative path instead of an absolute one in the external mesh? (Skindigo mesh settings tool window)
thanks!!!
by snorky
Fri May 17, 2019 10:42 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 114055

Re: Indigo Renderer 4.2.23 Stable Release Candidate

Hi. I've experienced this before and this is what i got from Zom-B : ....."this is afaik a known issue if you change scene parameters early after GPU render started and the image is still rendered in subpixel resolution. Double check by having your render cook for a few minutes before changing the ...
by snorky
Sun May 05, 2019 4:26 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 114055

Re: Indigo Renderer 4.2.23 Stable Release Candidate

a simple render....
default_.png
I tried to change from sun + sky to environment map and this appears
default.png
Indigo Renderer 4.2.23
Skindigo 4.2.21.3

What happens?

thanks
by snorky
Thu Apr 25, 2019 4:57 am
Forum: SketchUp
Topic: SkIndigo 4.2.21.3
Replies: 14
Views: 34092

Re: SkIndigo 4.2.21.3

great work Ono! thanks

a question...

Is it possible to add a function to use a relative path instead of an absolute one in the external mesh? (Skindigo mesh settings tool window)
thanks!!!
by snorky
Wed Apr 24, 2019 4:06 am
Forum: Indigo Help
Topic: Black "shadows" issue
Replies: 6
Views: 10537

Re: Black "shadows" issue

rather use geometry for twigs & leaves instead of opacity, it's lighter and also much faster to render at first, it may seem more work, but in the end it all pays off, especially in a case like yours or with grasslands :twisted: is a nightmare.. _ok.jpg with the help of inkscape trace bitmaps and d...
by snorky
Tue Apr 23, 2019 4:30 am
Forum: Indigo Help
Topic: Black "shadows" issue
Replies: 6
Views: 10537

Re: Black "shadows" issue

:/ no solution yet, high numbers on max depth don't solve completely... and over 40 gpu is slow like cpu (with low "max depth")
I've to make do without it
I'll get over it
Search found 367 matches