Search found 6 matches

Search found 6 matches • Page 1 of 1
by n0_mad
Wed Sep 24, 2008 9:38 pm
Forum: Blender
Topic: blendigo SW 1.1.10 (Beta)
Replies: 77
Views: 26701

I applyed transform data to objects(cntrl-a), and it works now.
by n0_mad
Wed Sep 24, 2008 8:41 pm
Forum: Blender
Topic: blendigo SW 1.1.10 (Beta)
Replies: 77
Views: 26701

Hi, i switched from blendigo 1.1.7 to this one, and now i cant export some scenes, got this error "exporting object "wine_glass.001" exporting mesh "Plane.007_Plane.007" Traceback (most recent call last): File "<string>", line 3981, in buttonEvt File "<string>", line 3213, in exportStill File "<stri...
by n0_mad
Thu Sep 18, 2008 8:32 am
Forum: Blender
Topic: blendigo SW 1.1.10 (Beta)
Replies: 77
Views: 26701

Got it, thank you.
by n0_mad
Thu Sep 18, 2008 3:51 am
Forum: Blender
Topic: blendigo SW 1.1.10 (Beta)
Replies: 77
Views: 26701

Hi, i have question about RGB settings in material tab. Is there any work around to enter values greater than 1.0, except loading them from external file? Like in code below. I can enter 0.138 instead of 13.800, but i dont know how to enter 504.994 in Blendigo. <absorption_coefficient_spectrum> <rgb...
by n0_mad
Mon Sep 01, 2008 10:04 pm
Forum: Blender
Topic: Help with glass model please
Replies: 4
Views: 2493

I deleted duplicated verts, but another artifacts appeared - subsurf deformated cylinder to somthing weird. I extruded top faces a bit, to fix subsurf deformation, and the first artifact appeared again.
by n0_mad
Mon Sep 01, 2008 5:31 pm
Forum: Blender
Topic: Help with glass model please
Replies: 4
Views: 2493

Help with glass model please

Hi All. I am making lightbulb model and it almost complete. But i have weird artifacts and i don't know how to fix them - black ring, see render. Normals looks good.

Could you please help me if possible, explain how to fix this problem?

Thank in advance.
Search found 6 matches • Page 1 of 1