Search found 1755 matches

Search found 1755 matches
by StompinTom
Sat Apr 10, 2021 1:15 am
Forum: Blender
Topic: Blendigo 4.3.0 - Blender 2.8
Replies: 11
Views: 6934

Re: Blendigo 4.3.0 - Blender 2.8

This is what the nodes look like currently. The nice thing is that you could have Indigo nodes side-by-side with normal Blender / Cycles nodes, to make it easier to switch back and forth, or share image textures.
Indigo_nodes.PNG
by StompinTom
Fri Apr 09, 2021 11:25 pm
Forum: Blender
Topic: Blendigo 4.3.0 - Blender 2.8
Replies: 11
Views: 6934

Re: Blendigo 4.3.0 - Blender 2.8

Hi @MZ and @fused, A while back I played around with integrating the Indigo SDK with Blender through Ctypes with some pretty neat results. I know that the licensing issues prevent that from being an official add-on - which is a shame, because that would be the way to get a very tight integration int...
by StompinTom
Thu Dec 12, 2019 12:12 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.5 Beta
Replies: 23
Views: 6578

Re: Indigo Renderer 4.4.5 Beta

Suuuper nice! Very quick first test shows a very noticeable speed increase with bucket rendering, and the denoising is amazing for getting quick and dirty renderings out. Fantastic work!
by StompinTom
Wed Jul 31, 2019 9:20 pm
Forum: Bugs and Requests
Topic: Built-in Denoiser
Replies: 14
Views: 5447

Re: Built-in Denoiser

Nice!! Looks super promising!
by StompinTom
Fri May 31, 2019 10:38 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 27848

Re: Indigo Renderer 4.2.23 Stable Release Candidate

I was scratching my head over some very weird Z-depth values, and then I came across this: 4.2.20 * Using scene radius with camera for normalising the depth channel. Could this be rolled back or made toggle-able so that you can use true Z-depth (distance in units/meters from camera)? It's inconsist...
by StompinTom
Wed May 15, 2019 2:53 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 27848

Re: Indigo Renderer 4.2.23 Stable Release Candidate

I was scratching my head over some very weird Z-depth values, and then I came across this: 4.2.20 * Using scene radius with camera for normalising the depth channel. Could this be rolled back or made toggle-able so that you can use true Z-depth (distance in units/meters from camera)? It's inconsiste...
by StompinTom
Fri Mar 01, 2019 10:48 am
Forum: Exporter Development
Topic: Indigo SDK results different from Standalone
Replies: 6
Views: 12452

Re: Indigo SDK results different from Standalone

the subtle difference in Sky color does hint towards GPU rendering too... best double check it Tom. That's probably because the SDK image is tonemapped in Blender. I'm not using the GPU in the SDK, and - since I'm writing the scene to .igs just before rendering - the output should be identical, sav...
by StompinTom
Sun Feb 24, 2019 12:31 am
Forum: Exporter Development
Topic: Indigo SDK results different from Standalone
Replies: 6
Views: 12452

Re: Indigo SDK results different from Standalone

Juju wrote:
Sat Feb 23, 2019 2:56 am
are the trace depth settings the same?
They should be. The .igs is written out by the SDK so the settings should be the exact same...
by StompinTom
Sat Feb 23, 2019 2:53 am
Forum: Exporter Development
Topic: Indigo SDK results different from Standalone
Replies: 6
Views: 12452

Re: Indigo SDK results different from Standalone

OnoSendai wrote:
Fri Feb 22, 2019 1:20 am
Odd. Rendering with GPU?
Nope, CPU only...
by StompinTom
Wed Feb 20, 2019 2:52 am
Forum: Exporter Development
Topic: Indigo SDK results different from Standalone
Replies: 6
Views: 12452

Indigo SDK results different from Standalone

Hello, I don't have access to the SDK board, so I thought I'd post this here... I have a funny result when comparing an image rendered through the SDK and an image rendered through Indigo Standalone. What I did was generate the scene via the SDK, write it to XML, render it through the SDK, and then ...
by StompinTom
Wed Oct 24, 2018 9:47 pm
Forum: Indigo General Stuff
Topic: UI feedback
Replies: 30
Views: 12923

Re: UI feedback

Zom-B wrote:
Sat Sep 08, 2018 11:05 am
Ne0.
:lol:
by StompinTom
Sat Oct 13, 2018 3:58 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.20 Beta Release
Replies: 21
Views: 8502

Re: Indigo Renderer 4.2.20 Beta Release

There's an annoying bug with scene scale... First image is scaled in meters, so the boxes are all a couple meters wide / high / and deep. The plane underneath them is 20km to a side. Renders normally. rhindigo1.png Second image is scaled in millimeters, so all the boxes are only a couple mm wide / h...
by StompinTom
Fri Oct 12, 2018 11:13 pm
Forum: Indigo General Stuff
Topic: RhIndigo - Indigo for Rhinoceros 5.0 thread
Replies: 33
Views: 22874

Re: RhIndigo - Indigo for Rhinoceros 5.0 thread

Hi, Here is an updated RhIndigo plug-in for Rhino 6. Unzip -> Place into Rhino plug-ins folder -> Enable it in the plug-in options, if necessary Basic render material support: diffuse materials are created from the render material color. Sun/Sky is enabled by turning on the sun in the Rhino render s...
Search found 1755 matches