Search found 2295 matches

Search found 2295 matches
by pixie
Mon Feb 18, 2019 10:07 pm
Forum: Bugs and Requests
Topic: Built-in Denoiser
Replies: 7
Views: 694

Re: Built-in Denoiser

In luxcore it works out as a charm, but in indigo I can't get a mode to work at all.

The way I do it is, save image to exr, convert it to pfm in photoshop, apply "denoiser.exe -hdr file.pfm -o output.pfm" and the image is equal
by pixie
Sun Feb 17, 2019 11:20 pm
Forum: Bugs and Requests
Topic: Built-in Denoiser
Replies: 7
Views: 694

Re: Built-in Denoiser

sadly it doesn't work with indigo unidirectional PT images :(
by pixie
Sat Feb 16, 2019 10:57 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4416
Views: 822275

Re: Simple Renderings Thread

Animation using the velvet shader

https://youtu.be/49CaCVnR_yk
by pixie
Sat Feb 16, 2019 3:46 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 43
Views: 3784

Re: Indigo Renderer 4.2.23 Stable Release Candidate

in some scenes my computer just crashes with the lates 418.81 and hangs with 418.91, no luck for me then.
by pixie
Sat Feb 16, 2019 2:36 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 43
Views: 3784

Re: Indigo Renderer 4.2.23 Stable Release Candidate

I bought a 2080 because in the future I may add another and through nvlink get extra ram, otherwise I would probably get a lower card
by pixie
Thu Feb 14, 2019 5:36 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 43
Views: 3784

Re: Indigo Renderer 4.2.23 Stable Release Candidate

The latest Nvidia drivers (418.91) brought indigo to an halt in major complex scenes on my RTX 2080. It did render, but I wasn't allowed to touch the ui. it seems to be due to drivers since I reverted it seems to be working fine.
by pixie
Wed Feb 13, 2019 5:07 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 43
Views: 3784

Re: Indigo Renderer 4.2.23 Stable Release Candidate

Once it is though... it would make indigo king of interiors! :D
I had tested thea GPU and, whereas on indigo we have unbiased on gpu they have a lite version for GPU. My 2080 is about on par then my Ryzen 1800x, a bit faster, and on indigo I have values between 6 to 10 times as fast
by pixie
Sat Feb 09, 2019 11:47 pm
Forum: Indigo General Stuff
Topic: MLT and BiDir on GPU
Replies: 4
Views: 365

Re: MLT and BiDir on GPU

That would be quite something to behold!
by pixie
Fri Feb 01, 2019 10:11 am
Forum: Bugs and Requests
Topic: Curious benchmark result
Replies: 16
Views: 336

Re: Curious benchmark result

It is said: On the GeForce RTX 2080 Ti, NVLink allows for up to 100GB/s bidirectional bandwidth between the cards (the GeForce RTX 2080 offers 50GB/s). When fully utilized, NVLink will minimize inter-GPU traffic over the PCI Express interface and also allows the memory on each card to behave more a...
by pixie
Fri Feb 01, 2019 10:05 am
Forum: Bugs and Requests
Topic: Curious benchmark result
Replies: 16
Views: 336

Re: Curious benchmark result

It is said: On the GeForce RTX 2080 Ti, NVLink allows for up to 100GB/s bidirectional bandwidth between the cards (the GeForce RTX 2080 offers 50GB/s). When fully utilized, NVLink will minimize inter-GPU traffic over the PCI Express interface and also allows the memory on each card to behave more as...
by pixie
Fri Feb 01, 2019 2:31 am
Forum: Bugs and Requests
Topic: Curious benchmark result
Replies: 16
Views: 336

Re: Curious benchmark result

Zom-B wrote:
Fri Feb 01, 2019 12:44 am
Thanks for the info pixie, I updated my post.
Now please buy a second one and test if it works within Indigo 8)
Please don't tease me, I might well do it! :P
by pixie
Thu Jan 31, 2019 9:33 pm
Forum: Bugs and Requests
Topic: Curious benchmark result
Replies: 16
Views: 336

Re: Curious benchmark result

@Zom-B
It work in tandem with 2080 upwards. That's why I bought a 2080 and not a 2070
by pixie
Sat Jan 26, 2019 5:33 am
Forum: Bugs and Requests
Topic: [REQ]Camera anim mode
Replies: 2
Views: 128

Re: [REQ]Camera anim mode

we do have a keyframe tag

Code: Select all

<keyframe>
	<time>0</time>
	<pos>-2.3477905372920875 2.1589344606617535 1.2157673513846687</pos>
	<rotation_quaternion>
		<axis>-0.011176359386722137 0.024242885130744518 -0.9996436222531491</axis>
		<angle>4.005275695719076</angle>
	</rotation_quaternion>
</keyframe>
by pixie
Wed Jan 23, 2019 12:29 pm
Forum: Bugs and Requests
Topic: [REQ]Camera anim mode
Replies: 2
Views: 128

[REQ]Camera anim mode

Get integrated into Indigo the anim path so that once the halt is reached the camera position is changed. It would fast the load for big scenes. All this in the case the only thing animated is the camera. I'm now to render an huge scene which I will probably export the camera path outside the scene ...
by pixie
Sun Jan 20, 2019 12:11 pm
Forum: Bugs and Requests
Topic: Raphael Request Thread
Replies: 11
Views: 4652

Re: Raphael Request Thread

some of this got me thinking - I've been doing a lot of texture-based ISL materials lately myself and so I played around with the idea of adding and multiplying textures. this would obviously be better if implemented with a more user-friendly ui set up with actual layers, but it is possible to achi...
Search found 2295 matches