Search found 2315 matches

Search found 2315 matches
by pixie
Sun Jul 14, 2019 12:14 am
Forum: Indigo General Stuff
Topic: Visible difference between GPU and CPU renders
Replies: 5
Views: 278

Re: Visible difference between GPU and CPU renders

Well, the thing is, specular materials and caustics always tend to take a lot more to denoise then simpler materials.
by pixie
Fri Jul 12, 2019 5:27 am
Forum: Works in Progress
Topic: 3d sketches
Replies: 4
Views: 263

Re: 3d sketches

Lot's of mood! Feels like a painting, congrats!
by pixie
Thu Jul 04, 2019 1:21 am
Forum: Indigo Help
Topic: Two 2080Ti via NVLink is 11GB or 22GB for Indigo?
Replies: 5
Views: 217

Re: Two 2080Ti via NVLink is 11GB or 22GB for Indigo?

I think it will have to be explicitly supported by software.
by pixie
Mon Jul 01, 2019 3:38 am
Forum: Works in Progress
Topic: Landscapes
Replies: 172
Views: 35431

Re: Landscapes

amazing!!
by pixie
Thu Jun 20, 2019 12:01 am
Forum: Finished Artwork
Topic: A simple House in Mexico
Replies: 3
Views: 350

Re: A simple House in Mexico

Cool! The vegetation adds up nicely! :)
by pixie
Sat May 25, 2019 1:59 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 9161

Re: Indigo Renderer 4.2.23 Stable Release Candidate

if you use it as external object it seems to render fine
by pixie
Sun May 12, 2019 11:47 pm
Forum: Cinema 4D
Topic: Python and indigo
Replies: 0
Views: 121

Python and indigo

Is there a way to control indigo from cinema side through python scripting?
by pixie
Tue May 07, 2019 5:25 am
Forum: Indigo General Stuff
Topic: MLT and BiDir on GPU
Replies: 8
Views: 1380

Re: MLT and BiDir on GPU

That would be awesome news, Indigo already has one of the fastest GPU implementations had it had bidir...
by pixie
Thu May 02, 2019 4:44 am
Forum: Cinema 4D
Topic: 2 uv sets on 1 object?
Replies: 7
Views: 785

Re: 2 uv sets on 1 object?

The blend map is tied to the size of the actual uv map so it repeats, but you can change the size of either grass so they fit one another.
Btw I tried the original sun+sky environment so I could get some turbidity but it ain't implemented yet on GPU.
by pixie
Thu May 02, 2019 3:47 am
Forum: Cinema 4D
Topic: 2 uv sets on 1 object?
Replies: 7
Views: 785

Re: 2 uv sets on 1 object?

BTW: I tested multi UV, and it seems to work! See attached testscene :lol: Way more interesting for me at least would be support of the projector Shader where you can apply a different UV mapping for each channel of a material, great to create some complex blends for terrain and stuff :shock: I don...
by pixie
Mon Apr 29, 2019 3:32 am
Forum: Indigo General Stuff
Topic: a few questions about opencl
Replies: 7
Views: 2415

Re: a few questions about opencl

Well, truth be told @burnin, it surely looks sweet at luxrender. Compromises can be made and still have somehow a good looking image.
by pixie
Tue Apr 23, 2019 12:24 am
Forum: Indigo Help
Topic: Black "shadows" issue
Replies: 6
Views: 747

Re: Black "shadows" issue

Indeed, the thing is this kind of texturing where there's tons of leafs behind each other slows down massively, since you have to trade up for path depth. You'd be better if you could get straight geometry. I've tried a solution where I build the geometry out of alpha channel and then I explode the ...
by pixie
Fri Apr 12, 2019 3:26 am
Forum: Works in Progress
Topic: A natural situation...
Replies: 171
Views: 40604

Re: A natural situation...

cookies with fireflies! :D
by pixie
Fri Mar 22, 2019 1:52 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.23 Stable Release Candidate
Replies: 73
Views: 9161

Re: Indigo Renderer 4.2.23 Stable Release Candidate

these AOVs are a gods send!
by pixie
Thu Mar 21, 2019 11:52 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.2.22 - R20 Beta
Replies: 21
Views: 3523

Re: Indigo for Cinema 4D 4.2.22 - R20 Beta

In R20 at least, one cannot make use of LOD. It would be cool for huge scenes, as it would be nice if one could have the size of the export baking size view dependent. That way we could have small texture for small objects far away taking no time and only those close taking a bit more time to bake.
Search found 2315 matches