Search found 16 matches

Search found 16 matches
by jenujacob
Sun Jun 15, 2008 8:22 am
Forum: SketchUp
Topic: SkIndigo 1.1.1
Replies: 35
Views: 9470

sorry for the late reply cpfresh! and thank u so much.. even though i never got to edit it (mainly becoz of my ignorance of such things..) i think i will wait for skindigo's stable version!
thank u so much once again! :D
by jenujacob
Sat Jun 14, 2008 7:43 am
Forum: SketchUp
Topic: SkIndigo 1.1.5
Replies: 22
Views: 6903

aha! thanks whaat!!! :D
by jenujacob
Sat Jun 14, 2008 12:17 am
Forum: SketchUp
Topic: SkIndigo 1.1.5
Replies: 22
Views: 6903

cant we just use the same supreviews from previous versions????? when tryin to preview mats i get some error relating to uv and stuff....
by jenujacob
Fri Jun 13, 2008 10:14 am
Forum: SketchUp
Topic: SkIndigo 1.1.1
Replies: 35
Views: 9470

umm.. thanks cpfresh... and i know it asking for too much.. but how does one go bout removing those extra UV sets.. if its anything to be done within skindigo i would be happy to do it (in fact i did try removing any loaded uvs within skindigo.. but indigo refuses to cooperate) :(.. but anything mor...
by jenujacob
Fri Jun 13, 2008 9:31 am
Forum: Finished Artwork
Topic: Pure sci-fi (added short animation)
Replies: 74
Views: 26326

aha! so this is what Mars would look like after we HUMANS take over it in a 100 years time! LOL
excellent work B cubed! i love the sky and the textures... beautiful!
by jenujacob
Fri Jun 13, 2008 9:06 am
Forum: SketchUp
Topic: SkIndigo 1.1.1
Replies: 35
Views: 9470

hi all... anyone got skindigo 1.1.1 working with indigo 1.1.5? i get this : SSE present. SSE2 present. SSE3 present. Using base Indigo directory path ''. Scene file path: 'D:\Program Files\indigo_v1.1.5/default.igs' Using working directory path 'D:\Program Files\indigo_v1.1.5'. Loading Scene 'D:\Pro...
by jenujacob
Wed May 28, 2008 9:24 pm
Forum: SketchUp
Topic: SkIndigo 1.0.9 Official
Replies: 39
Views: 22907

looking forward to the dirty release!!! :D ;)
by jenujacob
Mon May 19, 2008 7:00 am
Forum: Indigo General Stuff
Topic: Subdivision + displacement test
Replies: 137
Views: 23209

oH no!!!! whaaaat.... :(
by jenujacob
Sun Apr 27, 2008 3:13 am
Forum: Indigo General Stuff
Topic: "FAQ"-forum?
Replies: 36
Views: 9075

ok please forgive this completely off topic question.. but i heard that blender user interface might be revamped to be well.. more user friendly??? is that true?????????????? :oops: :oops:
by jenujacob
Sat Apr 26, 2008 9:24 pm
Forum: Finished Artwork
Topic: audi
Replies: 10
Views: 4556

nice background! nice car! nice exr! :D :D
but whatever happened to the ground texture???? :(
by jenujacob
Fri Apr 18, 2008 8:19 pm
Forum: SketchUp
Topic: Choosing the correct white point
Replies: 13
Views: 6633

yup thats rite pibuz! i thought u knew this and posted this to see if there were any variations in the output! :lol: :lol:
by jenujacob
Fri Apr 18, 2008 7:31 am
Forum: SketchUp
Topic: Choosing the correct white point
Replies: 13
Views: 6633

but by using violet cant we get all these results at one go???? :D or do u think the results vary??
i mean isnt it the great convenience of violet? ;)
by jenujacob
Fri Apr 18, 2008 6:40 am
Forum: SketchUp
Topic: Choosing the correct white point
Replies: 13
Views: 6633

pibuz,
did u use the violet tone mapper to create the different variants?? or did u render them each with skindigo options?
by jenujacob
Tue Apr 08, 2008 7:44 am
Forum: SketchUp
Topic: Animated Fog Test
Replies: 9
Views: 4629

if MPD = micro poly displacement.. then +1! :D
by jenujacob
Sat Mar 29, 2008 6:25 am
Forum: SketchUp
Topic: All Sketchup, All the Time
Replies: 178
Views: 53102

yea i joined since december.. i used to lurk and drool over the image gallery! ;) but never got a chance to download and play... then i saw the new release and the new exporter.. and thought it was much time overdue to play with this! and whaaat.. u ve done an excellent job in the exporter.. i hope ...
Search found 16 matches