Search found 1759 matches
- Fri Jul 28, 2017 10:04 am
- Forum: Off Topic
- Topic: GT Sport - real time HDR lightning
- Replies: 7
- Views: 28978
Re: GT Sport - real time HDR lightning
8) https://www.youtube.com/watch?v=_iY2qGanQx0 https://www.youtube.com/watch?v=6hMpGzU2z84 more on the game side of things https://www.youtube.com/watch?v=Fh9Egfcarvw and finally Porsches full size --> https://www.gtplanet.net/wp-content/uploads/2017/07/GT-Sport-TokyoExpressway_East_1230.jpg https:/...
- Sun Jun 18, 2017 6:13 am
- Forum: Off Topic
- Topic: GT Sport - real time HDR lightning
- Replies: 7
- Views: 28978
GT Sport - real time HDR lightning
What magic is this?
The background is actually just a HDR image. Considering this is just a game running on the PS4..
https://www.youtube.com/watch?v=wWff1mTo0Wk

The background is actually just a HDR image. Considering this is just a game running on the PS4..
https://www.youtube.com/watch?v=wWff1mTo0Wk
- Wed Aug 10, 2016 12:49 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.42 Beta Release
- Replies: 20
- Views: 10297
Re: Indigo Renderer 4.0.42 Beta Release
YesOscar J wrote:That's odd, I know Thomas/lycium had the bedroom scene running fine on his new 1070. You have the latest drivers I guess?
- Tue Aug 09, 2016 11:16 am
- Forum: Works in Progress
- Topic: CoolColJ's test pics thread
- Replies: 684
- Views: 135605
Re: CoolColJ's test pics thread
Trying to brute force this on my EVGA GTX 1070 FTW
and OpenCL path tracing - think I might resolve fairly well overnight
The underwater block seems to converge better than with MLT though
and OpenCL path tracing - think I might resolve fairly well overnight

The underwater block seems to converge better than with MLT though
- Tue Aug 09, 2016 10:41 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4 public beta
- Replies: 559
- Views: 524109
Re: Indigo Renderer 4 public beta
With v4.042
Windows 10 Pro
i7 3930k @ 4ghz
16GB
EVGA GTX 1070 FTW - factory settings
Pins - 15 million
Caterpillar - 37 million
Erotica - 34 Million
Mclaren 11 Million
Arthur Bedroom - memory Allocation failure error
Pretty fast
Windows 10 Pro
i7 3930k @ 4ghz
16GB
EVGA GTX 1070 FTW - factory settings
Pins - 15 million
Caterpillar - 37 million
Erotica - 34 Million
Mclaren 11 Million
Arthur Bedroom - memory Allocation failure error

Pretty fast

- Tue Aug 09, 2016 10:31 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.42 Beta Release
- Replies: 20
- Views: 10297
Re: Indigo Renderer 4.0.42 Beta Release
Bedroom benchmark - memory allocation error on my GTX 1070 :(
Also when sleecting OpenCL rendering, even with the GTX 1070 ticked, it says no device selected.
I have to untick and tick again to get it to work
Also when sleecting OpenCL rendering, even with the GTX 1070 ticked, it says no device selected.
I have to untick and tick again to get it to work
- Sun Aug 31, 2014 10:37 am
- Forum: Off Topic
- Topic: Multiplexed Metropolis Light Transport
- Replies: 1
- Views: 4781
- Fri Dec 13, 2013 3:06 pm
- Forum: Off Topic
- Topic: Gran Turismo 6
- Replies: 18
- Views: 17232
Re: Gran Turismo 6
One of my captures - damn lighting on some tracks is so "real" looking When GT7 hits the PS4, with the much larger 8GB of ram (vs 256Mb on the PS3....) - look out.... http://www.youtube.com/watch?v=Ozxt1F_DkmA Holden Monaro test drive at Ascari Even with one of the low res "Standard" cars, the light...
- Tue Dec 03, 2013 12:11 pm
- Forum: Off Topic
- Topic: Gran Turismo 6
- Replies: 18
- Views: 17232
- Tue Dec 03, 2013 10:54 am
- Forum: Off Topic
- Topic: Gran Turismo 6
- Replies: 18
- Views: 17232
Re: Gran Turismo 6
Lighting and camera look is so close...
clouds are definitely dynamic - I've seen some pics with clear skies and different cloud patterns


clouds are definitely dynamic - I've seen some pics with clear skies and different cloud patterns


- Mon Dec 02, 2013 11:19 pm
- Forum: Off Topic
- Topic: Gran Turismo 6
- Replies: 18
- Views: 17232
Re: Gran Turismo 6
Lighting is gorgeous - especially when the sun breaks - magic hour 
http://youtu.be/PRbaZxs9Pa8?t=2m56s
Bathurst looks great
http://www.youtube.com/watch?v=WAczkh4rrMw

http://youtu.be/PRbaZxs9Pa8?t=2m56s
Bathurst looks great
http://www.youtube.com/watch?v=WAczkh4rrMw
- Wed Nov 06, 2013 12:07 pm
- Forum: Off Topic
- Topic: Monsters University - path tracing
- Replies: 4
- Views: 8189
Re: Monsters University - path tracing
Looks fine in motion - motion blur most likelyOscar J wrote:Building and asphalt in the second image looks badly textured, no?
Honestly I didn't even notice anything until you mentioned it
- Tue Nov 05, 2013 3:11 pm
- Forum: Off Topic
- Topic: Monsters University - path tracing
- Replies: 4
- Views: 8189
Re: Monsters University - path tracing
2 screencaps - looks very path traced




- Tue Nov 05, 2013 3:02 pm
- Forum: Off Topic
- Topic: Monsters University - path tracing
- Replies: 4
- Views: 8189
Monsters University - path tracing
Apparently it's the first Pixar film that uses brute force path tracing - looks it 
I noticed some scenes with the classic burnt out look etc, and overall nice lighting
Looks more like models and puppets than animation
http://www.youtube.com/watch?v=xBzPioph8CI

I noticed some scenes with the classic burnt out look etc, and overall nice lighting
Looks more like models and puppets than animation
http://www.youtube.com/watch?v=xBzPioph8CI
- Tue Nov 05, 2013 8:58 am
- Forum: Off Topic
- Topic: Gran Turismo 6
- Replies: 18
- Views: 17232
Re: Gran Turismo 6
Almost time to - start your engines 8) http://www.youtube.com/watch?v=IRKbIXb9ShE Time Transition & Astronomy Effects http://www.youtube.com/watch?v=3MnseeO_HUk finally wheel size upgrades - and judging by the scroll bar, a lot more wheels :) http://www.gran-turismo.com/images/c/i12QgNjytUr017E.jpg ...