Search found 157 matches
- Wed Dec 01, 2010 1:55 am
- Forum: Blender
- Topic: Blendigo 2.6.x Betas
- Replies: 46
- Views: 17458
Re: Blendigo 2.6.x Betas
Hi, is this blendigo release for blender 2.5?
- Sun Sep 05, 2010 6:52 pm
- Forum: Finished Artwork
- Topic: Go (game)
- Replies: 6
- Views: 5164
Re: Go (game)
I'm a fan too
Scaled the floor texture
Scaled the floor texture
- Sat Sep 04, 2010 6:18 pm
- Forum: Finished Artwork
- Topic: Go (game)
- Replies: 6
- Views: 5164
Re: Go (game)
Спасибо, добавил в друзья
- Fri Sep 03, 2010 11:21 pm
- Forum: Finished Artwork
- Topic: Go (game)
- Replies: 6
- Views: 5164
Re: Go (game)
thx, u r right - the floor texture is a bit low res at max resolution
it was rejected without any explanation and gave an advice to post my work in the W.I.P. - maybe the floor texture scared them ^_^
it was rejected without any explanation and gave an advice to post my work in the W.I.P. - maybe the floor texture scared them ^_^
- Fri Sep 03, 2010 9:41 pm
- Forum: Finished Artwork
- Topic: Go (game)
- Replies: 6
- Views: 5164
Go (game)
My picture was rejected by russian 3d web-site, so I'd like to share it with you
Blender 2.49b (Blender 2.5), Indigo 2.4.7, Render time 36h
Blender 2.49b (Blender 2.5), Indigo 2.4.7, Render time 36h
- Sat Aug 28, 2010 8:38 pm
- Forum: Blender
- Topic: Blendigo 2.4.x Releases
- Replies: 75
- Views: 29068
Re: Blendigo 2.4.x Releases
U r right, thxHeadroom wrote:No stupid question at all.
However, if you render, the texture is still applied.
If you change "color" to "texture" you'll see that "filename" still still contains the path to the texture image.
It can be quite annoying this little bug
- Sat Aug 28, 2010 1:46 am
- Forum: Blender
- Topic: Blendigo 2.4.x Releases
- Replies: 75
- Views: 29068
Re: Blendigo 2.4.x Releases
sorry for stupid question, maybe I do smth wrong, but after tuning up the materials with textures, saving and quiting blender - I open this blend file and see that materials where channel type should be set like "Texture" is set to "Colour". Why it happens?
- Fri Aug 20, 2010 11:52 pm
- Forum: Finished Artwork
- Topic: VW Passat CC
- Replies: 8
- Views: 5749
Re: VW Passat CC
Thx ^_^
yet another one render
yet another one render
- Fri Aug 20, 2010 12:10 am
- Forum: Bugs and Requests
- Topic: [BUG] Post-Pro Aperture Diffraction
- Replies: 8
- Views: 3123
Re: [BUG] Post-Pro Aperture Diffraction
"Another thing is that IF Obstacle maps are supported for PostPro AD, they should be loadable in the GUI to, and you can should be able to change them on the fly!"
+1
+1
- Thu Aug 19, 2010 7:27 pm
- Forum: Bugs and Requests
- Topic: [BUG] Indigo 2.4.7 crash while saving as EXR
- Replies: 0
- Views: 4794
[BUG] Indigo 2.4.7 crash while saving as EXR
Windows 7 x64, Blender 2.49b, Blendigo 2.4.8, Indigo 2.4.7 x32 (GPU)
http://gyazo.com/0e94a4ded2b3e01a6b1881c0c1372673.png
http://gyazo.com/0e94a4ded2b3e01a6b1881c0c1372673.png
- Wed Aug 18, 2010 8:04 pm
- Forum: Bugs and Requests
- Topic: Angular Camera (like yaf(a)ray has) - request
- Replies: 1
- Views: 1581
Angular Camera (like yaf(a)ray has) - request
Here's an example http://gyazo.com/2f11e196f118374f09dbef126c9d42d2.png
is it possible to create lens distortion for that kind of circular render?
is it possible to create lens distortion for that kind of circular render?
- Wed Aug 18, 2010 6:22 pm
- Forum: Finished Artwork
- Topic: VW Passat CC
- Replies: 8
- Views: 5749
Re: VW Passat CC
another render with camera tonemapping
- Wed Aug 18, 2010 2:39 am
- Forum: Finished Artwork
- Topic: VW Passat CC
- Replies: 8
- Views: 5749
Re: VW Passat CC
thx for your feedback, guys:)
will try to fix lighting and contrast, but a bit later. here's hdr lighting for comparing
will try to fix lighting and contrast, but a bit later. here's hdr lighting for comparing
- Tue Aug 17, 2010 2:57 am
- Forum: Finished Artwork
- Topic: VW Passat CC
- Replies: 8
- Views: 5749
VW Passat CC
Hi, definitely not the best render and lighting, but at this moment I'm tired to remake, rerender and so on
Made in Blender 2.49b from basic cube, Indigo 2.4.7
Let's lynch
Made in Blender 2.49b from basic cube, Indigo 2.4.7
Let's lynch
- Thu Jul 29, 2010 2:27 am
- Forum: Blender
- Topic: Blendigo 2.4.x Releases
- Replies: 75
- Views: 29068
Re: Blendigo 2.4.x Releases
Animation doesn't work right, after export Indigo runs, reaches the desired Sample per pixel and Stops - from this moment I have to close it manually than Starts rendering next frame
Why it's not closing automatically?
Why it's not closing automatically?