Search found 535 matches

Search found 535 matches
by FakeShamus
Thu Dec 13, 2018 7:24 am
Forum: Blender
Topic: colors in blender vs indigo
Replies: 6
Views: 877

Re: colors in blender vs indigo

doesn't this have to do with Blender's color settings vs the Blendigo export gamma? the color viewing space is editable in Blender's scene tab under color management. But I have also previously edited the Blendigo file to change the the gamma of exported colors (gamma.py, I think...)
by FakeShamus
Fri Sep 28, 2018 3:31 am
Forum: Indigo General Stuff
Topic: Heavy mesh redering
Replies: 1
Views: 400

Re: Heavy mesh redering

I routinely export meshes from zbrush with many millions of polys and Indigo can handle basically anything you throw at it, as long as you have enough ram... I use blender, so for efficiency in the viewport you can work with a proxy, lower-resolution version, which is linked to the high-res obj.
by FakeShamus
Fri Aug 03, 2018 6:54 am
Forum: Off Topic
Topic: Loaner machine with a good GPU needed
Replies: 2
Views: 4776

Re: Loaner machine with a good GPU needed

Hi, I am just bumping this in case someone may be able to help. I have solid dates for the exhibition now, from August 7-18th. The gallery staff has attempted to run my simulation on their computers and of course it doesn't work at all, so I am getting slightly desperate. Please get in touch if ther...
by FakeShamus
Tue Jul 24, 2018 4:43 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.18 Beta Release
Replies: 37
Views: 3671

Re: Indigo Renderer 4.2.18 Beta Release

this looks awesome.
can you explain how to apply the render channels? they don't seem to do anything here...

[edit]
nvermind, I found the little dropdown menu above the render viewport. great!
by FakeShamus
Fri Jul 20, 2018 2:22 am
Forum: Materials
Topic: Help creating displacement map
Replies: 4
Views: 498

Re: Help creating displacement map

with flooring like this you shouldn't need actual displacement, just use your texture as a bump map and you will get more realistic results. displacement is more often used for larger details and where you need to see that the actual geometry is displaced. fine cracks in the floor won't require this.
by FakeShamus
Tue Jun 19, 2018 3:02 am
Forum: Off Topic
Topic: Loaner machine with a good GPU needed
Replies: 2
Views: 4776

Loaner machine with a good GPU needed

Hi, I am just throwing this out there on the off chance someone might be able and willing to help... I have a computer simulation artwork I made in Unreal Engine that will be exhibited in London in August and I'm trying to coordinate the proper hardware for the gallery to properly run it. They have ...
by FakeShamus
Wed Apr 11, 2018 4:01 am
Forum: Indigo Help
Topic: New user with Indigo/Blender-problem (OS X)
Replies: 4
Views: 816

Re: New user with Indigo/Blender-problem (OS X)

grab the newest Blendigo from the forum thread there: https://www.indigorenderer.com/forum/viewtopic.php?f=8&t=14793 the "Archive" zip version... then install in Blender from the add-ons –"Install add-on from file" selecting the zip you downloaded. Indigo should then show up as an option in the rend...
by FakeShamus
Wed Apr 11, 2018 3:54 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.14 Beta Release
Replies: 21
Views: 6290

Re: Indigo Renderer 4.2.14 Beta Release

I would second this request: being able to 'include' other scenes through the exporters would be super helpful. I hacked my version of Blendigo to include cameras like this - after tweaking in Indigo I save a separate igs with just the camera settings and then in Blender I can browse to include tha...
by FakeShamus
Thu Dec 07, 2017 7:30 am
Forum: Blender
Topic: Blendigo 4.0.8
Replies: 14
Views: 2732

Re: Blendigo 4.0.8

seems to be working!
REQ: can we get emission scale for the background settings? that's something that's been missing...
by FakeShamus
Wed Dec 06, 2017 5:01 am
Forum: Bugs and Requests
Topic: [BUG]With GlossyTransp Mtl 3.8 to 4.0
Replies: 3
Views: 1023

Re: [BUG]With GlossyTransp Mtl 3.8 to 4.0

this was an issue with older versions of Indigo, but it was cleared up - have you tried creating a new material from scratch in Indigo 4 that emulates the settings of the material you want?
by FakeShamus
Wed Nov 22, 2017 9:22 am
Forum: Off Topic
Topic: The best rendering engine?
Replies: 37
Views: 32212

Re: The best rendering engine?

Does Indigo have anything close to the alshader skin material? given access to that specific head model with all the necessary maps and yes, I think Indigo can achieve something as good as what you see there. Oscar J also makes some good points about the different intent or focus of different engin...
by FakeShamus
Fri Nov 03, 2017 7:25 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 4563

Re: Indigo Renderer 4.0.60 Beta Release

Agree - Blendigo is not the most up to date with Indigo's newest features, definitely in need of an update, but it handles pretty much everything and is very capable.

...this should probably continue in the Blendigo forum if there are still problems you are working out.
by FakeShamus
Fri Nov 03, 2017 5:23 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 4563

Re: Indigo Renderer 4.0.60 Beta Release

oh, yeah I guess I've never used this kind of set up. Don't you still have to re-export for every variation? I generally tweak and swap background settings in Indigo directly and then go back to match the settings in Blender (not ideal, but...). I was just thinking in terms of people who are used to...
by FakeShamus
Fri Nov 03, 2017 4:41 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.60 Beta Release
Replies: 28
Views: 4563

Re: Indigo Renderer 4.0.60 Beta Release

2. Can't disable or edit Background Environment (no setting present in Blender?). I think this has been brought up before - the background environment settings are not very conveniently accessible in Blendigo. you currently access them through adding a hemi lamp and editing its settings, but it rea...
Search found 535 matches