Search found 29 matches
- Wed Jun 10, 2015 3:01 pm
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
Same here, from my experience animating with Indigo is pretty hassle free, except for the rendering time. The "skip writing existing meshes" option is also nifty when it's just the camera that moves, and not the objects. Are you using Sketchup? There's no option like that to skip existing static me...
- Wed Jun 10, 2015 5:07 am
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
One problem is that Indigo doesn't recognize / export some kind of "static mesh". Plus shared textures. I guess. Personally I am doing car animations, and my scenes (due to very highres 3D-models and textures) are up to 12GB. So I can't export animations; this makes absolutely no sense at the momen...
- Tue Jun 09, 2015 4:45 pm
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
No, not yet. It is being exported temporarly every frame by frame. But this octane-like live preview was promised to have with indigo and cindigo 4. Cheers, zeiti When its exported temporarily, is indigo already rendering the frames? The issue with the Iclone exporter is the export process itself i...
- Tue Jun 09, 2015 4:36 am
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
Cindigo doesn't export those if you uncheck 'Save .IGI' for quite a while. Otherwise a real bummer though haha. Happened to me once where a longer sequence filled up almost 2tb of hdd space and froze somewhere down the line because ran out of space : D So Cindigo has an option not to save .igi? How...
- Sat May 30, 2015 8:43 pm
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
same with cindigo - it is exporting the procedural / color cinema shaders for each frame to one folder. It would make sense if they are animated... Really? Are they identical each frame? How about static mesh? In Iclone the static mesh is still exported per frame which takes some hdd space. They're...
- Tue Mar 03, 2015 3:31 pm
- Forum: Works in Progress
- Topic: Joel's rendering thread
- Replies: 23
- Views: 26442
Re: Joel's rendering thread
This is cool. We need more animation and variety with indigo.123julgranskorv wrote:Here is a cloth animation ive made with Oscar J, enjoy !
https://www.youtube.com/watch?v=fIYy0wU ... e=youtu.be
- Mon Feb 23, 2015 6:32 pm
- Forum: Finished Artwork
- Topic: Indigo animation
- Replies: 6
- Views: 6168
Re: Indigo animation
I'm using indigo RT so its more limited. :lol: But the render time I got for that test is less than 2 min per frame. Much better than what I could get with octane to get rid of noise and avoid dancing pixels. Pretty good engine. But octane has support for a lot of passes, hair, and native integratio...
- Sun Feb 22, 2015 3:38 pm
- Forum: Finished Artwork
- Topic: Indigo animation
- Replies: 6
- Views: 6168
Re: Indigo animation
Yep its all just mocap mixed together in a couple of minutes. :lol: Was testing more how indigo handles motion with small details in the background like those swaying trees. I don't really see much animation with indigo so I wanted to test this before I do more animations with indigo. I'm pretty imp...
- Fri Feb 20, 2015 6:49 pm
- Forum: Finished Artwork
- Topic: Indigo animation
- Replies: 6
- Views: 6168
Indigo animation
This is a quick test I did with indigo. Indigo doesn't have the renderpasses, hair, and other goodies but so far I like the render engine core. Its more stable than octane imo. Its simple to learn compared to other renderers I'v used. I hope Glare and RL can work out the export better. There's 50000...
- Thu Feb 19, 2015 6:24 pm
- Forum: Indigo General Stuff
- Topic: Skip first file in render queue
- Replies: 1
- Views: 1911
Skip first file in render queue
Can't seem to be able to skip or delete the first file in a render queue. Is that a bug?
Every time I resume rendering I want to skip frames that I already rendered but I'm not able to delete this first frame.
Every time I resume rendering I want to skip frames that I already rendered but I'm not able to delete this first frame.
- Tue Feb 17, 2015 1:59 pm
- Forum: Indigo General Stuff
- Topic: Really pure GPU rendering due to slow CPU
- Replies: 71
- Views: 41939
Re: Really pure GPU rendering due to slow CPU
How will this affect the RT product? Discontinued? Features updated? Indigo RT will continue to exist, and will (per current plans) have pure GPU rendering as well. However, some of Indigo 4's new features might be full Indigo Renderer version only, in line with our current (roughly speaking) "hobb...
- Mon Feb 16, 2015 4:57 pm
- Forum: Bugs and Requests
- Topic: Grass
- Replies: 27
- Views: 13011
Re: Grass
Grass in indigo? which one renders faster in indigo?
Displacement
Does indigo have micropoly displacement?
or real geometry instanced and scattered.
Instances that can be done in the host app and translated into indigo as instances?
Displacement
Does indigo have micropoly displacement?
or real geometry instanced and scattered.
Instances that can be done in the host app and translated into indigo as instances?
- Sun Feb 15, 2015 3:08 am
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
This is the exported files from Iclone. I did frame 1950-2020. I had to split the export procedure into sets of frames or else Iclone would crash trying to export 2000 frames in one go. Iclone is exporting the textures per frame as shown. The hdd is easily filled up :D Exporting 100 frames per sessi...
- Sun Feb 15, 2015 2:56 am
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
I really should test how other exporters work. Does it mean that in sketchup when you hit render there is no exporting to temp files at all and indigo renderer simply reads the absolute paths of the textures in the harddisk? Even for animation? Yes and no :) Textures aren't exporter but only "linke...
- Sat Feb 14, 2015 1:32 pm
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13608
Re: Why dees indigo RT export textures per frame?
even that is to much for doing 1001 preview renderings. Texture paths should be directly pointing to where they are taken from in the first place, why should they be copied at all? I really should test how other exporters work. Does it mean that in sketchup when you hit render there is no exporting...