Search found 30 matches

Search found 30 matches
by noldo
Wed Sep 26, 2018 1:31 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.20 Beta Release
Replies: 21
Views: 2790

Re: Indigo Renderer 4.2.20 Beta Release

OnoSendai wrote:
Tue Sep 25, 2018 11:19 pm
noldo wrote:
Tue Sep 25, 2018 5:22 am
If i save a .exr file, the result is black!
What software are you using to open the EXR file?
Photoshop, affinity
by noldo
Tue Sep 25, 2018 5:22 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.2.20 Beta Release
Replies: 21
Views: 2790

Re: Indigo Renderer 4.2.20 Beta Release

If i save a .exr file, the result is black!
by noldo
Mon Aug 22, 2016 10:13 am
Forum: Off Topic
Topic: The best rendering engine?
Replies: 37
Views: 36091

Re: The best rendering engine?

No doubt. Fstorm render. Best quality/speed compromises.
by noldo
Thu Jul 21, 2016 7:25 pm
Forum: Works in Progress
Topic: PROBLEM WITH ENVIROMENT MAP
Replies: 2
Views: 3595

Re: PROBLEM WITH ENVIROMENT MAP

Gamma 1.0
by noldo
Sat Sep 26, 2015 11:13 pm
Forum: SketchUp
Topic: Still lack of skills, not look reality!
Replies: 10
Views: 3932

Re: Still lack of skills, not look reality!

My personal view...
by noldo
Thu Jul 24, 2014 9:25 am
Forum: Bugs and Requests
Topic: [Req] PBR material support
Replies: 0
Views: 4838

[Req] PBR material support

Import pbr material created with quixel, or marmoset.
by noldo
Thu Jun 19, 2014 12:03 pm
Forum: Indigo General Stuff
Topic: quixel 3do - marmoset toolbag 2 - indigo
Replies: 3
Views: 3083

Re: quixel 3do - marmoset toolbag 2 - indigo

Thanks to all, i'll try the setting you suggest.
I setting the the tone mapping linear!
I changed the hdri in marmoset (same hdri in marmoset and indigo).
by noldo
Thu Jun 19, 2014 4:52 am
Forum: Indigo General Stuff
Topic: quixel 3do - marmoset toolbag 2 - indigo
Replies: 3
Views: 3083

quixel 3do - marmoset toolbag 2 - indigo

Hi guys, i have downloaded a beta release of the quixel suite, and i downloaded to the following address (http://quixel.se/usermanual/quixelsuite/doku.php?id=ddo_samples) an example with this program (scifi elmet - beautiful sample). Then in 3do, or in marmoset toolbag 2.0 (great software for previz...
by noldo
Mon Sep 30, 2013 12:03 am
Forum: Materials
Topic: Arrow textures HELP
Replies: 4
Views: 4211

Re: Arrow textures HELP

Hi. DIFFUSE is the COLOR for indigo material. Put the bump obviously in the bump map of indigo material, and set the intensity according to the texture size. For the specular map, s050 is the specularity setting, g050 is the glossiness setting If you put the map in the exponent, you can control the ...
by noldo
Thu Apr 04, 2013 11:28 pm
Forum: Works in Progress
Topic: Architectural WIP
Replies: 44
Views: 13864

Re: Architectural WIP

Really nice.
by noldo
Fri Feb 08, 2013 6:31 am
Forum: SketchUp
Topic: Exporter update
Replies: 5
Views: 2066

Re: Exporter update

It's possible to update the exporter (Sketchup) with some of the feature introduced with version 3.6.6? Thanks. Hi Noldo, It is being worked on, albeit not as quickly as I had hoped. Next version will have support for coating materials, spherical cameras, and hopefully double-sided thin materials a...
by noldo
Fri Feb 08, 2013 1:56 am
Forum: SketchUp
Topic: Exporter update
Replies: 5
Views: 2066

Exporter update

It's possible to update the exporter (Sketchup) with some of the feature introduced with version 3.6.6?
Thanks.
by noldo
Fri Jan 25, 2013 2:08 am
Forum: Bugs and Requests
Topic: Indigo crashes when opening PIGS...
Replies: 4
Views: 1954

Re: Indigo crashes when opening PIGS...

Crash when open .igi too. Indigo rt 64 bit, vista 64
by noldo
Thu Jan 17, 2013 5:09 am
Forum: SketchUp
Topic: Displacement issues
Replies: 9
Views: 2991

Re: Displacement issues

I think the problem is related to the triangulation of the face with the hole in the middle.
Try to subdivide the face in sketchup in quad with the same dimension.
by noldo
Thu Jan 10, 2013 9:54 pm
Forum: Indigo General Stuff
Topic: Fresnel channel
Replies: 14
Views: 5210

Re: Fresnel channel

The "roughness" of a reflective Phong material (and also Glossy Transparent!) IS possible my using a texture. Its the exponent you define by that, so the controle where the material is rough, and where it is shiney. B controls the spectrum of glossiness and brighter pixels on the texture set the gl...
Search found 30 matches