Search found 126 matches
- Sun Dec 25, 2011 1:51 am
- Forum: Off Topic
- Topic: Blender Open Movie Project - Codename Mango
- Replies: 2
- Views: 6537
Re: Blender Open Movie Project - Codename Mango
Yeah, the live action/VFX results are gonna be pretty interesting to follow on this one
- Thu Dec 01, 2011 11:24 am
- Forum: 3D Studio MAX
- Topic: Announcing IndigoMax
- Replies: 36
- Views: 53948
Re: Announcing IndigoMax
Now, that's what I'm talking about
Integrated renderer and faster workflow
Ok now five exporters left
Integrated renderer and faster workflow
Ok now five exporters left
- Mon Nov 07, 2011 8:23 am
- Forum: Indigo General Stuff
- Topic: HDR 2 EXR + some HDR sites
- Replies: 52
- Views: 308709
Re: HDR 2 EXR + some HDR sites
seems to work damn well on this one
http://cgskies.com/images/usergallery/Bertrand04.jpg
http://cgskies.com/images/usergallery/Bertrand04.jpg
- Mon Oct 10, 2011 9:50 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1792620
Re: Simple Renderings Thread
nah the book seems to float over the couch in f3_living_room.jpgAndy Andreev wrote:DCM your stuff is........ perfect actually
- Mon Oct 10, 2011 9:19 am
- Forum: SketchUp
- Topic: Material not loaded
- Replies: 17
- Views: 9303
Re: Material not loaded
Can this wget.exe from the site you reference be trusted?. Well I think so It's one of the mirror listed on a page from gnu.org, which is quite a well-known site wget is also quite common actually But you should indeed install the version that includes wget as CTZn said (he probably meant the oppos...
- Mon Oct 10, 2011 3:04 am
- Forum: SketchUp
- Topic: Material not loaded
- Replies: 17
- Views: 9303
Re: Material not loaded
Yea Glare should support developers a bit more I agree...
About wget did you try manually with this one already?
http://users.ugent.be/~bpuype/wget/
About wget did you try manually with this one already?
http://users.ugent.be/~bpuype/wget/
- Tue Sep 27, 2011 11:54 am
- Forum: 3D Studio MAX
- Topic: Guaranteed crash on exporting animations
- Replies: 7
- Views: 9376
Re: Guaranteed crash on exporting animations
Well I have to say, I'm mostly finding myself using vray these days when it comes to commercial production.
Not speaking of plugins issues, having a fully integrated renderer in the host application (without export times and "surprises") is a huge time saver as far as I'm concerned.
Not speaking of plugins issues, having a fully integrated renderer in the host application (without export times and "surprises") is a huge time saver as far as I'm concerned.
- Sat Sep 03, 2011 5:04 am
- Forum: Off Topic
- Topic: WebGL Path Tracing
- Replies: 3
- Views: 4940
Re: MtI 3.x
Switch nodes work out of the box with Vray...
Re: MtI 3.x
Okay here is the file with the spheres, I applied some procedural stuff here, but I'll be using file textures. If you manage to get it working "connected to a material directly" (not sure what you're talking about?) please send me the scene too ;) So here is what I get in Maya [attachment=1]switchMa...
Re: MtI 3.x
Oh I noticed the extra options there! I tried the three checkboxes, but the result is the same There's a "tripleShadingSwitch" file that gets baked apparently, but it renders out grey (the default switch color) (those are multi-materials objects) I just tried with 3 base spheres, but in that case th...
Re: MtI 3.x
Hey there how's summer goin CT? Just installed last version on Maya 2010 I had a small error (or was it a warning) at install, I think it was actually after the install, when you initialize it. Apparently the error text lost its way to my clipboard, but it was about indigo's folder and a procedure i...
- Tue Aug 02, 2011 1:06 pm
- Forum: Off Topic
- Topic: Solid motion
- Replies: 2
- Views: 3830
Solid motion
Following my post about cinemagraphs , here is another "motion against stillness" technique I just came across. http://www2.hku.nl/~joost1/Oogst3D/3DHI/SolidMotion/SolidMotion%20O%20-%20high.jpg http://joostdevblog.blogspot.com/2011/07/solid-motion.html This is from the blog of Joost van Dongen, cre...
- Wed Jul 20, 2011 6:31 am
- Forum: Off Topic
- Topic: NOX Renderer
- Replies: 22
- Views: 19877
Re: NOX Renderer
I heard about plenoptics before, but this web demo is awesome
- Wed Jul 20, 2011 1:15 am
- Forum: Off Topic
- Topic: NOX Renderer
- Replies: 22
- Views: 19877
Re: NOX Renderer
Yeah I read you could set up the DOF after the render in postpro
Totally want that for Indigo
Totally want that for Indigo