Search found 126 matches

Search found 126 matches
by Lemo
Sun Dec 25, 2011 1:51 am
Forum: Off Topic
Topic: Blender Open Movie Project - Codename Mango
Replies: 2
Views: 5965

Re: Blender Open Movie Project - Codename Mango

Yeah, the live action/VFX results are gonna be pretty interesting to follow on this one
by Lemo
Thu Dec 01, 2011 11:24 am
Forum: 3D Studio MAX
Topic: Announcing IndigoMax
Replies: 36
Views: 52494

Re: Announcing IndigoMax

Now, that's what I'm talking about
Integrated renderer and faster workflow
Ok now five exporters left :mrgreen:
by Lemo
Mon Nov 07, 2011 8:23 am
Forum: Indigo General Stuff
Topic: HDR 2 EXR + some HDR sites
Replies: 52
Views: 236659

Re: HDR 2 EXR + some HDR sites

seems to work damn well on this one :shock:
http://cgskies.com/images/usergallery/Bertrand04.jpg
by Lemo
Mon Oct 10, 2011 9:50 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1673164

Re: Simple Renderings Thread

Andy Andreev wrote:DCM your stuff is........ perfect actually
nah the book seems to float over the couch in f3_living_room.jpg :evil:
by Lemo
Mon Oct 10, 2011 9:19 am
Forum: SketchUp
Topic: Material not loaded
Replies: 17
Views: 9153

Re: Material not loaded

Can this wget.exe from the site you reference be trusted?. Well I think so It's one of the mirror listed on a page from gnu.org, which is quite a well-known site wget is also quite common actually But you should indeed install the version that includes wget as CTZn said (he probably meant the oppos...
by Lemo
Mon Oct 10, 2011 3:04 am
Forum: SketchUp
Topic: Material not loaded
Replies: 17
Views: 9153

Re: Material not loaded

Yea Glare should support developers a bit more I agree...
About wget did you try manually with this one already?
http://users.ugent.be/~bpuype/wget/
by Lemo
Tue Sep 27, 2011 11:54 am
Forum: 3D Studio MAX
Topic: Guaranteed crash on exporting animations
Replies: 7
Views: 8227

Re: Guaranteed crash on exporting animations

Well I have to say, I'm mostly finding myself using vray :? these days when it comes to commercial production.
Not speaking of plugins issues, having a fully integrated renderer in the host application (without export times and "surprises") is a huge time saver as far as I'm concerned.
by Lemo
Sat Sep 03, 2011 5:04 am
Forum: Off Topic
Topic: WebGL Path Tracing
Replies: 3
Views: 4487

WebGL Path Tracing

http://madebyevan.com/webgl-path-tracing/
o_o
So when do we get Indigo Online + cloud rendering 8) ?
by Lemo
Mon Aug 22, 2011 5:37 am
Forum: Maya
Topic: MtI 3.0.x
Replies: 37
Views: 36154

Re: MtI 3.x

Switch nodes work out of the box with Vray...
by Lemo
Sat Aug 20, 2011 3:55 am
Forum: Maya
Topic: MtI 3.0.x
Replies: 37
Views: 36154

Re: MtI 3.x

Okay here is the file with the spheres, I applied some procedural stuff here, but I'll be using file textures. If you manage to get it working "connected to a material directly" (not sure what you're talking about?) please send me the scene too ;) So here is what I get in Maya [attachment=1]switchMa...
by Lemo
Sat Aug 20, 2011 12:43 am
Forum: Maya
Topic: MtI 3.0.x
Replies: 37
Views: 36154

Re: MtI 3.x

Oh I noticed the extra options there! I tried the three checkboxes, but the result is the same There's a "tripleShadingSwitch" file that gets baked apparently, but it renders out grey (the default switch color) (those are multi-materials objects) I just tried with 3 base spheres, but in that case th...
by Lemo
Sat Aug 20, 2011 12:23 am
Forum: Maya
Topic: MtI 3.0.x
Replies: 37
Views: 36154

Re: MtI 3.x

Hey there how's summer goin CT? Just installed last version on Maya 2010 I had a small error (or was it a warning) at install, I think it was actually after the install, when you initialize it. Apparently the error text lost its way to my clipboard, but it was about indigo's folder and a procedure i...
by Lemo
Tue Aug 02, 2011 1:06 pm
Forum: Off Topic
Topic: Solid motion
Replies: 2
Views: 3462

Solid motion

Following my post about cinemagraphs , here is another "motion against stillness" technique I just came across. http://www2.hku.nl/~joost1/Oogst3D/3DHI/SolidMotion/SolidMotion%20O%20-%20high.jpg http://joostdevblog.blogspot.com/2011/07/solid-motion.html This is from the blog of Joost van Dongen, cre...
by Lemo
Wed Jul 20, 2011 6:31 am
Forum: Off Topic
Topic: NOX Renderer
Replies: 22
Views: 18313

Re: NOX Renderer

I heard about plenoptics before, but this web demo is awesome :shock:
by Lemo
Wed Jul 20, 2011 1:15 am
Forum: Off Topic
Topic: NOX Renderer
Replies: 22
Views: 18313

Re: NOX Renderer

Yeah I read you could set up the DOF after the render in postpro
Totally want that for Indigo :shock:
Search found 126 matches