Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light.
State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.
Indigo Renderer 4.2
6 Dec 2019
We are pround to announce the official release of Indigo Renderer 4.2.
Indigo 4.2 brings render channels, GPU rendering speedups, CPU rendering improvements and much more.
Read about it (and check out the Indigo 4.4 beta details) here.
What's new in Indigo 4?
Brand new multi-GPU engine
Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. READ MORE
Workflow & UI enhancements
A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.
These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. READ MORE
And a lot more ...
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Measured BRDF support
Interactive aperture controls
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engine
Mateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful results
Tom Svilans, architect
"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."
- David Gudelius, Senior CGI Artist READ MORE
"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."
- Arthur Liebnau, Freelance CGI artist READ MORE
25 Oct 2013
3ds Max integration greatly improved and extended
IndigoMax, which integrates Indigo Renderer seamlessly into 3ds Max, has seen tremendous progress in the last weeks, with many improvements and bugfixes that make it a joy to use!
The primary developer, Jakub Jeziorski, has been doing an amazing job and we'd like to encourage all 3ds Max users in...READ MORE
17 Sep 2013
Modelling a pool in SketchUp and Indigo tutorial
We have a new tutorial available: how to model a swimming pool in SketchUp and Indigo.
This tutorial shows how to get nice caustics at the bottom of the pool with SketchUp and Indigo.
You can read it here.
10 Sep 2013
New Indigo reseller for China and Hong Kong
We have a new Indigo reseller for China and Honk Kong - Mad Macs Technology Distributions Limited.
Mad Macs have offices in Hong Kong, Shanghai, Beijing and Guangzhou, so will be sure to help you out with your Indigo purchase wherever you are in China and Hong Kong.
To contact them, use the ...READ MORE
27 Aug 2013
Rebus Renderfarm now supports Indigo
RebusFarm and Glare Technologies are proud to announce that the powerful Rebus renderfarm now supports Indigo Renderer!
With the latest Intel Xeon processors and 24GB of RAM per node, even the most challenging render jobs can be easily completed to meet that pressing deadline.
For more informa...READ MORE
16 Aug 2013
New compositing with shadow pass tutorial
We have a new tutorial up on how to make a composite image with a foreground alpha render, a shadow pass render, and a background plate.
Read it here.
8 Aug 2013
Great new car renders by Oscar Johansson and Arthur Liebnau
We have updated the vehicles gallery with some beautiful new car renders from Indigo users Oscar Johansson and Arthur Liebnau.
These renders use the new shadow pass and integrated alpha channel output support in Indigo for compositing against a background image.
You can read a bit more about the s...READ MORE