Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light.
State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.
Indigo Renderer 4.2
6 Dec 2019
We are pround to announce the official release of Indigo Renderer 4.2.
Indigo 4.2 brings render channels, GPU rendering speedups, CPU rendering improvements and much more.
Read about it (and check out the Indigo 4.4 beta details) here.
What's new in Indigo 4?
Brand new multi-GPU engine
Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. READ MORE
Workflow & UI enhancements
A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.
These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. READ MORE
And a lot more ...
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Measured BRDF support
Interactive aperture controls
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engine
Mateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful results
Tom Svilans, architect
"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."
- David Gudelius, Senior CGI Artist READ MORE
"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."
- Arthur Liebnau, Freelance CGI artist READ MORE
5 Nov 2009
A restored cloitre
Lovely render by Enrico Cerica, an oldschool Indigo user who has recently rejoined the community.
4 Nov 2009
8 Indigo Lifetime Licences left!
That's right! Only 8! Thanks to everyone who bought licences in the last 6 months. We've just spent the afternoon planning out the next 3 months of Indigo. Look forward to documentation, materials, user interface improvements as well as lots more Indigo users producing great renders and contributing...READ MORE
20 Oct 2009
New Blender UI on the way
I've been rewriting the blender user interface to make it easier for new users to learn. The colors are just temporary - but you can see the new layout..
Read more.READ MORE
20 Oct 2009
Lovely field render
This time from zeitmeister. This guy is an amazing artist.
17 Oct 2009
20 Indigo Lifetime Licences Left
Only 20 licences left. Free upgrades for life. New exporters coming out, new material editor just released, masses of documentation over summer (including the realism manual).
Learn more about purchasing Indigo.READ MORE
16 Oct 2009
Indigo August - September 2009 Competition Results
The August - September 2009 Indigo Competition Results have been posted here:
1st place: Erotica by Oleg Bogattke aka Psor:
2nd place: Caterpillar by Paha Shabanov aka Cooler Inc.
3rd place: Pins by David Mullen