Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light.
State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.
Indigo Renderer 4.2
6 Dec 2019
We are pround to announce the official release of Indigo Renderer 4.2.
Indigo 4.2 brings render channels, GPU rendering speedups, CPU rendering improvements and much more.
Read about it (and check out the Indigo 4.4 beta details) here.
What's new in Indigo 4?
Brand new multi-GPU engine
Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. READ MORE
Workflow & UI enhancements
A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.
These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. READ MORE
And a lot more ...
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Measured BRDF support
Interactive aperture controls
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engine
Mateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful results
Tom Svilans, architect
"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."
- David Gudelius, Senior CGI Artist READ MORE
"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."
- Arthur Liebnau, Freelance CGI artist READ MORE
27 Jan 2010
Glare Technology's Wheels
When we moved into the new office, one of our requirements was to have parking for our preferred method of transportation. With the acquisition of some new hooks, we finally have somewhere to park our wheels:
24 Jan 2010
Another fantastic render by dcm
He did it again! It also makes a very nice frontpage image. See the thread here.
Keep it up dcm!READ MORE
23 Jan 2010
Indigo 2.4 - Sexy
Indigo 2.4 is under development at the moment, and will be a significant improvement over Indigo 2.2 in one department: Good looks. Indigo has always had a great render engine (and there's lots more to come in that department), but Indigo 2.4 is all about making the user interface sexy, fast and a j...READ MORE
21 Jan 2010
We've started a belated and short-running January competition. Secret prizes may be given out to the winner.
21 Jan 2010
Fantastic sofa Render by dcm
This beautiful sofa render was modelled, textured and rendered by dcm. It's awesome what Indigo can do with just two lamps and some indirect sunlight. Well done dcm!READ MORE
21 Jan 2010
Indigo 2.4 - User interface work
Yves and Ben have been working away on the user interface improvements in Indigo 2.4. Nothing ground breaking yet, just fixing lots of quirky little bugs and making Indigo nicer to use in your daily workflow. Some ideas for a very slightly redesigned renderer settings dialog: