Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light.
State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.
Indigo Renderer 4.2
6 Dec 2019
We are pround to announce the official release of Indigo Renderer 4.2.
Indigo 4.2 brings render channels, GPU rendering speedups, CPU rendering improvements and much more.
Read about it (and check out the Indigo 4.4 beta details) here.
What's new in Indigo 4?
Brand new multi-GPU engine
Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. READ MORE
Workflow & UI enhancements
A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.
These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. READ MORE
And a lot more ...
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Measured BRDF support
Interactive aperture controls
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engine
Mateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful results
Tom Svilans, architect
"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."
- David Gudelius, Senior CGI Artist READ MORE
"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."
- Arthur Liebnau, Freelance CGI artist READ MORE
19 Feb 2010
Amazing procedural tiles
The peerless Galinette has created this fantastic tile texture using the Indigo Shader Language. There are no textures involved in this material, it's programmed entirely in Indigo Shader Language.
19 Feb 2010
These lovely pine trees are from fenerolina.
1 Feb 2010
My Little Pony
A nice car render by seanser using a car photography studio artwork setup.
30 Jan 2010
Glare Technology Store
We have had issues with our purchasing site due to overloading. If you attempted to place an Indigo 2.x order prior to February 1st and have received an error loading the purchasing site, please contact us via email and we will honor the 295€ price. READ MORE
30 Jan 2010
A page of lighting presets
Galinette has created this awesome page full of lighting materials for Indigo.READ MORE
27 Jan 2010
Three days left to purchase at 295€
A reminder - if you want to purchase before the price rise to 595€, you need to purchase Indigo before the 1st of February. Use the buy now button, or contact us for volume licence pricing.READ MORE