• Bugatti Chiron by Bugatti Automobiles S.A.S, micheldevries.de
    Bugatti Chiron by Bugatti Automobiles S.A.S, micheldevries.de

Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light. State of the art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach
with few abstract settings, letting you concentrate on lighting and composing your imagery.

Indigo Renderer 4.2

6 Dec 2019
We are pround to announce the official release of Indigo Renderer 4.2.
Indigo 4.2 brings render channels, GPU rendering speedups, CPU rendering improvements and much more.
Read about it (and check out the Indigo 4.4 beta details) here.

What's new in Indigo 4?

Brand new multi-GPU engine

Indigo's OpenCL-based GPU engine provides industry leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations.


Workflow & UI enhancements

A dark UI mode. Interactive material previews and light layer thumbnails. RGB colour curves and snappy trackball navigation.

These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet.


And a lot more ...

Fast SSS
Material preview
RGB colour curves
Interactive multi-region rendering
Light Layer thumbnails
Faster CPU Rendering
Queue override settings
Adaptive resolution
Contribution clamping
Trackball navigation
Filmic tonemapping
Measured BRDF support
Interactive aperture controls
Faster tonemapping
Pixel info picker
Adjustable light sampling
OpenEXR output settings
Improved MLT rendering
Optimised material models
Faster subdiv & displacement
Cinema 4D
3DS Max
The rendering quality is awesome, and it's so fast than I can set up scene lighting with our technical art director about seven times faster than with our other render engine
Mateusz Sroka, Platige Image
Indigo is usually my go-to renderer: it handles massive scenes very well. It loads fast, it's reliable, doesn't crash and produces beautiful results
Tom Svilans, architect


"We simply love the lighting and the realistic look. Without the need of tweaking and faking light situations or GI render settings, Indigo simply renders it as it is... and so we can fully concentrate on color grading and subtle post production. Almost like you would do it with real filmed footage."

- David Gudelius, Senior CGI Artist


"... 35K objects, 201 million polygons, 804 light sources and hundreds of materials. Indigo crunched through this data without issues and allowed a workflow with quick previews and great output quality without tweaking 1001 settings like in some other renderers. With this reliability I could focus on content creation and tweaking material in the project."

- Arthur Liebnau, Freelance CGI artist



13 Aug 2010

Stompin' Tom's Making of 93 Tram

Tom has written a making-of of his amazing 93 Tram images where he details his Blender & Indigo workflow. Head over to the Ronen Bekerman site and have a read. Making of 93 Tram - At Ronen Bekerman's Blog

2 Aug 2010

August Competition - Modernism

It's the start of a new month and the start of a new competition! It's a quick one month long competition so get on it! This month: Modernism. Visit the competition page for more information.

2 Jul 2010

Indigo for Revit Beta 2 for Revit 2009/2010 released

We released a new beta version of Indigo for Revit for 2009 and 2010. It features an updated material system, Material Database integration, external materials (so you can link materials created with the material editor) and more. We are still working on the 2011 version and we'll release it a...

24 Jun 2010

A SSS Spider

A great spider by Dakiru, showing some nice sub surface scattering (a technique we support for rubbery / waxy materials).

29 May 2010

Lovely camox renders

Camox, from Berlin - has posted a selection of great Indigo renders, some of which only took 30 minutes to resolve, although he doesn't give times for this one - I think it's fantastic:

27 May 2010

Indigo Renderer Opensource Projects

We're working on opensourcing the non-core parts of our business - we'll do a proper announcement later when we have more done - but for now - you can access the newly relicenced Indigo Scene Format Technical Reference at github.com: http://indigorenderer.github.com/ The source code to this pa...