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Home
> Schosch
Schosch
Information
Total posts
23
Location
Germany
Contact
»
PM Schosch
Recent posts
Replies
Post
Date
3152
Depth of field is a great way to hide all the normal smoothi...
03 Jul 2010 15:54
121
I did a comparison using a scene I'm working on. (I know tha...
02 Jul 2010 09:27
10
Two don't look like I want them to and one doesn't work for ...
24 Feb 2010 18:22
3152
Bidir MLT, 9600spp after 4.5 hours The screen and the floor ...
04 Dec 2009 19:43
3152
http://img339.imageshack.us/img339/145/spiral...
14 Nov 2009 20:29
8
Here is the update as promised. I changed the floor texture ...
04 Sep 2009 10:28
22
It's ... a tile texture? It doesn't look like noise at all...
04 Sep 2009 10:19
8
Thanks for the tips everyone! I'll post an update tomorro...
02 Sep 2009 17:09
8
This is an interior scene I am currently working on. There s...
02 Sep 2009 11:28
2
Some things I noticed: -The ground plane is cut off in the u...
31 Aug 2009 20:14
3152
I didn't model the parts myself, I used the LDraw part libra...
08 Aug 2009 12:27
22
Well that's really awesome! Thank you very much! Congrat...
03 Jun 2009 08:07
28
Nickname: Schosch Version of Indigo used: v1.1.18 Renderin...
22 May 2009 12:42
39
1 Blender unit equals 1 meter. So 10 cm = 0.1 Blender units...
21 Mar 2009 09:51
7
The IOR of aluminium is 1.59, not 100! Use the al.nk data (...
17 Feb 2009 20:15
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