| Replies |
Post |
Date |
| 653 | added a bump map to the tiles and boy did that slow down the... | 19 May 2012 08:28 |
| 8 | Can you post the PIGS?
Well the Indigo file is empty, just ... | 15 May 2012 02:25 |
| 8 | Must be something in the scene I'm trying it with...
Hi, did... | 14 May 2012 21:48 |
| 9 | supplemental PDF showing a comparison between the differnet ... | 13 May 2012 14:03 |
| 9 | SPPM isn't unbiased (it's consistent though), and its order ... | 13 May 2012 02:28 |
| 9 | The power of SPPM - from luxrender. Combine this with Bidire... | 13 May 2012 01:43 |
| 653 | Old sky system vs new simulated one
I like the new one, it ... | 12 May 2012 09:06 |
| 9 | Well I have found Stochastic progressive photon mapping, in ... | 11 May 2012 23:29 |
| 8 | Thanks, that scene worked fine for me
Must be somethin... | 11 May 2012 04:07 |
| 8 | Latest versions everywhere?
Yes... stumps me ... | 10 May 2012 06:49 |
| 10 | Benchies
http://blog.accelereyes.com/blog/2012/0 ... r-gtx-... | 10 May 2012 03:14 |
| 21 | So I have a simple scene, and I have some materials, sun/sky... | 09 May 2012 23:34 |
| 8 | So I have a simple scene, and I have some materials, sun/sky... | 09 May 2012 23:30 |
| 22 | I'm pretty sure it's unbiased - it looks it, with the way it... | 09 May 2012 22:47 |
| 22 | In any case, I suppose they could just put the direct and in... | 09 May 2012 14:40 |